• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[IMG]http://puu.sh/6X8Ol.png[/IMG] yo
[QUOTE=Colteh;43922236][IMG]http://puu.sh/6X8Ol.png[/IMG] yo[/QUOTE] nice! what are you going to do about the clipping? yo
[QUOTE=Dark One;43920408]agreed the fezz is to high. [B]- edit[/B] fixed it [IMG]http://i.imgur.com/3AbDoft.png[/IMG] made it shorter and wider at the top. also this [IMG]http://i.imgur.com/smqRWkg.png[/IMG][/QUOTE] You know, lego did make some Fez and Bowler pieces, maybe you should base it off those. Here's how they look like Fez: [t]http://cerebus.dartmouth.edu/images/lego-fez.jpg[/t] Bowler: [t]http://www.firestartoys.com/ProductImages/12917/BIG/BIG/BIG/12917.jpg[/t]
Working on the detective set for engy that me and sexbot will be making, need to figure out somethign more interesting than just the police radio for the second misc though, was thinking maybe a larger one that they have in cars that would sit with/over his chord but im not sure that will look too interesting [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Engydetective2.jpg[/img]
Maybe a larger chest/shoulder mounted radio?
Has Sparkwire ever updated the Ice Cream Sandvich mod? It has missing textures for the BLU team colors. I also noticed it was removed from the workshop as well, what happened here?
[QUOTE=blaholtzen;43922913]Working on the detective set for engy that me and sexbot will be making, need to figure out somethign more interesting than just the police radio for the second misc though, was thinking maybe a larger one that they have in cars that would sit with/over his chord but im not sure that will look too interesting [img]https://dl.dropboxusercontent.com/u/39556064/concepts/Engydetective2.jpg[/img][/QUOTE] As long as the tie's pulled loose like that, you could have the skinny end sticking out from under the thick end for some more interesting detail. Engi's pretty short, so it's likely he'd have a lot of slack to it anyway. I don't know if it'll be enough for its own item, but maybe make a full police belt with holster, maglight, pepper spray, handcuffs, etc. If you keep it as a radio, maybe entice valve with walkie-talkie-sounding lines for Engineer's vocal building notices. *kssh* Spy sappin' my sentry! *kssh*
[QUOTE=blaholtzen;43922913]Working on the detective set for engy that me and sexbot will be making, need to figure out somethign more interesting than just the police radio for the second misc though, was thinking maybe a larger one that they have in cars that would sit with/over his chord but im not sure that will look too interesting[/QUOTE] Try hip flask instead of radio?
To me at least the detective torso really clashes with the construction worker legs, gloves, and belt. It feels like two character files merged into one. If you want a second misc, do something to hide those parts of him.
[QUOTE=WnR;43924173]To me at least the detective torso really clashes with the construction worker legs, gloves, and belt. It feels like two character files merged into one. If you want a second misc, do something to hide those parts of him.[/QUOTE] He can easily pass off as a foreman for a construction job instead of a detective.
does anyone know how does Valve's rating system works?
[QUOTE=perrryz;43924428]does anyone know how does Valve's rating system works?[/QUOTE] i think datdrunkensoldier said its a bayesian average iirc [url]https://en.wikipedia.org/wiki/Bayesian_average[/url] not completely sure though though it doesnt really explain what star it gets or what position on the page its in
[img]http://i.imgur.com/sANsusB.png[/img] [url=https://www.mediafire.com/?57ckmf3bd6wuf1a][img]http://i.imgur.com/c6JlmOO.png[/img][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=228359989][img]http://cloud-2.steampowered.com/ugc/3317202693753795392/FBEBE9F49DDC21397C67E6A65C86C5EBE2207629/[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=228362931][img]http://cloud-2.steampowered.com/ugc/3317202693753957993/9361B3EF8E26C9A9AE94AFF493B4A29FE1755C41/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=228368291][img]http://cloud-2.steampowered.com/ugc/3317202693754255512/9BDFC71290DBBD95F81A4320453D18221B80B97D/[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=228365357][img]http://cloud-3.steampowered.com/ugc/3317202693754083848/0D87E51C320BDBB1390DD2FEC59CADAD8034FC03/[/img][/url] [t]http://cloud-2.steampowered.com/ugc/3317202693761122993/51AE2EC8F536DE7235A165D2CAA5CA8BE1DAF9B4/[/t] Votes appriciated! Mods tomorrow!
-dammit-
Anybody want to texture the Shiv-arous Shoehorn? I am way too slow working on textures, and I know I won't have it done for the Arms Race (which ends tomorrow, I'm so damn slow on these things). [img]http://puu.sh/6UVVx.jpg[/img] [img]http://puu.sh/6UW56.jpg[/img] It still doesn't have a normal or phong mask either. :C
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://cloud-4.steampowered.com/ugc/594776718973934687/AF4F31D599C81667B2B85FDBEB64D6ACC0DECD1E/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"]http://steamcommunity.com/sharedfiles/filedetails/?id=228153138[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://i.imgur.com/rHhxUXg.jpg[/IMG][/URL] A more experimental item.
