• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
it doesnt really need to [I]make sense[/I] perse, it just needs to look functional to a degree.
If I want to add a mesh to a model, like glasses to a player model, do i need to do something else other than fusing them? Cause I did just that and it isn't showing.
[QUOTE='[Square];43321859']The whole point of the minigun design was that it's used for patrolling the jungle and ambushing people and so it doesn't have a huge drum to weigh you down. [IMG]https://dl.dropboxusercontent.com/u/32419971/Claimed/S.Robot/Ambushka.png[/IMG] Here's the concept, barrel has changed since.[/QUOTE] [IMG]http://dl.dropbox.com/u/586461/Models/apache-promo.png[/IMG] ????
[QUOTE='[Square];43321859']The whole point of the minigun design was that it's used for patrolling the jungle and ambushing people and so it doesn't have a huge drum to weigh you down. [IMG]https://dl.dropboxusercontent.com/u/32419971/Claimed/S.Robot/Ambushka.png[/IMG] Here's the concept, barrel has changed since.[/QUOTE] heavy is medic
[QUOTE=joseloco;43322412][IMG]http://dl.dropbox.com/u/586461/Models/apache-promo.png[/IMG] ????[/QUOTE] Well observed, that is also a minigun.
[IMG]http://media.steampowered.com/steam/news/11024/spy_attacked.jpg[/IMG] i forgot that theres already gonna be a sun hat once the griefblower set gets in. now im not sure whether to continue or not. should i keep making it?
[QUOTE=dongalator;43322620][IMG]http://media.steampowered.com/steam/news/11024/spy_attacked.jpg[/IMG] i forgot that theres already gonna be a sun hat once the griefblower set gets in. now im not sure whether to continue or not. should i keep making it?[/QUOTE] No real guarantee that it'll get in, only a single image. Besides, everyone was so sure the set would've gotten in the "Gotta move that update up!" update, but it didn't, so maybe Valve changed their minds.
I made the fur's color not so solid. [IMG]http://i.imgur.com/5AD7y14.jpg[/IMG] EDIT : I MIGHT DITCH THE FUR AND SNOW BADGE.
In case anyone is having this lighting issue: [img_thumb]http://cloud-4.steampowered.com/ugc/885253822263180667/098A6E7285C20D27A65018459B10CE39161A576C/[/img_thumb] [img_thumb]http://cloud-2.steampowered.com/ugc/885253822263201028/F8D7A3CC703D68578A1806F7932B1B5FB193290F/[/img_thumb] [img_thumb]http://cloud-3.steampowered.com/ugc/885253822263210574/BD24D52C4CA76A85087B18E381741781B6FBF86D/[/img_thumb]
[QUOTE=Zero_;43322126]If I want to add a mesh to a model, like glasses to a player model, do i need to do something else other than fusing them? Cause I did just that and it isn't showing.[/QUOTE] Did you rigged them?
[QUOTE=Cosa8888;43323105]Did you rigged them?[/QUOTE] Rigged? I don't think so? Although I also got a VTA file when I exported it. Am I supposed to do something with it?
[QUOTE=kidsingrul;43322859]I made the fur's color not so solid. [IMG]http://i.imgur.com/5AD7y14.jpg[/IMG] EDIT : I MIGHT DITCH THE FUR AND SNOW BADGE.[/QUOTE] Is this in any form better and more appropriate for the summer update? [T]http://i.imgur.com/DHZQKMX.jpgg[/T] Toxic and I was talking about if we could ship it for the summer event. Tho my actual plan was to ship it for the end of the line update, I might change my thoughts. [IMG]http://www.facepunch.com/fp/ratings/tick.png[/IMG] = Use this new non winter themed design. [IMG]http://www.facepunch.com/fp/ratings/cross.png[/IMG] = Keep the winter design. [IMG]http://www.facepunch.com/fp/ratings/winner.png[/IMG] = Keep both of them as styles :3 EDIT : I might not follow your advice since I just made a bunch of promos for the current version. [T]http://i.imgur.com/qsD9vBc.jpg[/T]
[QUOTE=kidsingrul;43323149]Is this in any form better and more appropriate for the summer update? [T]http://i.imgur.com/DHZQKMX.jpgg[/T] Toxic and I was talking about if we could ship it for the summer event. Tho my actual plan was to ship it for the end of the line update, I might change my thoughts. [IMG]http://www.facepunch.com/fp/ratings/tick.png[/IMG] = Use this new non winter themed design. [IMG]http://www.facepunch.com/fp/ratings/cross.png[/IMG] = Keep the winter design.[/QUOTE] And a class symbol instead?
