So i haven't actually got to this stage but i'm assuming when doing transparent textures for objects its just leave a alpha and thats that?
[QUOTE=pogothemunty;44202409]
starting melon teeth now, brb[/QUOTE]
might as well just make a melon head instead..
[QUOTE=dolphin;44202464]Those both were drawn by me they are not good concepts or funny, I am not proud.[/QUOTE]
Oh. Well I didn't mean to offend you or anything. I'm sorry if I did :c But the puffer fish concept was interesting. I'm not kidding. I'm genuine about this. Hell I could remake the sticky launcher design to use a more custom model design and not a reskin type thing.
[QUOTE=dolphin;44202464]Those both were drawn by me they are not good concepts or funny, I am not proud.[/QUOTE]
The pufferfish launcher isn't bad, the whole watermelon thing is a bit overboard much like that Christmas tree head pyro I drew on paper or the geisha makeup i did for medic.
[QUOTE=kidsingrul;44202341]
[IMG]http://i4.minus.com/ibmFo0L1rdgX9i.png[/IMG]
I never intended to go to sleep anyways.[/QUOTE]
I am a fruit viking, your argument is invalid.
[img]http://puu.sh/3EPOH[/img]
[QUOTE=otterwolfy;44202724]I am a fruit viking, your argument is invalid.
[img]http://puu.sh/3EPOH[/img][/QUOTE]
Is fake fruit king. The melon looks fake.
you must be some sort of fruit specialist huh?
[QUOTE=heinous;44197565]imma just cross post this here
[IMG]http://i.imgur.com/XicnPwX.jpg[/IMG][/QUOTE]
he actually has good taste in music
queen is a great band
[QUOTE=Havolis;44203661]he actually has good taste in music
queen is a great band[/QUOTE]
he probably doesn't listen to queen
that chat was from around when gary schwartz sang bohemian rhapsody in heavy's voice.
are there any good edits of the standard shotgun?
[QUOTE=ddsn;44203348]you must be some sort of fruit specialist huh?[/QUOTE]
Yes sir. I have a bachelor's degree in Fruit Zoology, you know.
[QUOTE=_Maverick_;44204340]are there any good edits of the standard shotgun?[/QUOTE]
[URL="http://tf2.gamebanana.com/skins/100115"][img]http://files.gamebanana.com/img/ss/srends/100113a.jpg[/img][/URL]
That reminds me, my second pass at the shotgun
[IMG]http://i.imgur.com/SX38pru.png[/IMG]
[QUOTE=ElusiveBadger;44204439]-full length shotgun-[/QUOTE] I had actually updated this for use with killstreak sheens
[QUOTE=Killer monkey;44206606]I had actually updated this for use with killstreak sheens[/QUOTE]
Link or it didn't happen :P.
finished, will stick it on the workshop when the mask is done
[img]https://dl.dropboxusercontent.com/u/900111/flightsuitwip12.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/900111/flightsuitpaintchart.jpg[/img]
That last brown paint looks really nice on it
Whelp, i guess that future engineer model is dead.
Wow, I just spent the last three hours trying to figure out why I couldn't get my sword to replace the weapon I wanted it to.
I never knew that it was changed so that mods now go into a "custom\whatever" folder instead of the "tf\models" folder and so forth.
Pretty much the best concept ever:
[img]http://puu.sh/7qBWE/cf6a315e0a.jpg[/img]
[QUOTE=Gryn;44208022]Pretty much the best concept ever:
[img]http://puu.sh/7qBWE/cf6a315e0a.jpg[/img][/QUOTE]
...thanks
[t]http://i.imgur.com/Zv5De7y.png[/t]
Added paintability to[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=236661897"] these guys[/URL]
[QUOTE=NeoDement;44207128]finished, will stick it on the workshop when the mask is done
[img]https://dl.dropboxusercontent.com/u/900111/flightsuitwip12.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/900111/flightsuitpaintchart.jpg[/img][/QUOTE]
is there any chance to have a version with paintable shirt instead?
[QUOTE=Metaru;44208637]is there any chance to have a version with paintable shirt instead?[/QUOTE]
You mean the area with all the team colouring? Seems unlikely.
Whoa, it's that time again! Introducing...
cp_whitewash_b4!
[quote]Updated to Beta 4
-Redesigned BLU's first spawn room and exterior courtyard to provide more cover.
-Added new path from BLU's lower spawn route.
-Added new route leading to cap B from A.
-Redesigned cap B area.
-Pushed cap B into building interior.
-Rebuilt cap C from the ground up.
-Added more detailing.
-Slightly added more optimization.
-Slightly tweaked spawn times.
-Added no entry walls to all spawn rooms.
[/quote]
[img_thumb]http://forums.tf2maps.net/geek/gars/images/1/0/9/0/5/2014-03-11_00003.jpg[/img_thumb] [img_thumb]http://forums.tf2maps.net/geek/gars/images/1/0/9/0/5/2014-03-11_00002.jpg[/img_thumb]
[url]http://forums.tf2maps.net/showthread.php?t=22053[/url]
[QUOTE=Metaru;44208637]is there any chance to have a version with paintable shirt instead?[/QUOTE]
Then if someone painted it in blue paint and you are in the blue team, how would you know if it's the enemy? :v:
[QUOTE=Metaru;44208637]is there any chance to have a version with paintable shirt instead?[/QUOTE]
Team PNK pyros?
[QUOTE=kidsingrul;44208845]Then if someone painted it in blue paint and you are in the blue team, how would you know if it's the enemy? :v:[/QUOTE]
There's no blue paint though.
[QUOTE=errur;44208870]
There's no blue paint though.[/QUOTE]
Bah. But you get the point. You can't know for sure if it's an enemy or not if it's a different color.
[QUOTE=errur;44208870]There's no blue paint though.[/QUOTE]
Slate
[QUOTE=Psychopath12;44208908]Slate[/QUOTE]
joking or serious?
[QUOTE=Snowshoe;44208928]joking or serious?[/QUOTE]
slate is kinda pretty blue yeah
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