• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
There's already a TF2 chess promo.
[QUOTE=thecuntsman;43235077]There's already a TF2 chess promo.[/QUOTE] i know. its a reference to something a bit obscure.
Poorly-drawn concept time! [t]http://i.imgur.com/mF61PmG.png[/t] (click to embiggen if you would) Who wants to do all of the real work for me, because I severely lack any form of real artistic talent? (P.S. In addition to appealing to the average Douchebag Scout which is in and of itself a gigantic cash cow, there is an ~*~ANIME~*~ adaptation of JoJo's Bizarre Adventure: The Stardust Crusaders happening EARLY NEXT YEAR! Cash in on the anime dollars by making a hat that is visually similar to yet legally distinguishable from the hat belonging to the protagonist of said anime!)
[QUOTE=VernoGuy;43229464][IMG]https://dl.dropboxusercontent.com/u/96692528/Gun%20Cotest/Logo%20Resize.png[/IMG] [/QUOTE] I just want to say I'm incredibly excited for this. Despite the (relative) ease of using the in-game importer, it feels more satisfying to make a weapon than a simple cosmetic. Wish I was better with SFM and that kind of thing so I could help with it.
What files affect the eyes according to the team the model is in? I have glitched eyes on a red custom model, but the blu version's eyes work fine. Also, how does HLMV know which skin is for what? Like, how does it call the materials dependent to that skin. For example, skin 1 is red team, skin 3 is red team uber, etc.
introducing the latest ever submitted item "The New Years Party"... please upvote if you like it... not that I think it still can be considered to be accepted but oh well :v: Concept by SuperNerdCat (forgot his fp username) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=205380643] [img]http://cloud-4.steampowered.com/ugc/885253821926731571/EFB3A79D293228F3A49A9A17EFAB89DF35EADE85/[/img][/url] [img_thumb]http://cloud-3.steampowered.com/ugc/885253821926887856/57DCB41BAD1D800365595642F396F4A6A9F8F7F1/[/img_thumb] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=205380643[/url]
[QUOTE=JZeeba;43235893]Concept by SuperNerdCat (forgot his fp username)[/QUOTE] That'd be me :v:
[QUOTE=JZeeba;43235893]introducing the latest ever submitted item "The New Years Party"... please upvote if you like it... not that I think it still can be considered to be accepted but oh well :v: Concept by SuperNerdCat (forgot his fp username) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=205380643] [img]http://cloud-4.steampowered.com/ugc/885253821926731571/EFB3A79D293228F3A49A9A17EFAB89DF35EADE85/[/img][/url] [img_thumb]http://cloud-3.steampowered.com/ugc/885253821926887856/57DCB41BAD1D800365595642F396F4A6A9F8F7F1/[/img_thumb] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=205380643[/url][/QUOTE] You should make a style with the hair colored instead of the Tie, that way we can finally create Shaun from Shaun of the Dead.
Working on a Johny Appleseed backpack for scout. Here's my bake: [IMG]http://i1012.photobucket.com/albums/af247/pboeky/ff101440-acca-4fa1-956c-7439c036ad41_zpsd17db3cd.png?t=1387459655[/IMG] Does anybody know about a tutorial on how to do texture magic? I want the apples to be shiny, but make the bag a lot duller. Also looking for names. All I've been able to come up with is Johnny Applespeed (ya geddit cos scout runs fass)
[QUOTE=abeardymeican;43236253] Does anybody know about a tutorial on how to do texture magic? I want the apples to be shiny, but make the bag a lot duller. [/QUOTE] [url]https://developer.valvesoftware.com/wiki/Phong_materials[/url]
[QUOTE=vladnag;43235975]You should make a style with the hair colored instead of the Tie, that way we can finally create Shaun from Shaun of the Dead.[/QUOTE] pls no more demoman's fro shenanigans
If todays the day for the update Good luck to all the contributors out there. And hope you guys get some awesome stuff in-game.
[IMG]http://i.imgur.com/cFOzJbs.png[/IMG] I managed to find one of my model-hacks from the (now locked) Bad-Banana thread. MegaMilk Gabe. :v: Model was blank in the ModelViewer when I compiled it though. Might have to see about doing it again.
[QUOTE=psyke;43238101]If todays the day for the update Good luck to all the contributors out there. And hope you guys get some awesome stuff in-game.[/QUOTE] may the odds forever be in your favor, contributors
[QUOTE=Void Skull;43238371]may the odds forever be in your favor, contributors[/QUOTE] I haven't proven my metal yet. Maybe tonight I get lucky? :)
[QUOTE=RetroMike;43238383]I haven't proven my metal yet. Maybe tonight I get lucky? :)[/QUOTE] [media]http://www.youtube.com/watch?v=5NV6Rdv1a3I[/media]
[QUOTE=psyke;43238101]If todays the day for the update Good luck to all the contributors out there. And hope you guys get some awesome stuff in-game.[/QUOTE] and may the non-contributors get something in for the first time and make it the best christmas ever.
MY EVERYTHING IS CROSSED *dick-knot*
[QUOTE=donhonk;43239516]MY EVERYTHING IS CROSSED *dick-knot*[/QUOTE] I'm so hopeful my knots are in knots.
My first item unfortunately got in for halloween, but I still made a good amount of money, considering. But its not just about money. I was hell more excited to have an item in tf2. It has its own fucking wikipedia page. Not a big deal to others, but I died from happiness.
[QUOTE=maxint33;43239606]My first item unfortunately got in for halloween, but I still made a good amount of money, considering. But its not just about money. I was hell more excited to have an item in tf2. It has its own fucking wikipedia page. Not a big deal to others, but I died from happiness.[/QUOTE] woah woah wikipedia? link pls
I meant tf2wiki, my bad. EDIT: SORRY, OFFICIAL tf2 wiki
[QUOTE=maxint33;43239641]I meant tf2wiki, my bad.[/QUOTE] you might mean [url=http://wiki.teamfortress.com/wiki/Main_Page]Official Team Fortress Wiki[/url], not that [url=tf2wiki.net/]shithole[/url]
I am so sorry, I didnt know there was another one D:
[QUOTE=maxint33;43239606]My first item unfortunately got in for halloween, but I still made a good amount of money, considering. But its not just about money. I was hell more excited to have an item in tf2. It has its own fucking wikipedia page. Not a big deal to others, but I died from happiness.[/QUOTE] Some of us arent so lucky. I started modeling shortly after the workshop opened 2 years ago but have yet to get anything accepted.
[QUOTE=maxint33;43239606]My first item unfortunately got in for halloween, but I still made a good amount of money, considering. But its not just about money. I was hell more excited to have an item in tf2. It has its own fucking wikipedia page. Not a big deal to others, but I died from happiness.[/QUOTE] [IMG]http://wiki.teamfortress.com/w/images/thumb/8/84/Australian_Christmas_2011.png/300px-Australian_Christmas_2011.png?t=20111215052143[/IMG] Heart attacks happened that night
Tomorrow it'll be exactly a year ago since my first selfmade, please let there be more today :)
[QUOTE=kenshin6;43240063]Some of us arent so lucky. I started modeling shortly after the workshop opened 2 years ago but have yet to get anything accepted.[/QUOTE] the hat thing seemed a little far out to me even though i know valve did the same thing, but i still say the same thing i've said before, that in tie lectual deserves getting in.
[QUOTE=Bapaul;43240427]Tomorrow it'll be exactly a year ago since my first selfmade, please let there be more today :)[/QUOTE] I'm hoping tonight is my 0th anniversary to my first self-made
I was hopeful this year until everyone made engy coats as well.
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