• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
Guys, can someone tell me the directory for the SMG texture mod? I want to make a Carbine mod which I like to work with the stock SMG. The model works fine but the textures aren't showing.
[QUOTE=Void Skull;44099697]i sent this to you over steam because it was urgent and you were offline and its nearly 4 am but you gotta name the pants/shoes "The Man in Slacks" or mann, because that's a necessity i guess[/QUOTE] That is the exact name I pitched to Svdl the other day... great minds
Well, the coat or the whole set needs to have an "FBI with different words" name.
Flying Blind Idiot That was mean
so, i redid everything.. its a bit kinder on the eyes. [IMG]http://i.imgur.com/exlFTVN.png[/IMG] not entirely set on the texture, may need to change the levels not sure if i should go brighter or darker.
[QUOTE=Flubbman;44100657]Well, the coat or the whole set needs to have an "FBI with different words" name.[/QUOTE] We're going with 'The Government Cover Up' for the coat.
[QUOTE='[Square];44100817']We're going with 'The Government Cover Up' for the coat.[/QUOTE] Got any name set for the hair and glasses?
[QUOTE=psyke;44099340]Doing the thick-lined feather details in a similar fashion to the established style would probably a good idea.[/QUOTE] [IMG]http://cs617122.vk.me/v617122908/3998/GPRjh5aNYc0.jpg[/IMG]
Did you just model the outline of a wrench? Why? [QUOTE=Dark One;44100764]so, i redid everything.. its a bit kinder on the eyes. [IMG_thumb]http://i.imgur.com/exlFTVN.png[/IMG_thumb] not entirely set on the texture, may need to change the levels not sure if i should go brighter or darker.[/QUOTE]
[QUOTE=Estavos;44099308][IMG]http://cs409426.vk.me/v409426908/6fec/ifdl0em3-T8.jpg[/IMG] Blue jay. How I can improve textures?[/QUOTE] Use clean lines and gradients instead of brushed ones. You dont paint birds now do you? [editline]2nd March 2014[/editline] [QUOTE=AyesDyef;44097937][img]https://dl.dropboxusercontent.com/u/1737448/hairsculpting.png[/img] Eh.[/QUOTE] same issue as with cuntsmans one there wiht the mustache looking realy unatural, should be more like [t]https://dl.dropboxusercontent.com/u/39556064/concepts/Done/idsay.jpg[/t][t]https://dl.dropboxusercontent.com/u/39556064/truberd.jpg[/t] as in, closer to his mouth
The draw look like The Comedian (Watchmen) (beard-less) [T]http://g1wallz.com/wp-content/uploads/wallz/4619/watchmen-comedian03-plain.jpg[/T] Edit: I mean the draw ,not the model.
My first weapons. [IMG]http://i.imgur.com/6mU0cBY.png[/IMG] [IMG]http://i.imgur.com/9WBSy8E.png[/IMG] (ignore the weird head color, just a mod that broke) It's a spyglass to go with the soldier's buccaneer cosmetics.
it doesnt help you didn't made a video to check how it sounds.
I thought the killstreak sounds were in the files, but unused?
[QUOTE=blaholtzen;44101396] same issue as with cuntsmans one there wiht the mustache looking realy unatural, should be more like [t]https://dl.dropboxusercontent.com/u/1737448/hairsculpting.png[/t][t]https://dl.dropboxusercontent.com/u/39556064/truberd.jpg[/t] as in, closer to his mouth[/QUOTE] Judging by the beard and mask shape, I assume Ayes only made the hair and borrowed the model of the exposed face/beard from him. :v:
[QUOTE='[Square];44080920']Myself and Svdl are working on a something... [IMG]https://dl.dropboxusercontent.com/u/6526556/fedsold1.jpg[/IMG] [IMG]https://dl.dropboxusercontent.com/u/6526556/fedsold2.jpg[/IMG][/QUOTE] Federal Bureau of Instigation?
[QUOTE=blaholtzen;44101396]Use clean lines and gradients instead of brushed ones. You dont paint birds now do you? [/QUOTE] It is my first bird :D I will try to see the texture is added to the game birds.
[QUOTE=dongalator;44079352]is that in blender? if so, how did you get the animations in it?[/QUOTE] how i got the animations in blender is that i decompiled the sniper_animations.mdl file and from there i highlighted the armature in blender and imported one of the animations which are smd files and viola i got the animations on blender. took me a bit to figure it out.
Hi guys I'm alive. Here's WIP golf pants. [del]Anyone wanna texture?[/del] MultiTrip's texturing. Joy and jubilation! [IMG]http://i.imgur.com/IRNTwIR.png[/IMG]
Does anybody know how to make these "gray-models" which uses several item icons like these? [IMG]http://wiki.teamfortress.com/w/images/5/5e/Backpack_Apparatchik%27s_Apparel.png?t=20120628030534[/IMG][IMG]http://wiki.teamfortress.com/w/images/8/87/Backpack_Borscht_Belt.png?t=20130710232350[/IMG][IMG]http://wiki.teamfortress.com/w/images/7/7c/Backpack_Big_Country.png?t=20111119143750[/IMG]
Crash Test Set: [img]http://puu.sh/7gocl.png[/img] Trauma Helmet Crash Pads Landing Stripes
[QUOTE=Rotzloeffel;44103607]Does anybody know how to make these "gray-models" which uses several item icons like these? [IMG]http://wiki.teamfortress.com/w/images/5/5e/Backpack_Apparatchik%27s_Apparel.png?t=20120628030534[/IMG][IMG]http://wiki.teamfortress.com/w/images/8/87/Backpack_Borscht_Belt.png?t=20130710232350[/IMG][IMG]http://wiki.teamfortress.com/w/images/7/7c/Backpack_Big_Country.png?t=20111119143750[/IMG][/QUOTE] [url]https://dl.dropboxusercontent.com/u/900111/shugo_hacks.rar[/url] replace class vmts with the contents of 'doll.vmt'
[QUOTE=NeoDement;44103692][url]https://dl.dropboxusercontent.com/u/900111/shugo_hacks.rar[/url] replace class vmts with the contents of 'doll.vmt'[/QUOTE] I swear you've answered that question at least a dozen times. Isn't there a central place where we can post all of these types of resources?
[QUOTE=NeoDement;44103692][url]https://dl.dropboxusercontent.com/u/900111/shugo_hacks.rar[/url] replace class vmts with the contents of 'doll.vmt'[/QUOTE] "Many Tanks!"
[QUOTE=SgtR007;44103948]I swear you've answered that question at least a dozen times. Isn't there a central place where we can post all of these types of resources?[/QUOTE] you mean, like an emporium of sorts for tf2 mods and resources? :wink: but yeah, it would be cool if it was added to the defualt emporium pages like TFMV or itemtoast. among other things, like the blender player model files and the pics of the classes made for making concepts.
And perhaps have a plaintext description so we can search for it later instead of scrolling through hundreds of Emporium pages?
[IMG]http://i.imgur.com/TFoLJO8.png[/IMG] Added a WIP leg-strapped pack to the item in order to reasonably extend the coat without having the old pack seemingly float.
[img]http://puu.sh/7grIy.jpg[/img] Did a slight redesign. Dunno how I feel about the 'speech thing' in the middle though. Any ideas?
that is the most adorable pyro head I have ever seen
Where can I find a good guide for making weapons? (files and such) If one exists
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