• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=GibbleMiester;43275169]i turned my shotgun upside down, added a bomb, some junk, and a greek lion head barrel, so i basically took junk and made it into more junk, iz magic. [IMG]http://i.imgur.com/HDIyQABl.png[/IMG] should i actually and try and make this into something?[/QUOTE] tf2 is a nonsensical game, but it still makes sense for the most part, weapons should actually be functional and generally make sense and don't bring up stuff like festives and jarate, those are outliers, and you should strive to not be an outlier
[QUOTE=Void Skull;43275412]tf2 is a nonsensical game, but it still makes sense for the most part, weapons should actually be functional and generally make sense and don't bring up stuff like festives and jarate, those are outliers, and you should strive to not be an outlier[/QUOTE] i agree, but like i said, i just put some junk together. but im sure with some adjustments i can make it look like it could actually function. also [IMG]http://i.imgur.com/RiOXgQhl.jpg[/IMG]
[QUOTE=Chaofanatic;43275336]Didn't some grordbort weapons originally have really high poly models and high resolution textures when they were first released? I think the mangler and bison had them, but I don't remember. If they actually existed did anyone ever hang onto them?[/QUOTE] wouldn't depot downloader let you download an earlier version of tf2?
[QUOTE=GibbleMiester;43275452]i agree, but like i said, i just put some junk together. but im sure with some adjustments i can make it look like it could actually function. also [IMG]http://i.imgur.com/RiOXgQhl.jpg[/IMG][/QUOTE] One example isn't enough to justify your point.
[QUOTE=GibbleMiester;43275452]i agree, but like i said, i just put some junk together. but im sure with some adjustments i can make it look like it could actually function. also [IMG]http://i.imgur.com/RiOXgQhl.jpg[/IMG][/QUOTE] why would an upside down shotgun, a bomb, and a lion head, even if it functioned, be aesthetically pleasant or interesting? there is no cohesion in the parts.
[QUOTE=GibbleMiester;43275452] [IMG]http://i.imgur.com/RiOXgQhl.jpg[/IMG][/QUOTE] Wasn't the idea behind the Soda Popper that someone had trashed the Scout's Force-a-nature and he used what he had to repair it? I remember there was a small comic that went with it that explained that, I think,
[QUOTE=TheRealFierce;43275553]Wasn't the idea behind the Soda Popper that someone had trashed the Scout's Force-a-nature and he used what he had to repair it? I remember there was a small comic that went with it that explained that, I think,[/QUOTE] It wasn't really a comic, just a series of edited Meet the spy pictures.
[QUOTE=TheRealFierce;43274980]The gauntlet merged with the player model and the small knife made into a separate model.[/QUOTE] The gauntlet is without the knife and it can be seen from third person, even without the Sharp Dresser equiped, but it doesn't show in 1st person.
Speaking of dumb weapons, I'll share my [del]dumb[/del] amazing concept again. [img]https://dl.dropboxusercontent.com/u/65370244/The%20absolutelyest%20%20greatest%20suggestions/The_Real_Cash_Cow.png[/img]
I had a quick go at making Nassim0's cameragun WIP, plus a 35mm roll of film, which I plan to use in the reload animation. [THUMB]http://puu.sh/5ViNG.PNG[/THUMB] [THUMB]http://puu.sh/5ViLe.png[/THUMB] All WIP, feedback is always appreciated.
[QUOTE=Zero_;43275637]The gauntlet is without the knife and it can be seen from third person, even without the Sharp Dresser equiped, but it doesn't show in 1st person.[/QUOTE] The purpose was to make the small knife from the gauntlet into the new sharp dresser, this way it can be visible in third and first. Did you make a separate model for the small knife?
[QUOTE=Swiss;43275655]I had a quick go at making Nassim0's cameragun WIP, plus a 35mm roll of film, which I plan to use in the reload animation. [THUMB]http://puu.sh/5ViNG.PNG[/THUMB] [THUMB]http://puu.sh/5ViLe.png[/THUMB] All WIP, feedback is always appreciated.[/QUOTE] looks good, but one thing I'm curious about is how the spy handles the camera, considering how tall it is. Also, does it obscure 1st person view too much?
[QUOTE=TheRealFierce;43275694]The purpose was to make the small knife from the gauntlet into the new sharp dresser, this way it can be visible in third and first. Did you make a separate model for the small knife?[/QUOTE] Uhh..no? The gauntlet was made for a custom spy model that doesn't have sleeves, so without the gauntlet, the blade comes from nowhere. Making the blade the new sharp dresser will solve the problem in 3rd person, but not in 1st person, where the gauntlet can't be seen.
[QUOTE=Zero_;43275797]Uhh..no? The gauntlet was made for a custom spy model that doesn't have sleeves, so without the gauntlet, the blade comes from nowhere. Making the blade the new sharp dresser will solve the problem in 3rd person, but not in 1st person, where the gauntlet can't be seen.[/QUOTE] If you send the files over, I can have a look at it to see if there's anyway for me to fix it. I have a few ideas that may work.
