[QUOTE=Zero_;43044692]Max is a reasonable guy, I'm pretty sure he would understand and let you release the skin, if you first talk to him.[/QUOTE]
Yeah I'm sure he is, this is more of a problem with myself not him or anyone else. I dunno I just don't want to be known as the guy that does nothing but modify other people's work, unfortunately that's really all I'm good at since I can't model.
Edit: Also yes I know it's Rebbacus' model in case the above sentence is interpreted as me thinking it's Max's
[QUOTE=Blaco;43044734]Yeah I'm sure he is, this is more of a problem with myself not him or anyone else. I dunno I just don't want to be known as the guy that does nothing but modify other people's work, unfortunately that's really all I'm good at since I can't model.[/QUOTE]
Tbh that's how I started modelling.
[QUOTE=NapyDaWise;43044778]Tbh that's how I started modelling.[/QUOTE]
Yeah, that's what I'm doing too.
Since modelling is super complex (at least for me), I'm sticking to upgrading old mods (which is still hard, but not as much as modelling).
You shouldn't feel ashamed or anything.
[QUOTE=Rexic;43043120]shoulda used the fempyro model for the looking in pyro I think[/QUOTE]
No. You should have used the Fem Pyro with the box over her crotch, with the sexually mysterious one looking in (Heck, why not add light shafts through the gap between the box body and lid?)
[QUOTE=Blaco;43044734]Yeah I'm sure he is, this is more of a problem with myself not him or anyone else. I dunno I just don't want to be known as the guy that does nothing but modify other people's work, unfortunately that's really all I'm good at since I can't model.
Edit: Also yes I know it's Rebbacus' model in case the above sentence is interpreted as me thinking it's Max's[/QUOTE]
While I can understand you wanting to keep your image good, I can add a few things that might give you something to think about
First off, most people do mod other stuff, thats how, basically everyone starts out with modding, either sounds, skins, models, etc
Second off, someone else released a mod of the maskless spy a few pages back, so if he gets in trouble you'll know, I doubt he will though considering both you and him are trying to improve something, it'd be different if you were taking he model and claiming you made it (Which you made very clear you aren't)
Third, Even if people did start thinking you are just the guy who mods other peoples things, Whats wrong with that? While I can see people thinking its a bit cheap to mod it and then release it, if you are fixing something, like with say the feew models you have done that fixed vital errors with the mod, You went and made a mod that was at the time Unusable, and now because you fixed it It is usable, I personally Love this maskless spy skin, and when I saw you post about it, I was quite seriously EXTREMELY happy, and then I found out you weren't releasing it (Really depressing)
I think that goes with alot of mods, People have thanked you countless times (At least I'm pretty sure some have) for fixing mods that were broken.
The main point of this is I think You would make alot more people happy by releasing this than not releasing it, Infact some people are already mad you went and showed off the mod and then said "Oh sorry I can't release it"
I can't really force you to release it or anything but, As a huge spy fan, Releasing it would make me Extremely happy, I doubt I am the only person who feels this way,
In the end all I can really say is,
Please release this, It would make me, and many more extremely happy, I could not thank you enough, this would mean the world to me to release this mod, So please, think about it?
Edit: I know I said I can't force you to release it, but I am honestly at my wits end at how to convince you, at this point I'm basically begging you to release it.
[QUOTE=Kaymon;43043308]No.[/QUOTE]
why? makes more sense then a (presumably) male pyro looking in it
[QUOTE=Rexic;43045321]why? makes more sense then a (presumably) male pyro looking in it[/QUOTE]
homophobe
[QUOTE=Rexic;43045321]why? makes more sense then a (presumably) male pyro looking in it[/QUOTE]
You just said it. You didn't confirm the second pyro is a male 100%.
[QUOTE=Rexic;43045321]why? makes more sense then a (presumably) male pyro looking in it[/QUOTE]
"it doesn't have huge tits, it can't be female"
So I'm going to try making the basic Blender tutorial for modeling. Gonna give it a first attempt after my classes today and see how it goes. This is what I've got slated for it, any other things you guys think I should go over? I'm pretty much just going over what I know and use, but I'm mostly self taught so I'm sure there's stuff I'm missing.
-Blender Preferences
-SMD tool
-Decompiling
-Viewports
-Layers
-Object and Edit mode
-Vertices, Edges, and Faces
-Tris, Quads, and N-gons
-C, B, and Ctrl selection
-Basic transformations
-Extrude
-Edge loops
-Merge
-Filling faces
-Smoothing Groups
-Joining and Separation
-Simple rigging
-Transfer Weights
-Unwrapping
-Exporting
[QUOTE=TheJukebox;43045643]So I'm going to try making the basic Blender tutorial for modeling. Gonna give it a first attempt after my classes today and see how it goes. This is what I've got slated for it, any other things you guys think I should go over? I'm pretty much just going over what I know and use, but I'm mostly self taught so I'm sure there's stuff I'm missing.
