• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
promo pic [B]WIP[/B]'s for that yeti hat [IMG]http://i.imgur.com/T4N1Sa2l.png[/IMG] [IMG]http://i.imgur.com/VMIyhlnl.jpg[/IMG] enjoy
[QUOTE=Hero Light;43017617][URL="http://puu.sh/5wNUt.vpk"][IMG]http://s23.postimg.org/ltn1ezsuj/NAILPROMO.png[/IMG][/URL][/QUOTE] to get it on the front should I use the new template? I'm sorry for being retro.
[QUOTE=LittleBabyman;43022182][img]https://dl.dropboxusercontent.com/u/74813117/transactions.png[/img] Yep, that's what TF2 does also, i've spent way more money on games than that shows[/QUOTE] Are you sure? That should be completely accurate. What is the discrepancy? Can you work out the right number to be sure?
[QUOTE=dolphin;43023729]New Scout Guillotine Replacement.[/QUOTE] It would go fantastic alongside that hockey helmet
valve paycheck came in. let's just say not sharing revenue with anybody really, really paid off, no offense to any one of you :v:
Where is located the class portrait when you press F4 on MvM?
[QUOTE=Zero_;43025094]Where is located the class portrait when you press F4 on MvM?[/QUOTE] It's the same as the regular class portrait, "tf2_textures_dir.vpk/materials/vgui/class_portraits/".
[QUOTE=Smashman;43024716]Are you sure? That should be completely accurate. What is the discrepancy? Can you work out the right number to be sure?[/QUOTE] Y'know, gifts [sp]bought by someone else and then repaid to them[/sp] and retail [sp]/humble bundle[/sp] games, since that only shows store, game and market transactions.
[QUOTE=dolphin;43022002][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=199234429"][IMG]http://cloud-4.steampowered.com/ugc/685967544703933570/B3896FA0CD4C7B3BC9AB00405CD2BD817C9EFD5B/[/IMG][/URL] [/QUOTE] + [IMG]http://wiki.teamfortress.com/w/images/thumb/5/5c/Security_Shades.png/250px-Security_Shades.png?t=20130418184931[/IMG] + [IMG]http://wiki.teamfortress.com/w/images/thumb/9/9c/Siberian_Sophisticate.png/250px-Siberian_Sophisticate.png?t=20121124210901[/IMG] = [IMG]http://2.bp.blogspot.com/_xETmYFEJs5A/TVBWsHl_V8I/AAAAAAAAABc/URtQ3qirHtE/s1600/3361_agent_smith.jpg[/IMG] I need this
[QUOTE=P.;43025241]+ [IMG]http://wiki.teamfortress.com/w/images/thumb/5/5c/Security_Shades.png/250px-Security_Shades.png?t=20130418184931[/IMG] + [IMG]http://wiki.teamfortress.com/w/images/thumb/9/9c/Siberian_Sophisticate.png/250px-Siberian_Sophisticate.png?t=20121124210901[/IMG] = [IMG]http://2.bp.blogspot.com/_xETmYFEJs5A/TVBWsHl_V8I/AAAAAAAAABc/URtQ3qirHtE/s1600/3361_agent_smith.jpg[/IMG] I need this[/QUOTE] Instead of the shades, use this : [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=182283417"][IMG]http://cloud-2.steampowered.com/ugc/901009076319825473/389A5CDE23F705F2389B2BFE573D12C2B4C1A784/[/IMG][/URL]
[QUOTE=A B.A. Survivor;43023224]I'm making Christmas-theme health kits. I have a cookie for small kits so far. [url]http://imgur.com/a/n1wJV[/url] [t]http://i.imgur.com/ppsuUjq.png[/t][/QUOTE] [url]http://forums.tf2maps.net/showthread.php?t=11138[/url] Just btw
[QUOTE=seba079;43025328][url]http://forums.tf2maps.net/showthread.php?t=11138[/url] Just btw[/QUOTE] I made some too last year [img]http://cloud.steampowered.com/ugc/885220305513072590/6CD33BFA6AFBD8AB2AAAE5DDD636D19559A192E3/[/img]
I actually prefer A B.A. Survivor's, they look Xmas-sy, while still looking as part of the game.
[QUOTE=GibbleMiester;43022762]so yeah, i think im gonna start a group for concept artists, kinda where we can work on ideas together and present them together, and get contributed together... either that or end world hunger. both seem equally challenging.[/QUOTE] a booru site or something might be good then people can search through concepts that are tagged for certain classes, or hat/misc, or themed around different things, and then easily get in contact with artists through that
Smashman I'm getting this with Enhanced Steam [IMG]http://i.imgur.com/KysAs5o.png[/IMG] Also, did anyone ever revamp SergeantJoe's Stock to Festive modification, adding team colors and fixing smoothing?
