• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=Venezuelan;43011006]Wait the wands not a misc, it's attached to the hat?[/QUOTE] It was, yes. There're no pocket items in-game, and there's pretty much 0 on the workshop, so I figured it'd be a nice addition (like the Attendant's bow tie).
[QUOTE=LightFlock;43011012]It was, yes. There're no pocket items in-game, and there's pretty much 0 on the workshop, so I figured it'd be a nice addition (like the Attendant's bow tie).[/QUOTE] Nah just make it a separate misc
[QUOTE=Venezuelan;43011021]Nah just make it a separate misc[/QUOTE] Anything around the belt that's even slightly visible clips a lot due to how the pyro stands/walks/crouches/laughs anyway, it's not really worth having at all if it clips badly.
[QUOTE=LightFlock;43011037]Anything around the belt that's even slightly visible clips a lot due to how the pyro stands/walks/crouches/laughs anyway, it's not really worth having at all if it clips badly.[/QUOTE] copy the pouches rigging? should be fine unless the pouch clips anyway
[QUOTE=Venezuelan;43011071]copy the pouches rigging? should be fine unless the pouch clips anyway[/QUOTE] It was rigged onto the pouch, the pouch rotates when the Pyro jumps, so anything much bigger than the pouch goes straight through the Pyro's lower torso, whereas anything noticable on the belt does that as the Pyro walks.
[IMG]http://puu.sh/5tdyH.jpg[/IMG] Hair and Stache [B]together[/B] as one item. [IMG]http://www.facepunch.com/fp/ratings/winner.png[/IMG] Hair and Stache as [B]seperate [/B]items. [IMG]http://www.facepunch.com/fp/ratings/heart.png[/IMG]
The hair IMO doesn't make sense without it. The mustache will however lose out on being combined with classy hats or toupes
is that supposed to be Stalin or something? the hair looks right, the moustache not so much. even so hair is just hair, it's not an extreme style don't see how it "doesn't make sense"
[img]http://puu.sh/5w9cV/579cbfaab7.jpg[/img] WIP
Started on the remake of the biker engineer set: [IMG]http://puu.sh/5w8MU.jpg[/IMG][IMG]http://puu.sh/5w9tO.jpg[/IMG] Just basecolours right now.
[QUOTE=Venezuelan;43011234]is that supposed to be Stalin or something? the hair looks right, the moustache not so much. even so hair is just hair, it's not an extreme style don't see how it "doesn't make sense"[/QUOTE] With the mustache it looks like stalin, without the mustache it just looks like a very generic and boring hairstyle that doesn't resemble anyone or look that good
[QUOTE=MilesPyrower;43011319]Started on the remake of the biker engineer set: [IMG]http://puu.sh/5w8MU.jpg[/IMG][IMG]http://puu.sh/5w9tO.jpg[/IMG] Just basecolours right now.[/QUOTE] I think you should make ripped sleeves
His muscles look huge :v:
thoughts so far? need some advice before i begin on the normal map [IMG]http://puu.sh/5wabD.jpg[/IMG]
[QUOTE=MilesPyrower;43011319]Started on the remake of the biker engineer set: [IMG]http://puu.sh/5w8MU.jpg[/IMG][IMG]http://puu.sh/5w9tO.jpg[/IMG] Just basecolours right now.[/QUOTE] You should show it with the ten gallon and texas half pants.
[QUOTE=MilesPyrower;43011319]Started on the remake of the biker engineer set: [IMG]http://puu.sh/5w8MU.jpg[/IMG][IMG]http://puu.sh/5w9tO.jpg[/IMG] Just basecolours right now.[/QUOTE] How does it look with his arms actually posed? It looks like the top and bottom parts of the arm would clip if that makes sense.
[QUOTE=Simski;43011459]With the mustache it looks like stalin, without the mustache it just looks like a very generic and boring hairstyle that doesn't resemble anyone or look that good[/QUOTE] It's a pompadour you can do tons of references with it
[QUOTE=Sparkwire;43011312][img]http://puu.sh/5w9cV/579cbfaab7.jpg[/img] WIP[/QUOTE] When it's done, I want to see how it looks with the all father :v: [editline]28th November 2013[/editline] Oh and... maybe with this [t]http://wiki.teamfortress.com/w/images/thumb/2/27/Monstrous_Mandible.png/663px-Monstrous_Mandible.png?t=20131108180428[/t]
[QUOTE=Sparkwire;43011312][img]http://puu.sh/5w9cV/579cbfaab7.jpg[/img] WIP[/QUOTE] That thing is so awesome, although the size of it concerns me greatly.