-Blender Preferences
-SMD tool
-Decompiling
-Viewports
-Layers
-Object and Edit mode
-Vertices, Edges, and Faces
-Tris, Quads, and N-gons
-C, B, and Ctrl selection
-Basic transformations
-Extrude
-Edge loops
-Merge
-Filling faces
-Smoothing Groups
-Joining and Separation
-Simple rigging
-Transfer Weights
-Unwrapping
-Exporting[/QUOTE]
You should probably include Intrude (or it's actual name) with Extrude, it's fairly useful too.
UV mapping and AO baking is essential
[QUOTE=Rexic;43045321]why? makes more sense then a (presumably) male pyro looking in it[/QUOTE]
Check your privilege.
[QUOTE=LightFlock;43045689]You should probably include Intrude (or it's actual name) with Extrude, it's fairly useful too.[/QUOTE]
Not sure what Intrude is, and a google search didn't yield too much. Do you mean like combining meshes where the touch? Like this:
[t]http://www.3dbuzz.com/forum/attachment.php?attachmentid=16685&d=1064061828[/t]
[QUOTE=Flubbman;43045690]UV mapping and AO baking is essential[/QUOTE]
Yep, gonna go over that.
My settings for it are Normalized, Margin of 2, Approximate Gather, and a Pixel Cache of 1. Works alright so far, gives some sharp areas but nothing blending in Photoshop or Gimp can't fix. You have a better way?
[QUOTE=TheJukebox;43045755]Not sure what Intrude is, and a google search didn't yield too much. Do you mean like combining meshes where the touch? Like this:
[t]http://www.3dbuzz.com/forum/attachment.php?attachmentid=16685&d=1064061828[/t][/QUOTE]
As opposed to how you can extrude a face, you can cave it in in pretty much an inverse way of that by pressing I in edit mode.
[QUOTE=TheJukebox;43045755]Not sure what Intrude is, and a google search didn't yield too much. Do you mean like combining meshes where the touch? Like this:
[t]http://www.3dbuzz.com/forum/attachment.php?attachmentid=16685&d=1064061828[/t]
Yep, gonna go over that.
My settings for it are Normalized, Margin of 2, Approximate Gather, and a Pixel Cache of 1. Works alright so far, gives some sharp areas but nothing blending in Photoshop or Gimp can't fix. You have a better way?[/QUOTE]
If you choose to bake in blender always bake 2 AOs, one with a several level unapplied subsurf modifier. and a second one with the low poly AO bake to fix up some of the corners that get rounded by the subsurf. Gets you much smoother result.
You can also toy around with the raytrace as it usually gives better contrast but I haven't gotten a whole lot of experience with that
[QUOTE=Rexic;43045321]why? makes more sense then a (presumably) male pyro looking in it[/QUOTE]
Pyro is mysterious. Let's keep it that way.
[QUOTE=Rexic;43045321]why? makes more sense then a (presumably) male pyro looking in it[/QUOTE]
Makes perfect sense to me. With the Pyro's childlike innocence as seen in Meet the Pyro, it probably doesn't see the suggestiveness of the crotchbox at all and just wants to know what's inside - just like any child does when faced with a mystery present.
Don't think we really need to debate the merits of pyro looking at dick, only one guy has an issue with it and it was only a minor one
[QUOTE=TacticalBacon;43045966]Makes perfect sense to me. With the Pyro's childlike innocence as seen in Meet the Pyro, it probably doesn't see the suggestiveness of the crotchbox at all and just wants to know what's inside - just like any child does when faced with a mystery present.[/QUOTE]
I second this.
[QUOTE=maxint33;43032529]So Gibbly beautifully drew up some ideas of a Scout set him and I thought of, and it's up for grabs if anyone wants it. Let us know!
[t]http://i.imgur.com/7yB1Alz.png[/t]
Idea was basically a snowboard/skiing set.[/QUOTE]
Gonna bring this gem back. I feel like it would be 1000x better if it was a snowboard and not skis. Snowboard just fits scouts character a lot more. Someone please model this. I'd do it myself, but I'm not that tech-savvy.
[QUOTE=Tribal Dolphin;43046042]Gonna bring this gem back. I feel like it would be 1000x better if it was a snowboard and not skis. Snowboard just fits scouts character a lot more. Someone please model this. I'd do it myself, but I'm not that tech-savvy.[/QUOTE]
There are already like 4 snowboards for the scout on the shop.
No more please.
I'd love to do the hair on that but shirts are still out of my league
[QUOTE=FiveEyes;43046056]There are already like 4 snowboards for the scout on the shop.
No more please.[/QUOTE]
Well, nothing stops anyone from combining the hat and jacket with one of the snowboards.
[QUOTE=Venezuelan;43046024]debate the merits of pyro looking at dick[/QUOTE]
out of context quote of the year
As I said on a previous page, I talked to Gibbly about me wanted to do the skis.
[IMG]http://puu.sh/5zuhI[/IMG]
any comments on the mesh before I hand it off for flexes?
Make it cover the whole eyepatch
[QUOTE=Venezuelan;43046623][IMG]http://puu.sh/5zuhI[/IMG]
any comments on the mesh before I hand it off for flexes?[/QUOTE]
Also, smooth out those pointy bits.
[IMG]http://s24.postimg.org/urztts7mc/image.jpg[/IMG]
Here is some concept art
Turns the nades into cookies and the canister into milk
Anyone wanna take this?
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