• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=theharribokid;43468221]Mexican is right, you keep rights of your models with the workshop contract. That's why Valve now pay Bang royalties for the foam BONK! bat too, because they don't own it.[/QUOTE] I think this provision in the agreement actually gives Valve (but not other contributors) the right to use your IP however they want [IMG]http://puu.sh/6epJz.png[/IMG] but they're just cool about it and pay him anyway I don't think they remembered to pay larolaro for the irl grenadier's softcap, for instance
[QUOTE=NeoDement;43468237]Yeah, I waited all day for Bang to get online and then missed that 10 minute window... Don't forget he didn't invent Bonk! though, it's just the earcups I recreated that I want to make sure is okay with him :P[/QUOTE] Hopefully it's okay with him.
I'm alive! Haven't been able to access Facepunch in forever. So sorry if this is the wrong thread. I'm really out of the loop with everything. :( [url=http://steamcommunity.com/sharedfiles/filedetails/?id=214338936][img]http://i525.photobucket.com/albums/cc332/rob990/ThumbNail_zpsbebb37a4.png[/img][/url]
Finally got that gun I showed a bit back in-game [t]http://cloud-3.steampowered.com/ugc/505827470314427505/B55F8C1BB2D3D8C3C30A191651C0217F94E8E81C/[/t] [t]http://cloud-4.steampowered.com/ugc/505827470314414355/C110BCE4CFEF83582527C6D818D8CCB4DEF9914D/[/t]
Anything else I should do with this? [t]https://dl.dropboxusercontent.com/u/38397602/Demostache1.png[/t]
[IMG]http://i.imgur.com/DjvQKGm.png[/IMG] something
[QUOTE=Pagliacci;43469082][IMG]http://i.imgur.com/DjvQKGm.png[/IMG] something[/QUOTE] tiny baby glasses
But mutated, I feel like adding more, like removing his default facial hair.
continuing from stuff you love thread, would it be possible to mod mouth movements when people use a microphone? i know the source engine has a lip-sync system, and i know games like gmod have been able to use this for when people use mics. so would tf2 be able to do it? i'm not sure about the restrictions on modding tf2 and things like that.
[QUOTE=Punchy;43469209]continuing from stuff you love thread, would it be possible to mod mouth movements when people use a microphone? i know the source engine has a lip-sync system, and i know games like gmod have been able to use this for when people use mics. so would tf2 be able to do it? i'm not sure about the restrictions on modding tf2 and things like that.[/QUOTE] You can't edit the game so severely with a mod. You'd have to edit the games scripts and code it into there, which would probably result in being detected as a VAC violation. Also, it would interact weirdly with the existing voice command and lines. Would the voice line play, but have the mouth broken by the mic, or would the mic override the mouth? If so, could you use the mic to cancel out sounds? Like running empty sound into a mic to hide the "ubercharge ready!" line?
[QUOTE=Inspecter;43469029]Anything else I should do with this? [t]https://dl.dropboxusercontent.com/u/38397602/Demostache1.png[/t][/QUOTE] ayes and i are working on something similar for our blaxploitation set not saying we own handlebar mustaches, just a heads up
[QUOTE=Dr. Doughnut;43469334]You can't edit the game so severely with a mod. You'd have to edit the games scripts and code it into there, which would probably result in being detected as a VAC violation. Also, it would interact weirdly with the existing voice command and lines. Would the voice line play, but have the mouth broken by the mic, or would the mic override the mouth? If so, could you use the mic to cancel out sounds? Like running empty sound into a mic to hide the "ubercharge ready!" line?[/QUOTE] a mod is potentially editing scripts and code, i never said you wouldnt have to do that. it was just a trivial question of if it exists on the source engine could it be recreated. that's the only shame, that it would probably break VAC rules. if it worked well i guess we wouldve seen it by now. Also you can mute people, so it's not like that would really be a problem with hiding voice commands.
Please stop being broken, workshop. I'v got items to upload.
[QUOTE=Void Skull;43469402]ayes and i are working on something similar for our blaxploitation set not saying we own handlebar mustaches, just a heads up[/QUOTE] Any suggestions to make it different from yours?