[QUOTE=Cryme Tyme;43011000]he pssst, give him that also [IMG]http://i41.tinypic.com/15kljm.jpg[/IMG][/QUOTE] I lost the count of how many times you posted that concept
[QUOTE=xASTRIXx;43011673]I lost the count of how many times you posted that concept[/QUOTE] Well, its from last Year, i shoud stop posting it, sorry
Something about the original biker set: [IMG]http://cloud-3.steampowered.com/ugc/903253634300901515/5217A09AB71B4EFD24E3CF8A304FAD5C9D9EDE3E/[/IMG] The back "dell's angels" was witty and was a good play on words, but the wrench and wings and brightness make a lot of visual clutter. TF2 tends to keep the text and logos to minimum, so my suggestion is to make the back less complex and bright.
[QUOTE=Cufflux;43012312] The back "dell's angels" was witty and was a good play on words, but the wrench and wings and brightness make a lot of visual clutter. TF2 tends to keep the text and logos to minimum, so my suggestion is to make the back less complex and bright.[/QUOTE] With this remake, we intend to make the set a lot less loud, busy, and overall less Glenn Hughes-y. Plus, people unexpectedly seem have a problem with referencing currently-active outlaws, so there's a good chance we'll scrap the pun (Despite it's deliciousness.). [editline]28th November 2013[/editline] [QUOTE=coolaida14;43011468]Generic request for ripped sleeves[/QUOTE] The reason we're not making ripped sleeves is because we want to keep something to keep the arm logos on, whilst making Engie look beefier. Our options were to keep halve-length sleeves (Which we're going with), arm bands (Which wouldn't exactly fit), or tattoos (Which will sorta conflict with our further plans for Beefgineer.)
[QUOTE=MilesPyrower;43011319]Started on the remake of the biker engineer set: [IMG]http://puu.sh/5w8MU.jpg[/IMG][IMG]http://puu.sh/5w9tO.jpg[/IMG] Just basecolours right now.[/QUOTE] Needs assless chaps for authentic biker experience
Here's a old garbage concept, imgur mobile sucks.a casual demo with a corny christmas tie would be neat though. [IMG]http://i.imgur.com/9H1lcUJl.png[/IMG]
[QUOTE=Dr. Doughnut;43012660]Needs assless chaps for authentic biker experience[/QUOTE] That's why I said this "You should show it with the ten gallon and texas half pants."
I don't know if anyone is still looking for ideas for Christmas items, but I would be more than happy for someone to remake this item I made last year, but you know, not crap. [img]http://cloud-2.steampowered.com/ugc/866079490404726640/0D4D38FAB49408DF40B553AE47ECD6019D398382/[/img] [img]http://cloud-3.steampowered.com/ugc/866078649132774736/0F0CAF407FCCE05D0993565C88D48AF0091AFDE4/637x358.resizedimage[/img] [img]http://cloud-4.steampowered.com/ugc/866079490418883109/33107E798DF757668CDAF3555EA0C6DBB60F2F2B/637x358.resizedimage[/img] [img]http://cloud-3.steampowered.com/ugc/866079369444894924/B4E4AEA597D79EEF91D713C4EDD89ADD0BF705F0/637x358.resizedimage[/img] [img]http://cloud.steampowered.com/ugc/866078649132756308/812F5D8A6238EEFC22DC559EDAED6C977794FEAD/637x358.resizedimage[/img]
[QUOTE=Zero_;43010497]Spy miscs like the Rogue's Col and the Escapist are just a simple mesh over the Spy's shirt and the sleeves, right? Would it be easy to recreate it on a bigger shirt? (custom player model) Also, is there a way to delete the sleeves? They are part of the same mesh of the shirt, so I have no idea how to delete them without deleting the shirt.[/QUOTE] Uhh..so reposting this, and I have another thing I need help with. [QUOTE][IMG]http://i.imgur.com/qlsSrBL.jpg[/IMG] [IMG]http://i.imgur.com/dgmybaD.jpg[/IMG][/QUOTE] Why does the Jingle Bells look fine, but the Bongos are higher than they should be?
[QUOTE=Zero_;43012832]Uhh..so reposting this, and I have another thing I need help with. Why does the Jingle Bells look fine, but the Bongos are higher than they should be?[/QUOTE] bongos are rigged to the grenade bones, so terezi must be missing the grenade bones, so you'll need to add/define them
They might be that high up because the entire bongos are rigged to the middle grenade. The misc itself probably needs repositioning.
Sorry, you need to Log In to post a reply to this thread.