[QUOTE=Zero_;43275797]Uhh..no? The gauntlet was made for a custom spy model that doesn't have sleeves, so without the gauntlet, the blade comes from nowhere. Making the blade the new sharp dresser will solve the problem in 3rd person, but not in 1st person, where the gauntlet can't be seen.[/QUOTE] Can't you just mod the sharp dresser?
Sorry for the off topic question, but has anyone seen if the rigging on the Angel of Death is... off? I'll try to add a picture in a second.
[QUOTE=VietRooster2;43275921]Sorry for the off topic question, but has anyone seen if the rigging on the Angel of Death is... off? I'll try to add a picture in a second.[/QUOTE] Iknow, cant be fixef. Surprised they even put it ingame [editline]22nd December 2013[/editline] It shouldnt be that bad, just dont taunt :V
[QUOTE=Bapaul;43275941]Iknow, cant be fixef. Surprised they even put it ingame [editline]22nd December 2013[/editline] It shouldnt be that bad, just dont taunt :V[/QUOTE] Well, I still love the item either way so good work on getting it ingame.
You know what I hate just as much as the Hunger Force? The new pants. [t]http://i.imgur.com/rczM065.png[/t] Not too bright nope. Nothing wrong with this. Please think of color palettes, fuck. I don't understand how these got in.
[QUOTE=VernoGuy;43275740]looks good, but one thing I'm curious about is how the spy handles the camera, considering how tall it is. Also, does it obscure 1st person view too much?[/QUOTE] I had a go at making an overlay of some other large viewmodels, here it is in red compared to the pan (green) and blackbox (blue). I could not find blackbox specific animations so this is posed with the direct hit arms. [THUMB]http://puu.sh/5Vm5Z.PNG[/THUMB] All taken with identical camera settings in the blender viewport. It is fairly large, but not hugely so in my opinion.
[QUOTE=Bapaul;43275941]Iknow, cant be fixef. Surprised they even put it ingame [editline]22nd December 2013[/editline] It shouldnt be that bad, just dont taunt :V[/QUOTE] If you're refering to [url=http://puu.sh/5Vmnq.jpg]this[/url], it can be fixed with some work
[QUOTE=TheRealFierce;43275818]If you send the files over, I can have a look at it to see if there's anyway for me to fix it. I have a few ideas that may work.[/QUOTE] [url]https://www.mediafire.com/?4zddiwj42ye75ws[/url] [QUOTE=Cosa8888;43275907]Can't you just mod the sharp dresser?[/QUOTE] That's what the gauntlet is for. Is a skin for the sharp dresser that adds a gauntlet-like thingy so the blade comes from nowhere, as the 1st person animations of the custom model is sleeveless; AKA the blade comes from nowhere.
[QUOTE=JPRAS;43276162]If you're refering to [url=http://puu.sh/5Vmnq.jpg]this[/url], it can be fixed with some work[/QUOTE] Thats far from the only issue there is
[QUOTE=Erfly;43275646]Speaking of dumb weapons, I'll share my [del]dumb[/del] amazing concept again. [img]https://dl.dropboxusercontent.com/u/65370244/The%20absolutelyest%20%20greatest%20suggestions/The_Real_Cash_Cow.png[/img][/QUOTE] +10% chance of looking more cooler -90% chance of getting your credit card wiped
[QUOTE=Riley75;43268966]does anyone knows where are the material files for the festive lights located on all the maps?[/QUOTE]
I can have a plaid hat and a plaid pants and a plaid sash, but why not arms? [IMG]http://puu.sh/5VpCd.png[/IMG] i realized this was a dumb idea so i gave up halfway through but yeah
[QUOTE=legalize it;43276574]I can have a plaid hat and a plaid pants and a plaid sash, but why not arms?[/QUOTE] [img]http://cloud-2.steampowered.com/ugc/487810675481948882/D40D3B6BA63A56EC0AE6C28B3E1597061058ACCD/268x268.resizedimage[/img] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=203387860&searchtext=[/url]
that just makes me sadder :( maybe you should've made a parka
[QUOTE=Cryme Tyme;43276596][img]http://cloud-2.steampowered.com/ugc/487810675481948882/D40D3B6BA63A56EC0AE6C28B3E1597061058ACCD/268x268.resizedimage[/img] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=203387860&searchtext=[/url][/QUOTE] I wish they added the shirt.
[QUOTE=Cryme Tyme;43276596][img]http://cloud-2.steampowered.com/ugc/487810675481948882/D40D3B6BA63A56EC0AE6C28B3E1597061058ACCD/268x268.resizedimage[/img] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=203387860&searchtext=[/url][/QUOTE] it didn't get in but the rest of the set did so valve will likely never look at it again tbh
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