• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=Rotzloeffel;43329140]Voting time! Just asking for the edges lower the mask, shall i do them damaged or sharp? I dont care about the texture atm, they just basic with some first editings.[/QUOTE] What is this thing anyways?
Its kind of a mask which is exploded on the head, I know quite hard to see the rip but I'll fix it later with the textures.
[QUOTE=Rotzloeffel;43329212]Its kind of a mask which is exploded on the head, I know quite hard to see the rip but I'll fix it later with the textures.[/QUOTE] [IMG]http://wiki.teamfortress.com/w/images/thumb/2/28/Hollowhead.png/250px-Hollowhead.png?t=20131103185947[/IMG] ???
[QUOTE=ToastedTea;43329386][IMG]http://wiki.teamfortress.com/w/images/thumb/2/28/Hollowhead.png/250px-Hollowhead.png?t=20131103185947[/IMG] ???[/QUOTE] Nah, not this kind of exploded. There is just a exploded mask over tha pyro head. Even though who is gonna wearing 2 masks?
How does it look with the Winter Wonderland Wrap/Blizzard Breather?
most likely gonna scrap the poncho and replace it with something else [IMG]http://puu.sh/60Pn8.png[/IMG] [IMG]http://puu.sh/60Tml.png[/IMG] oh lordy why am i so bad at concept art gonna use this as a base for an idea bloodfart gave me for the set
[QUOTE=Segab;43328460]The specular map needs work.. is there even one? Use the Team Captain as a reference. [t]http://wiki.teamfortress.com/w/images/2/29/RED_Team_Captain_Soldier.png[/t][/QUOTE] The spec map on that hat is quite beautiful though
[IMG]http://i.imgur.com/hpdVBRb.png[/IMG]
[QUOTE=Pagliacci;43330413][IMG]http://i.imgur.com/hpdVBRb.png[/IMG][/QUOTE] As cool as this is.... what is it.
A Blackbeard style hat, it's said that Blackbeard often wore lit cannon fuses to make himself look more fearsome
Anyone got any concept art? I'm in a bit of artblock, can't think of anything to make
Oh man here's my chance to- shit wait I can't draw. Replace pyro's head with the object closest to you. Say, just occurred to me, what's the next seasonal update we (probably) gotta work for 2 months ahead of time? Spring?
[QUOTE=Giggle;43330863] Say, just occurred to me, what's the next seasonal update we (probably) gotta work for 2 months ahead of time? Spring?[/QUOTE] I believe the next annual one is the Summer Update. There's also the End Of The Line update which is up in the air currently.
[QUOTE=ZombiPlastiClok;43330787]Anyone got any concept art? I'm in a bit of artblock, can't think of anything to make[/QUOTE] I would redraw one of my concepts with a tablet, but I'm not sure which one you would want me to redraw.
[QUOTE=NeoDement;43327229] [img]https://dl.dropboxusercontent.com/u/900111/bots-soul.jpg[/img] [/QUOTE] Oh, thank you. I really enjoyed using this mod, especially with the MVM robots so their hats don't clip, although their bomb carry bone wasn't finished. And of course fixing the Gatebot cosmetics for the Robots.
I think he's working on making the gatebot hats fit with this mod.
[QUOTE=Colteh;43329919]most likely gonna scrap the poncho and replace it with something else [IMG]http://puu.sh/60Pn8.png[/IMG] [IMG]http://puu.sh/60Tml.png[/IMG] oh lordy why am i so bad at concept art gonna use this as a base for an idea bloodfart gave me for the set[/QUOTE] make a weapon for the set that plays this song as you move [media]http://www.youtube.com/watch?v=x47NYUbtYb0[/media]
[QUOTE=Inspecter;43331204]I would redraw one of my concepts with a tablet, but I'm not sure which one you would want me to redraw.[/QUOTE] Whatever crazy shit you got in mind. I want something interesting to make. Hats bore me too much.
[QUOTE=ZombiPlastiClok;43331526]Whatever crazy shit you got in mind. I want something interesting to make. Hats bore me too much.[/QUOTE] how about that one soldier set you wanted to make last halloween. the one with the rocket on its back.
[QUOTE=Void Skull;43331329]make a weapon for the set that plays this song as you move [media]http://www.youtube.com/watch?v=x47NYUbtYb0[/media][/QUOTE] Taunt with burrito backpack and it plays that just as the boom bringer would. :v:
[IMG]http://i.imgur.com/RdpBzDS.png[/IMG] "breaking bad reference"
[QUOTE=Pagliacci;43331805]-snip- exterminator[/QUOTE] Just curious, have you ever decided to draw the concept in different view angles? Side, front, back, etc.
[QUOTE=Pagliacci;43331805][IMG]http://i.imgur.com/RdpBzDS.png[/IMG] exterminator[/QUOTE] "jesse we need to cook" "heisenberg" "i am the one who knocks" "i am the danger" "yeah bitch, yeah science" "yeah mr white" there, might as well get it out of everyone's system then
[QUOTE=Void Skull;43331858] there, might as well get it out of everyone's system then[/QUOTE] How could you forget "Yo, Gatorade me, bitch"?
For those who fix clipping items: how do you do it? Like, you decompile the cosmetic, edit it on Blender, fix the smoothing, and then compile it again? I have no idea how to ununsmooth things, but I want to to fix some clipping cosmetics for my custom player model.
[QUOTE=Void Skull;43331858]"jesse we need to cook" "heisenberg" "i am the one who knocks" "i am the danger" "yeah bitch, yeah science" "yeah mr white" there, might as well get it out of everyone's system then[/QUOTE] [URL="www.youtube.com/watch?v=wugY6HNLOCo"]My personal favourite part of the entire series.[/URL] Unfortunately it's a little long for an item name...
[img]http://puu.sh/6166l.png[/img] air this baby out
[QUOTE=TrevorTheJedi;43331847]Just curious, have you ever decided to draw the concept in different view angles? Side, front, back, etc.[/QUOTE] too lazy
[QUOTE=MultiTrip;43332183][img]http://puu.sh/6166l.png[/img] [/QUOTE] Better break out the mini shaver. =P [IMG]http://wiki.teamfortress.com/w/images/c/c1/Unhappyreturns27.jpg?t=20131205025745[/IMG]
[QUOTE=Void Skull;43331858]"jesse we need to cook" "heisenberg" "i am the one who knocks" "i am the danger" "yeah bitch, yeah science" "yeah mr white" there, might as well get it out of everyone's system then[/QUOTE] "stay out of my territory"
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