[IMG]http://puu.sh/6eqUV.jpg[/IMG] [IMG]http://puu.sh/6erhe.jpg[/IMG] [IMG]http://puu.sh/6erj3.jpg[/IMG] Started working on a Spy knife. Any feedback/suggestions so far?
[IMG]http://i.imgur.com/BVh3tKw.png[/IMG] itsthatguyfromthatmovie
Same guy who did KFC Chicken as Sticky and Melee, but close to 2 years ago. [Media]http://www.youtube.com/watch?v=r6ftLsn8RvM[/media] [editline]9th January 2014[/editline] Wait, it's 1.5 years ago.
[QUOTE=Punchy;43469415]a mod is potentially editing scripts and code, i never said you wouldnt have to do that. it was just a trivial question of if it exists on the source engine could it be recreated. that's the only shame, that it would probably break VAC rules. if it worked well i guess we wouldve seen it by now. Also you can mute people, so it's not like that would really be a problem with hiding voice commands.[/QUOTE] It's totally possible, Gmod already has it. It's impossible to mod it into TF2 however.
[QUOTE=Inspecter;43469194]But mutated, I feel like adding more, like removing his default facial hair.[/QUOTE] not a bad idea, actually. re-rated. [editline]8th January 2014[/editline] [QUOTE=Wowza!;43469505][IMG]http://puu.sh/6eqUV.jpg[/IMG] [IMG]http://puu.sh/6erhe.jpg[/IMG] [IMG]http://puu.sh/6erj3.jpg[/IMG] Started working on a Spy knife. Any feedback/suggestions so far?[/QUOTE] just the clipping, which I presume you see. the knife itself is well done.
[QUOTE=mutated;43470072]not a bad idea, actually. re-rated. [/QUOTE] Even though Void and ayes are working on one, I'll still post the new version anyway [t]https://dl.dropboxusercontent.com/u/38397602/Demostache2.png[/t]
[QUOTE=Inspecter;43470154]Even though Void and ayes are working on one, I'll still post the new version anyway [t]https://dl.dropboxusercontent.com/u/38397602/Demostache2.png[/t][/QUOTE] a skintight mesh isn't that fun of an idea for whoever has to flex that i'm sure napy is still mad about the second opinion
One more cross-post from Arms Race, mostly cos I need someone to texture it: [t]http://i227.photobucket.com/albums/dd305/zombieplasticclock/gun_zps56395f51.png[/t]
[QUOTE=Spectre1406;43469661]Same guy who did KFC Chicken as Sticky and Melee, but close to 2 years ago. [Media]http://www.youtube.com/watch?v=r6ftLsn8RvM[/media] [editline]9th January 2014[/editline] Wait, it's 1.5 years ago.[/QUOTE] This guy's stuff is actually really impressive. [editline]9th January 2014[/editline] [media]http://www.youtube.com/watch?v=VloHdK49_fQ[/media] I mean [I]look![/I]
Yeah, DanielAwesomo (The person who made that) used to post around here. No sign of him at least since a year.
I used to have that throwable bombs sticky and throwable cocktails pipes for demo mod. Both were crazily realistic and it felt like new weapons. I had to remove them just because i got worse watching their animations
(cross post) [IMG]http://i.imgur.com/MAIniy2.png[/IMG] [IMG]http://i.imgur.com/jPlnWk5.png[/IMG] [url]http://p3d.in/AYInC[/url] (click for 3D view) changed up the proportions to fit in pyros hands now. does anyone have any other critique for it at all?
That pump is incredibly boring and square, needs to be more like the other shotguns.
Does anyone know if Valve sent payments out to everyone? I checked my bank account yesterday and I didn't get anything. I didn't get any emails regarding wrong payment infos, so I'm guessing everything's correct.
[QUOTE=otterwolfy;43471061]That pump is incredibly boring and square, needs to be more like the other shotguns.[/QUOTE] [IMG]http://i.imgur.com/ObmyBwy.png[/IMG] [url]http://p3d.in/AYInC[/url] forgot to add the grooves to it anyway. does it look better?
[QUOTE=dongalator;43470966](cross post) [url]http://p3d.in/AYInC[/url] (click for 3D view) changed up the proportions to fit in pyros hands now. does anyone have any other critique for it at all?[/QUOTE] Not a big fan of the Pyro logo as the iron sights. I'd get something more hot rod like, such as a tail fin or something.
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