• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=Hinaomi;43774267]google it[/QUOTE] I googled it before posting,nothing,also,i dont know its name.
[QUOTE=donhonk;43779266][img]http://i.imgur.com/OeYiwLQ.jpg[/img] Hopefully should have a workshop release of this set this week! Then Ill stop posting it! edit: eff it im gonna do promos right now and finish it tonight[/QUOTE]Remove the beard, add a kilt. [img]http://i.imgur.com/1nitjo8.jpg[/img]
[QUOTE=donhonk;43780717]Wasn't in the plans, but maybe! Though, I kind of backed myself into a corner now because Walter's demeanor fits The Heavy way more than The Dude does.[/QUOTE] Idk, having both for Heavy it would be great! Also mod coming soon?
[QUOTE=The Kins;43782923]Remove the beard, add a kilt. [img]http://i.imgur.com/1nitjo8.jpg[/img][/QUOTE] I think he intends it to be a big lebowski reference rather than what you're referencing. Also Heavy is not Scottish enough to have a kilt.
uh would be quicker to just make the same hair and some new sunglasses as an item for Demo
don't worry, it wont bite you! it's made out of polygons. [t]http://srv1.jpg.co.il/10/52f11745900f8.png[/t] what do you think? (it's a dog.)
[QUOTE=donhonk;43780717][url=http://steamcommunity.com/sharedfiles/filedetails/?id=224286374][img]http://i.imgur.com/j9oJx4Z.jpg[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=224286656][img]http://i.imgur.com/BSOlpuA.jpg[/img][/url][/QUOTE] Could you let the workshop thumbnails showcase the item by itself and not as a set? Sets can be shown within the item or as a workshop collection - it just seems to be misleading when you include "items that belong with each other" in the thumbnail image, especially when the image is exactly the same.
[QUOTE=perrryz;43784407]don't worry, it wont bite you! it's made out of polygons. [t]http://srv1.jpg.co.il/10/52f11745900f8.png[/t] what do you think? (it's a dog.)[/QUOTE] those fat legs make it look like a wierd plushy doll
[QUOTE=Vincentor;43784869]those fat legs make it look like a wierd plushy doll[/QUOTE] well, what do you suggest? make it a plushie (V) /make the legs thinner (X)
i dont believe that, even by tf2 standards, a dog in your shoulder makes any sense.
[QUOTE=perrryz;43784993]well, what do you suggest? make it a plushie (V) /make the legs thinner (X)[/QUOTE] How about enough with the shoulder animals, especially ones that are forced
[QUOTE=gigazelle;43785278]How about enough with the shoulder animals, especially ones that are forced[/QUOTE] There go my plans for a back mounted spy Chihuahua.
[QUOTE=A_Guardian;43785468]There go my plans for a back mounted spy Chihuahua.[/QUOTE] Why? You would be better off with making a Poodle set for him.
[QUOTE=gigazelle;43785278]How about enough with the shoulder animals, especially ones that are forced[/QUOTE] not everything everyone makes has to fit 100% and follow tf2 themes and follow trends some people might just want to model a dog
[QUOTE=gigazelle;43785278]How about enough with the shoulder animals, especially ones that are forced[/QUOTE] of course, by the time I figured out how to make that husky everybody got sick of the shoulder animals. :suicide: [QUOTE=MugenOverlord;43785927]not everything everyone makes has to fit 100% and follow tf2 themes and follow trends some people might just want to model a dog[/QUOTE] thank you.
[QUOTE=perrryz;43785932] plushy/dog[/QUOTE] might want to try rigging that before texturing etc. Ages back i tried doing a gecko that sat on the snipers shoulder in a similar way and it got screwed over by different default animations. Not sure if heavy's the same but if he is you'll probably end up with Laddie the Amazing Stomache Extending/Contracting Dog.
[QUOTE=perrryz;43785932]of course, by the time I figured out how to make that husky everybody got sick of the shoulder animals. :suicide: [/QUOTE] We've been sick of them for at least like a year [editline]4th February 2014[/editline] [QUOTE=MugenOverlord;43785927]not everything everyone makes has to fit 100% and follow tf2 themes and follow trends some people might just want to model a dog[/QUOTE] They should make sfm assets then
[QUOTE=Venezuelan;43786103]We've been sick of them for at least like a year [editline]4th February 2014[/editline] They should make sfm assets then[/QUOTE] or they can keep making them for tf2 bc nobody's forcing anyone to download their mods, they can use/make them if they want, if you want them in sfm then port it to sfm yourself
I'd appreciate some help. Is the tf2_misc_dir.vpk the right one to decompile if i want rigged playermodels, and if so which model is the rigged one?
[QUOTE=MugenOverlord;43786272]or they can keep making them for tf2 bc nobody's forcing anyone to download their mods, they can use/make them if they want, if you want them in sfm then port it to sfm yourself[/QUOTE] Okay but if they ask our opinion (which he did) that's still what I'm going to tell him If he wants to divert his modeling efforts to something no one wants vs something that can be very interesting with the same subject matter that's his prerogative
[QUOTE=gigazelle;43785278]How about enough with the shoulder animals, especially ones that are forced[/QUOTE] at least it's not a doge
[video=youtube;PCZt8ZnJvZs]http://www.youtube.com/watch?v=PCZt8ZnJvZs[/video] someone needs to make a sound replacement for this Gray Schwartz singing 30 seconds of BR
[QUOTE=mphayes97;43787571][video=youtube;PCZt8ZnJvZs]http://www.youtube.com/watch?v=PCZt8ZnJvZs[/video] someone needs to make a sound replacement for this Gray Schwartz singing 30 seconds of BR[/QUOTE] come on i just made demoman takes skill in sfm stop giving me material
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[QUOTE=X marks it;43788140][IMG]http://i.imgur.com/lq6EQNc.jpg[/IMG] Drew this up a few days ago. Kinda the first time using Facepunch as well so apologies for anything I do which is wrong. Anything I should improve? Change? Remove?[/QUOTE] Looks really noisy to me (like there's a lot going on), maybe you should tone down the colour differentiation a little at least.
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[QUOTE=X marks it;43788271]But then wouldn't be hard to tell the difference between sections of the coat such as the lining, cuffs and the collar? Other than that I do agree with you, I just didn't see any other way around it.[/QUOTE] I don't mean having everything in one colour, I mean just having it more subtle than now. Even if it is just a concept, I personally think the bright red blends badly with the dark red that you have.
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[B][U]Ivan's Punchbag[/U][/B] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=224501717"][IMG]http://puu.sh/6K8VU.jpg[/IMG][/URL] Not so sure about the name though. Oh well. Click the image to vote.
[QUOTE=nano393;43788454][B][U]Ivan's Punchbag[/U][/B] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=224501717"][IMG]http://puu.sh/6K8VU.jpg[/IMG][/URL] Not so sure about the name though. Oh well. Click the image to vote.[/QUOTE] I really dislike awkwardly balanced and weight distributed items like this
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