A few days ago I asked Valve if they could add a sort of blacklist for text and/or special ascii characters to stop people from spamming. Today I got an email where they said they'd forward my request to the right people. I guess this probably means they'll look into it and stop ascii art once and for all?
Does anyone got the class's portraits background?
[QUOTE=TheDrunkenOne;43025889]A few days ago I asked Valve if they could add a sort of blacklist for text and/or special ascii characters to stop people from spamming. Today I got an email where they said they'd forward my request to the right people. I guess this probably means they'll look into it and stop ascii art once and for all?[/QUOTE] if it goes through it can backfire with users getting their pitchforks out. Would still be nice to see the bullshit spam stop.
[QUOTE=LittleBabyman;43025182]Y'know, gifts [sp]bought by someone else and then repaid to them[/sp] and retail [sp]/humble bundle[/sp] games, since that only shows store, game and market transactions.[/QUOTE] Okay. You had me worried that the calculation was inaccurate. So that is correct for direct store purchases?
[QUOTE=Mellowbloom;43025827]a booru site or something might be good then people can search through concepts that are tagged for certain classes, or hat/misc, or themed around different things, and then easily get in contact with artists through that[/QUOTE] This is a lovely idea. I think having some kind of 'difficulty' rating by which concepts could be ranked wold be neat as well. When I pick ideas to model, my choices are usually determined by my skill level and how much effort I feel like putting into an item at the moment, rather than what class or theme I want to model stuff for.
[QUOTE=Deodorant;43025997]This is a lovely idea. I think having some kind of 'difficulty' rating by which concepts could be ranked wold be neat as well. When I pick ideas to model, my choices are usually determined by my skill level and how much effort I feel like putting into an item at the moment, rather than what class or theme I want to model stuff for.[/QUOTE] You mean like, a tag for how developed the concept is or for how difficult the item would be to model because both are good ideas
[QUOTE=Mellowbloom;43026256]You mean like, a tag for how developed the concept is or for how difficult the item would be to model because both are good ideas[/QUOTE] How difficult it would be to make. Lower numbers for simple hats, grenade items and such, higher numbers for clothes, flexed facial items etc.
[QUOTE=TheDrunkenOne;43025889]A few days ago I asked Valve if they could add a sort of blacklist for text and/or special ascii characters to stop people from spamming. Today I got an email where they said they'd forward my request to the right people. I guess this probably means they'll look into it and stop ascii art once and for all?[/QUOTE] They always say that and then go silent :/
[QUOTE=Smashman;43025955]Okay. You had me worried that the calculation was inaccurate. So that is correct for direct store purchases?[/QUOTE] Pretty much think so
[QUOTE=Deodorant;43026324]How difficult it would be to make. Lower numbers for simple hats, grenade items and such, higher numbers for clothes, flexed facial items etc.[/QUOTE] A general difficulty tag would be good, but we could have individual tags too for it 'requires rigging', 'requires flexes', etc
-snip, found it-
I really like how this turned out. It evolved from the simple idea of having a bottle of tea into a winter themed lunchbox. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=199499629"][IMG]http://cloud-3.steampowered.com/ugc/903266226767694248/45D9595D23AA5D155A56A0825ED1BC619FF1225A/637x358.resizedimage[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/903266226767700159/E160B81E0432280D313231C9A2457FBC4460DDCD/637x358.resizedimage[/IMG] (click for more images and leave some votes on the workshop if you like)[/URL]
[QUOTE=TheDrunkenOne;43025889]A few days ago I asked Valve if they could add a sort of blacklist for text and/or special ascii characters to stop people from spamming. Today I got an email where they said they'd forward my request to the right people. I guess this probably means they'll look into it and stop ascii art once and for all?[/QUOTE] That just means you sent your email to the wrong person and the right person is now able to ignore it. Feel free to install Enhanced Steam! :v:
[QUOTE=Gadget | TF2M;43027274]I really like how this turned out. It evolved from the simple idea of having a bottle of tea into a winter themed lunchbox. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=199499629"][IMG]http://cloud-3.steampowered.com/ugc/903266226767694248/45D9595D23AA5D155A56A0825ED1BC619FF1225A/637x358.resizedimage[/IMG] [IMG]http://cloud-2.steampowered.com/ugc/903266226767700159/E160B81E0432280D313231C9A2457FBC4460DDCD/637x358.resizedimage[/IMG] (click for more images and leave some votes on the workshop if you like)[/URL][/QUOTE] Looks really nice, but you should make a belt or a strap for it to hold on like on Sniper, Spy and Demo because it kinda just floats there.
I wish my windows vista allowed me to model....
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