• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
are those UV seams?
[QUOTE=Venezuelan;43049886]are those UV seams?[/QUOTE] They could be UV seams now that I think of it, there're some slight lines on the edges of the closeup. Edit: Yes, definitely. Doesn't show up when ubered.
[QUOTE=Zero_;43047109][url]https://dl.dropboxusercontent.com/u/31418078/updated%20vriska.zip[/url] If anyone wants to check and help me with the neck problem, here are the files. What's more frustrating is that I don't even know what's wrong with it, so I can't even try to fix it. Everything seems to be ok. And yes, I know the 1st person animations are super broken, its on my try-to-do list.[/QUOTE] Ok, offering a Mann Up ticket for anyone who can tell me what's wrong with the skin. Not even care if they can fix it or not.
[QUOTE=Psychopath12;43047886]Constructor's been busy with [B]real-life [/B]stuff, he's yet to wrap up the finishing touches on hunk pyro. Keep your pants on until then.[/QUOTE] What´s that?
A while ago i saw an energy sentry thing on the workshop, is there a mod for that?
[QUOTE=LightFlock;43049900]They could be UV seams now that I think of it, there're some slight lines on the edges of the closeup. Edit: Yes, definitely. Doesn't show up when ubered.[/QUOTE] there should be no seams there, that's a poor uv
[QUOTE=Zero_;43049917]Ok, offering a Mann Up ticket for anyone who can tell me what's wrong with the skin. Not even care if they can fix it or not.[/QUOTE] People in this thread don't actually play TF2 you silly
[QUOTE=Zero_;43049917]Ok, offering a Mann Up ticket for anyone who can tell me what's wrong with the skin. Not even care if they can fix it or not.[/QUOTE] I had the same error when making a player model as well. I don't have a screenshot anymore, but essentially his waist would detach from the body and just sorta roll around. I also later had a [url=http://cloud-3.steampowered.com/ugc/576701767820740800/C889AC47CB8B6CD739D809432E4F8A12412767F0/]similar glitch[/url]... If I recall correctly, it's because of their the bone lacking the proper parent, or because the bones were botched from exporting. Importing another skeleton and resetting it to that should solve the issue. If that doesn't work, try exporting the smd again and recompiling it. I'll take a look at the zip and see if I can resolve the issue
[QUOTE=Venezuelan;43050168]there should be no seams there, that's a poor uv[/QUOTE] The UV seemed pretty fine to me, I can probably just make the seamed edges a little flatter colourwise at the very edges. Worst case scenario I have to re-UV, re-bake and then re-base texture.
Does anyone knows which pcf are the rescue ranger trail effect and the team-colored vaporization death effects located?
[QUOTE=LightFlock;43050311]The UV seemed pretty fine to me, I can probably just make the seamed edges a little flatter colourwise at the very edges. Worst case scenario I have to re-UV, re-bake and then re-base texture.[/QUOTE] you really should. UVs with lots of lines in the middle of the form are not good. Forcing yourself to work around something like that is going to drastically kill quality. I'm not really an expert in fact I'm quite lazy with UVs but here is how I'd do it: [IMG]http://puu.sh/5AmGz.jpg[/IMG]
[URL="https://dl.dropboxusercontent.com/u/56868882/bmh.rar"][img]http://i281.photobucket.com/albums/kk217/Mr_Holloway/blackmarket_zps77664db5.png[/img][/URL] If I missed anything let me know!
-snip, i just learned an incredibly important thing in this site-
can someone change the hitsound to the tribes: ascend hitsound?
[QUOTE=Colteh;43050701]oh oops, accidentally disagreed :tinfoil:[/QUOTE] you can change ratings after refreshing
Does anyone know why if you try and open a folder that contains a .dmx that the importer itself created, causes TF2 to crash? If its just me, then there must be something wrong with the .dmx I was given.
[I]Good news everyone, I've invented the see-er-better-er! Those optometrists where mad to scoff my brand, mad I say! I have special eyes.[/I] Or something, I have no idea. Can't decide whether to go with opaque or transparent, so it's voting time. Texture is WIP of course. [img]http://puu.sh/5AkfF.jpg[/img] [img]http://i.imgur.com/cOIzdat.png[/img] Any other critiques welcome.
