Something I've been working on. Anyone good with names? For both shirt and hat please?
[IMG]http://s12.postimg.org/nlnb8bnrw/image.jpg[/IMG]
[QUOTE=Flubbman;43956369]animal items is the worst possible trend imo
they don't do or respond to anything (with a few exceptions), they just sit there and blow up alongside you
if they at least had sounds it would be somewhat acceptable, now they're just weird and don't fit
please stop.[/QUOTE]
I'd love for the demos parrot to make that short-shart comedic 'squark' when the demo blows up, with the parrot bursting into feathers too or something
Just finished my first model and textured it. They're beanbags. Haven't seen any around here, so figured I'd make 'em. I think they look rather boring and not very beanbaggy, however, so does anyone have any suggestions of what I could add to make them look a little better?
[t]http://i.imgur.com/AKvgq6r.png[/t]
Stitches maybe? Or at least some other way to convey that they're cloth. I thought they were bits of clay at first.
From the Arms Race:
[B]The Trench Buster[/B]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=229507605"][IMG]http://puu.sh/6YrY1[/IMG][/URL]
[B]The Shredder[/B]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=229508165"][IMG]http://puu.sh/6YrWi[/IMG][/URL]
[t]http://puu.sh/6YZzN[/t] [t]http://puu.sh/6ZV0G[/t]
[QUOTE=Sevin;43956933]Just finished my first model and textured it. They're beanbags. Haven't seen any around here, so figured I'd make 'em. I think they look rather boring and not very beanbaggy, however, so does anyone have any suggestions of what I could add to make them look a little better?
[t]http://i.imgur.com/AKvgq6r.png[/t][/QUOTE]
soften the indent; don't make it so deep in the front
[QUOTE=Bapaul;43957069][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=229497782"]Whack-a-Maul[/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=229497782"][IMG]http://cloud-2.steampowered.com/ugc/451787430937863503/C5DEB5B15FDFA282CB16808B76EB571F5B86ACDB/[/IMG][/URL][/QUOTE]
How many tris is that?
[QUOTE=Sevin;43957837]How many tris is that?[/QUOTE]
2.2k on the Lod0
Alright, I just made the AO for the new sniper misc Im working on, there is a small blemish around the upper right chest as well as the botton right, which i can fix. but over all any suggestions or opinions so far?
[IMG]http://i.imgur.com/Ok4nfsR.png?1[/IMG]
Edit: this misc is also open for texturing, if you are interested, let me know.
[QUOTE=Bapaul;43957857]2.2k on the Lod0[/QUOTE]
Oh my god really? It looks so clean. My shitty beanbags have almost 4k.
cross post time!
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=229431627"][IMG]http://cloud-2.steampowered.com/ugc/3278922096961455798/E8888B9CA28B6A21AF9580E7CDABE23646F1773C/[/IMG][/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=229432158"][IMG]http://cloud-3.steampowered.com/ugc/3278922096961498192/B93C87D0A0C28631C186008FA2440A5E63AA86E5/[/IMG][/URL]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=229520384&searchtext=][IMG]http://cloud-3.steampowered.com/ugc/486690584168861895/04EE59FE50D713B0C620EE6301B1B5D681244389/[/IMG][/url]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=229521429&searchtext=][IMG]http://cloud-4.steampowered.com/ugc/486690584168952493/1039DCBE4F9AD71060D586C3BDBD8579A8AE8133/[/IMG][/url]
Sorry for the cross-post, you guys should get sick of these competive posts. Nevertheless thanks for all the support!
[QUOTE=Cyanidious;43956004] Slapping animals was cool when it came out [/QUOTE]
[i]excuse me?[/i]
nah, just shows talent imo.
So here's an interesting question, valve supposedly has given up on weapons and if this is true why are they still marking weapons as incompatible? one would think they wouldn't even bother of course the last mark was in November but still.
-snip-
[QUOTE=scotty-furs;43959610]-snip-[/QUOTE]
fixed
So many wonderful and well-made weapons coming out of this.
[QUOTE=Dark One;43959604]So here's an interesting question, valve supposedly has given up on weapons and if this is true why are they still marking weapons as incompatible? one would think they wouldn't even bother of course the last mark was in November but still.[/QUOTE]
They aren't marking weapons incompatible not sure what you're talking about
maybe with all these arms race weapons valve will feel compelled to add some of them? [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG]
[QUOTE=Snowshoe;43959894]maybe with all these arms race weapons valve will feel compelled to add some of them? [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG][/QUOTE]
the only sure thing is this poor guy picked the worst time to upload something
[IMG]http://i.imgur.com/vHJHcJP.jpg[/IMG]
and my sfm is taking a long time to render.... i still need to submit my weapon :(
5gb of nothing but png...
[QUOTE=heinous;43959941]the only sure thing is this poor guy picked the worst time to upload something
[IMG]http://i.imgur.com/vHJHcJP.jpg[/IMG]
and my sfm is taking a long time to render.... i still need to submit my weapon :(
5gb of nothing but png...[/QUOTE]
what the hell are you rendering? an x8640?
1080p meet the weapon movie :(
Just submit it and add the video when it's done
All these weapon submissions, aaaaah!
Dear valve, don't let all these glorious masterpieces go to waste...
Altough I don't think Valve will effectively start adding workshop weapons until the gold-star thing supports them.
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