[QUOTE=Game Zombie;43902146]If it can be team colored it'll work. Doesn't matter what it is.[/QUOTE]
damn see I know how to mess with vtf's but not vmt's I really want to try this out
Will we be getting a T.I.P version of the Source Filmmaker Playermodels in the nearby future like the one on Gamebanana?
[QUOTE=Game Zombie;43902146]If it can be team colored it'll work. Doesn't matter what it is.[/QUOTE]
Only exception I've found for this is the soldier secondary flags
No idea why, but those fuckers just refuse to accept team coloring, even with the models, vmt's, and everything set up right
[QUOTE=bassroyt;43902527]Will we be getting a T.I.P version of the Source Filmmaker Playermodels in the nearby future like the one on Gamebanana?[/QUOTE]
The one that I had made and promptly trashed because I got the shits at it? Yeah, I'll be rereleasing it soon.
Cross post from Arms Race thread:
Model is finished.
[IMG]http://i.imgur.com/UzLABsg.png[/IMG]
Working on a phong mask, and gonna change the phong values as well. Also gonna add some wear on the text and fix some seams. Other than that any texture crits?
I know I'm asking for alot here but could we ever get a in depth tutroial on doing this again?
[QUOTE=PyroToaster;43902775]I know I'm asking for alot here but could we ever get a in depth tutroial on doing this again?[/QUOTE]
check the very first post of this thread.
[QUOTE=Metaru;43903077]check the very first post of this thread.[/QUOTE]
What am I suppose to be look at?
[QUOTE=PyroToaster;43903401]What am I suppose to be look at?[/QUOTE]
The thing about tutorials...
[URL="http://www.kritzkast.com/tf2_mod_guide"]
[IMG]http://i.imgur.com/mBS2f9O.png[/IMG][/URL]
[QUOTE=kibbleknight;43896537][img]http://puu.sh/6UxUj.jpg[/img]
doodled this, intended to be a monster slayer-esque outfit.[/QUOTE]
I'll take a whack at this.
[t]http://puu.sh/6VdWT.png[/t]
[QUOTE=TheJukebox;43902762]Cross post from Arms Race thread:
Model is finished.
[IMG]http://i.imgur.com/UzLABsg.png[/IMG]
Working on a phong mask, and gonna change the phong values as well. Also gonna add some wear on the text and fix some seams. Other than that any texture crits?[/QUOTE]
Looks really noisy, too many brushstrokes (unless it's supposed to look like camo). The edge shoud be a bit thicker too.
[QUOTE=TheJukebox;43902762]Cross post from Arms Race thread:
Model is finished.
[IMG]http://i.imgur.com/UzLABsg.png[/IMG]
Working on a phong mask, and gonna change the phong values as well. Also gonna add some wear on the text and fix some seams. Other than that any texture crits?[/QUOTE]
Same advice as last time. Change the tank to be team colored, or just something besides more green.
[QUOTE=Pfysicyst;43904275]Same advice as last time. Change the tank to be team colored, or just something besides more green.[/QUOTE]
I have to concur. Make the canister cream spirit and it'd be much more fitting, maybe with a red/blue band around the warning label, not huge, but just enough to indicate team.
[QUOTE=Pfysicyst;43904275]Same advice as last time. Change the tank to be team colored, or just something besides more green.[/QUOTE]
While, I agree a color change would be good, I don't think any team color will look good with green.
I would suggest silver/grey.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227687988"] [IMG]http://cloud-3.steampowered.com/ugc/3298062395291554895/6CB6F33503123CF77CD44FCC8478DF7661ACA054/[/IMG] [/URL]
vote or something
[QUOTE=Pagliacci;43904593][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227687988"] [IMG]http://cloud-3.steampowered.com/ugc/3298062395291554895/6CB6F33503123CF77CD44FCC8478DF7661ACA054/[/IMG] [/URL]
vote or something[/QUOTE]
This item should come with a special sound pack, in which all the Scout's dialogue is delayed by 5 seconds and cut in half.
Hey, ya know that Military Police Pyro set somebody was working on earlier? Whatever happened to that?
It was the one with "MMPH" on the helmet...
[QUOTE=Game Zombie;43901722]It's been asked before and it is possible. Sergeant Joe has even explained it a few times.You can't have unique sounds for each team though so something like that is kind of pointless.[/QUOTE]
[URL="http://tf2.gamebanana.com/tuts/11290"]I even made a tutorial on it.[/URL] Granted, it's a pretty shitty tutorial, but it should give you the gist of what's going on.