My GuiStudioMDL borked. I remember it somehow kept working after the Steampipe update, but now I can't get anything to compile. Now it gives me this error: MountAppFilesystem() failed: SteamMountAppFilesystem(4294967295,4294967295,0x190ffa14) failed with error 4: Bad launch configuration Any idea what's causing this?
[QUOTE=Dante Vi Almark;43045303]-stuff-[/QUOTE] So far I haven't gotten into trouble for it, usually I try to give credit and all that. Usually my motivation is that I love the models and I just want them to see them continually updated and compatible. Obviously I think Blaco's version is better and I'd accept it over mine anyday if it got a release.
Well It's up. I'm bracing myself for all the Big Elfin Deal comparisons. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=200372565"][IMG]http://img.photobucket.com/albums/v170/DarkTwist/Thumb_Collection_zps49362bd7.png[/IMG][/URL]
[QUOTE=HelmoChipChop;43050690][URL="https://dl.dropboxusercontent.com/u/56868882/bmh.rar"][img]http://i281.photobucket.com/albums/kk217/Mr_Holloway/blackmarket_zps77664db5.png[/img][/URL] If I missed anything let me know![/QUOTE] Excellent, I've been hoping somebody would do something like this! Now if we could just get the Cactus for the Hibernating Bear set.
[IMG]http://i.imgur.com/RXlLWy1.png[/IMG] the riggers nightmare
[QUOTE=Hawt Koffee;43051742]riggers[/QUOTE] woah there hawf, [i]language[/i]
[IMG]http://i.imgur.com/Kn6zpsE.png[/IMG] [IMG]http://i.imgur.com/u5OcIgF.png[/IMG] Any feed back on the mask?
[QUOTE=cadavercreek;43051777][IMG]http://i.imgur.com/Kn6zpsE.png[/IMG] [IMG]http://i.imgur.com/u5OcIgF.png[/IMG] Any feed back on the mask?[/QUOTE] the metal looks plasticy
[QUOTE=Sparkwire;43051785]the metal looks plasticy[/QUOTE] How should I fix that? More detail on the metal bits?
[QUOTE=cadavercreek;43051801]How should I fix that? More detail on the metal bits?[/QUOTE] high spec with a darker diffuse
[img]https://dl.dropboxusercontent.com/u/900111/coatwip8.PNG[/img] Had to cut the rope on the shoulder due to tricount, and the belt buckle had to go coz of awful rigging problems. It's also desperately in need of a normal bake so the buttons and gold trim can look closer to how they did [url=http://facepunch.com/showthread.php?t=1328630&p=43040457&viewfull=1#post43040457]yesterday[/url].
Made some modssssss. Tell me if something went horribly wrong. [URL="https://dl.dropboxusercontent.com/u/35490615/Mods/hooded_bundle_mod.zip"][IMG]https://dl.dropboxusercontent.com/u/35490615/Mods/HumbleHoodedBundle.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=198212709"][IMG]https://dl.dropboxusercontent.com/u/35490615/Mods/Workshop%20Promo%20Extention.png[/IMG][/URL] [URL="https://dl.dropboxusercontent.com/u/35490615/Mods/fustlinge_mod.zip"][IMG]https://dl.dropboxusercontent.com/u/35490615/Mods/Faustlinge.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=198216153"][IMG]https://dl.dropboxusercontent.com/u/35490615/Mods/Workshop%20Promo%20Extention.png[/IMG][/URL] [URL="https://dl.dropboxusercontent.com/u/35490615/Mods/holly_hat_mod.zip"][IMG]https://dl.dropboxusercontent.com/u/35490615/Mods/HollyHat.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=198218610"][IMG]https://dl.dropboxusercontent.com/u/35490615/Mods/Workshop%20Promo%20Extention.png[/IMG][/URL]
Haven't posted in a while. Haven't made much in a while either. I'm sorry. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=200381564"][IMG_THUMB]http://cloud-3.steampowered.com/ugc/902140326914988680/A7520C7C7997E6FA05C9C11F2B5D9BD5FC76A8C0/[/IMG_THUMB][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=200379844"][IMG_THUMB]http://cloud-3.steampowered.com/ugc/902140326914796411/FF84E4AD79C69E2CBB784E20274E999C3B045846/[/IMG_THUMB][/URL] I present to you the Corn Cobbler and "Powerjack" Frost, a top hat/carrot/pipe combo item and a snowman head replacement. I'm sorry again.
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