[QUOTE=kidsingrul;43323149]Is this in any form better and more appropriate for the summer update? [T]http://i.imgur.com/DHZQKMX.jpgg[/T] Toxic and I was talking about if we could ship it for the summer event. Tho my actual plan was to ship it for the end of the line update, I might change my thoughts. [IMG]http://www.facepunch.com/fp/ratings/tick.png[/IMG] = Use this new non winter themed design. [IMG]http://www.facepunch.com/fp/ratings/cross.png[/IMG] = Keep the winter design.[/QUOTE] Paintable fur + decalable badge? :v:
[QUOTE=Zero_;43323173]And a class symbol instead?[/QUOTE] I would have to redo some parts of the textures and models for that to happen :/
[QUOTE=Zero_;43323144]Rigged? I don't think so? Although I also got a VTA file when I exported it. Am I supposed to do something with it?[/QUOTE] Oh, you know, selecting the glasses and then bip_head, ctrl+p, with empty groups and all that stuff.
[QUOTE=StevenMundy;43323191]Paintable fur + decalable badge? :v:[/QUOTE] Isn't it impossible to do a decalable badge with the importer?
[QUOTE=Cosa8888;43323199]Oh, you know, selecting the glasses and then bip_head, ctrl+p, with empty groups and all that stuff.[/QUOTE] Ohhh..didn't know you could do that. I thought the only way to join objects was ctrl+J. Thanks, this is going to be so much better!
[QUOTE=Zero_;43323323]Ohhh..didn't know you could do that. I thought the only way to join objects was ctrl+J. Thanks, this is going to be so much better![/QUOTE] Wait, how did you rigged the player model then?
[QUOTE=Cosa8888;43323343]Wait, how did you rigged the player model then?[/QUOTE] I didn't; the player model isn't mine, but the author gave me authorization to fix and post it.
[QUOTE=Zero_;43323407]I didn't; the player model isn't mine, but the author gave me authorization to fix and post it.[/QUOTE] I see... that may be the problem with the sharp dresser thing too, after that you go to the armature tab, in edit mode, under the vertex group tab you can asign and remove the bones you want the meshes to be joined with.
[QUOTE=Cosa8888;43323199]Oh, you know, selecting the glasses and then bip_head, ctrl+p, with empty groups and all that stuff.[/QUOTE] The glasses still don't show. Do you know of anything I could be doing wrong?
[QUOTE=Zero_;43323529]The glasses still don't show. Do you know of anything I could be doing wrong?[/QUOTE] Maybe you can send me the model so i can give it a look
[QUOTE=Cosa8888;43323552]Maybe you can send me the model so i can give it a look[/QUOTE] Sent it via Dropbox
Let me know what you think. [IMG]http://i.imgur.com/3IAHYiU.jpg[/IMG]
Two more wacky sniper ideas for grabs [t]http://i.imgur.com/KvH4Bro.png[/t] [t]http://i.imgur.com/7XEs8Hx.png[/t]
[QUOTE=crasherN;43324061] [t]http://i.imgur.com/7XEs8Hx.png[/t][/QUOTE] Which team is he on?
[QUOTE=Erfly;43324137]Which team is he on?[/QUOTE] the man team.
How do i make edge highlighting, scratches and all that other stuff to texture metal? (I'm using gimp)
[QUOTE=Hogie bear;43324150]the man team.[/QUOTE] The Saxton's Team.
Sorry, you need to Log In to post a reply to this thread.