[QUOTE=Hintern;43924817][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://cloud-4.steampowered.com/ugc/594776718973934687/AF4F31D599C81667B2B85FDBEB64D6ACC0DECD1E/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"]http://steamcommunity.com/sharedfiles/filedetails/?id=228153138[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://i.imgur.com/rHhxUXg.jpg[/IMG][/URL] A more experimental item.[/QUOTE] looks very... half-life 1
[QUOTE=JPRAS;43924548][url=http://steamcommunity.com/sharedfiles/filedetails/?id=228359989][img]http://cloud-2.steampowered.com/ugc/3317202693753795392/FBEBE9F49DDC21397C67E6A65C86C5EBE2207629/[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=228362931][img]http://cloud-2.steampowered.com/ugc/3317202693753957993/9361B3EF8E26C9A9AE94AFF493B4A29FE1755C41/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=228368291][img]http://cloud-2.steampowered.com/ugc/3317202693754255512/9BDFC71290DBBD95F81A4320453D18221B80B97D/[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=228365357][img]http://cloud-3.steampowered.com/ugc/3317202693754083848/0D87E51C320BDBB1390DD2FEC59CADAD8034FC03/[/img][/url] Votes appriciated![/QUOTE] Really love this set, but I'm not a fan of the revolver. Seems like it was your intention to have it be completely flat, but I'm not a fan of it. Also, this doesn't have to do with the quality of the revolver, but it doesn't really seem to go well with the set. It is too modern relative to the old-timey villain theme you have going. Also another minor opinion, I think the cane knife would look better with a dark wood grain handle, but the team color handles don't look bad.
[QUOTE=Hintern;43924817][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://cloud-4.steampowered.com/ugc/594776718973934687/AF4F31D599C81667B2B85FDBEB64D6ACC0DECD1E/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"]http://steamcommunity.com/sharedfiles/filedetails/?id=228153138[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://i.imgur.com/rHhxUXg.jpg[/IMG][/URL] A more experimental item.[/QUOTE] bad smoothing Why is this dumb you can see the shitty lighting on the panels
[QUOTE=VernoGuy;43925072]Really love this set, but I'm not a fan of the revolver. Seems like it was your intention to have it be completely flat, but I'm not a fan of it. Also, this doesn't have to do with the quality of the revolver, but it doesn't really seem to go well with the set. It is too modern relative to the old-timey villain theme you have going. Also another minor opinion, I think the cane knife would look better with a dark wood grain handle, but the team color handles don't look bad.[/QUOTE] I just happened to release that gun with the set because I had it lying around for over 3 months now, and since it was a Spy set, I just released it along with the other items. If you look at some pages back, you may find posts of me asking to vote for styles of the gun. I just never really got to release it until now. As to the gun being flat, it was based on a Volcano gun which are usualy very flat: [t]http://www.rockislandauction.com/blogpics/May2013/Henry/Volcanic%20Arms%20lever%20action%20pistol.jpg[/t] And relating the cane, I didn't do the texture and indeed, it probably would have looked better textured dark brown (right now it looks more like an umbrella holder) and fit the cane concept better, but I honestly don't hate how it turned out.
[QUOTE=JPRAS;43925348]I just happened to release that gun with the set because I had it lying around for over 3 months now, and since it was a Spy set, I just released it along with the other items. If you look at some pages back, you may find posts of me asking to vote for styles of the gun. I just never really got to release it until now. As to the gun being flat, it was based on a Volcano gun which are usualy very flat: [t]http://www.rockislandauction.com/blogpics/May2013/Henry/Volcanic%20Arms%20lever%20action%20pistol.jpg[/t] And relating the cane, I didn't do the texture and indeed, it probably would have looked better textured dark brown (right now it looks more like an [B]umbrella[/B] holder) and fit the cane concept better, but I honestly don't hate how it turned out.[/QUOTE] Funny you mention umbrella, that the first thing I thought before looking at the description. What makes the gun look overly modern I think is the rib above the barrel. You don't really see that in old guns (though I'm no gun expert and I'm probably wrong).
[QUOTE=Hintern;43924817][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://cloud-4.steampowered.com/ugc/594776718973934687/AF4F31D599C81667B2B85FDBEB64D6ACC0DECD1E/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"]http://steamcommunity.com/sharedfiles/filedetails/?id=228153138[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=228153138"][IMG]http://i.imgur.com/rHhxUXg.jpg[/IMG][/URL] A more experimental item.[/QUOTE] It seems like something that should be on Medic, not Pyro.
a set of two cosmetics cosa and i will be working on as soon as he's back. partially inspired on Lupin III [t]http://i.imgur.com/9mnYDsF.png[/t] the gun holster is meant to work in tandem with the rest of the shirts already ingame.
Does anyone have any tips on how I can hide the flare here? [t]http://oi61.tinypic.com/oji5w9.jpg[/t] I used the exact flare projectile smd from the flare gun. [editline]15th February 2014[/editline] Also ignore the abhorrent texture, I haven't unwrapped it yet.
[QUOTE=gigazelle;43926441]Does anyone have any tips on how I can hide the flare here? [t]http://oi61.tinypic.com/oji5w9.jpg[/t] I used the exact flare projectile smd from the flare gun. [editline]15th February 2014[/editline] Also ignore the abhorrent texture, I haven't unwrapped it yet.[/QUOTE] i ran into this problem before. deleted these from the qc: $model "shell" "UnknownModelName.smd" $model "shell" "c_scorch_shot_shell.dmx.smd" added these instead: { blank studio "<your_shell_model>.smd" } this was using a scorch shot decompile via mdldecompiler
You are a gentleman and a scholar - I'll give that a shot. Much appreciated!
thank helljumper, i only figured to delete the stuff. he gave me the code to add.
My first workshop creation ever. It's jiggleboned and paintable. [t]http://puu.sh/6XCzC.jpg[/t] It's supposed to be a lightning rod hat :P The helmet part is a bit boring, though. I'm going to add more items to go with it (a shock-knife, maybe?)
[QUOTE=Dark One;43920211]and then this happen. came out pretty well if i'm honest. [t]http://i.imgur.com/onN9707.png[/t] [t]http://i.imgur.com/injH6Zb.png[/t] 10% for each?[/QUOTE] You have never played with LEGOs have you?
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