Oh, and by the way, [URL="http://www.mediafire.com/download/2c1jc3cnfsxl644/RobotFortressComplete.zip"]here[/URL]. Do whatever you want with that, I'm done with it.
[QUOTE=Pagliacci;43904593][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227687988"] [IMG]http://cloud-3.steampowered.com/ugc/3298062395291554895/6CB6F33503123CF77CD44FCC8478DF7661ACA054/[/IMG] [/URL]
vote or something[/QUOTE]
What is up with his hand?
Contrary to unpopular belief, I'm not dead.
have a WIP:
[IMG_thumb]http://i.imgur.com/GDIE33K.png[/IMG_thumb]
Model by me.
Texture by Ertz.
[B]P.S.[/B] I remodeled these:
[IMG_thumb]http://i.imgur.com/RPAggtB.png?1[/IMG_thumb][IMG_thumb]http://i.imgur.com/utdIc1M.png?1[/IMG_thumb]
[IMG_thumb]http://i.imgur.com/ca9u18n.png?1[/IMG_thumb]
Textures soon.
[QUOTE=Merczy;43905570]Contrary to unpopular belief, I'm not dead.
have a WIP:
[IMG_thumb]http://i.imgur.com/GDIE33K.png[/IMG_thumb]
Model by me.
Texture by Ertz. [/QUOTE]
Is an unsilenced version of this beaut in the works? Even if not I know I have my next pistol replacement once ya finish it :3
[QUOTE=ElusiveBadger;43905702]Is an unsilenced version of this beaut in the works? Even if not I know I have my next pistol replacement once ya finish it :3[/QUOTE]
I've thought about it actually. I'll talk to Ertz about it. :smile:
[QUOTE=otterwolfy;43905502]What is up with his hand?[/QUOTE]
It's a reference to Drive, so the creator painted over scout's handwraps to make it look like he has driving gloves on.
[QUOTE=Merczy;43905570]
[IMG_thumb]http://i.imgur.com/GDIE33K.png[/IMG_thumb]
[/QUOTE]
If your fast, you might be able to finish it in time for [URL="http://facepunch.com/showthread.php?t=1344276"]Arms Race[/URL].
[QUOTE=Dr. Doughnut;43905745]It's a reference to Drive, so the creator painted over scout's handwraps to make it look like he has driving gloves on.[/QUOTE]
I think those are the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227685410"]gloves[/URL] that come with the set.
[QUOTE=Pagliacci;43904593][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227687988"] [IMG]http://cloud-3.steampowered.com/ugc/3298062395291554895/6CB6F33503123CF77CD44FCC8478DF7661ACA054/[/IMG] [/URL]
vote or something[/QUOTE]
already preparing my Scout for this
[QUOTE=Dr. Doughnut;43905745]It's a reference to Drive, so the creator painted over scout's handwraps to make it look like he has driving gloves on.[/QUOTE]
Should have stuck with his regular gloves or the Digit Divulger, IMO.
[QUOTE=VernoGuy;43905779]
I think those are the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227685410"]gloves[/URL] that come with the set.[/QUOTE]
Oh, interesting. Though I still think it looks bad in the jacket promo. Is it just me, or is that just Scout's hand model with a fancy normal and a watch slapped on?
Because seriously, all the details are painted on.
[t]http://puu.sh/6VtcO.jpg[/t]
-snip-
[QUOTE=VernoGuy;43905779]If your fast, you might be able to finish it in time for [URL="http://facepunch.com/showthread.php?t=1344276"]Arms Race[/URL].
I think those are the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=227685410"]gloves[/URL] that come with the set.[/QUOTE]
I made the original concept last year and never touched upon it until now. I don't think that's allowed. Am I right?
[QUOTE=Merczy;43905897]I made the original concept last year and never touched upon it until now. I don't think that's allowed. Am I right?[/QUOTE]
Using concept art from any time is okay, but if your talking about a modeled concept then you are correct.
[QUOTE=Merczy;43905713]I've thought about it actually. I'll talk to Ertz about it. :smile:[/QUOTE]
Oh! When you do, mention to him the prospect of pearl/ivory grips. Because I think it'd look pretty slick with that!
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