• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=Colteh;44257146][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=239127040"][IMG]http://cloud-4.steampowered.com/ugc/468678723155912386/F0EA59CBB88A262CC7DC95AC6297228D31E6CFB2/637x358.resizedimage[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=239127040"][IMG]http://cloud-3.steampowered.com/ugc/468678723155920861/C228DA3BE774C86247EDE0528D1387583587374E/637x358.resizedimage[/IMG][/URL] finished finalizing it[/QUOTE] attempt to cover the rest of his sash somehow, this looks really wonky otherwise.
[QUOTE=TheMooseman;44257865]After exporting models from LEOCad, they just look like this in model Viewer and Texture View. [IMG]http://puu.sh/7xTyx.png[/IMG] Made a topic on a LEGO forum, tried searching it again and that was all I could find. They look fine in Solid View.[/QUOTE] Looks like your faces are inverted.
[QUOTE=Colteh;44243558][IMG]http://puu.sh/7wc3z.png[/IMG]t[/QUOTE] God fucking dammit. I did something similar months ago. [QUOTE=kidsingrul;43797349]Found this under my desk drawer. [T]http://i.imgur.com/fm8Y5mG.jpg[/T] I have no idea what was I on to :v: Not sure if this interests anyone tho.[/QUOTE] I guess it's too late now. :suicide:
[QUOTE=FiveEyes;44257901]Looks like your faces are inverted.[/QUOTE] How could I fix this?
[QUOTE=kidsingrul;44257970]God fucking dammit. I did something similar months ago. I guess it's too late now. :suicide:[/QUOTE] They aren't even that similar, one's a victorian-era-ish fireman's coat and the other looks like some kind of military jacket? Plus JPRAS and Pagliacci are doing something very similar to Colteh's one already anyway.
I uh... Got bored... [t]https://dl.dropboxusercontent.com/u/102054761/Fahrenheit%2045W%2BM1.png[/t]
[QUOTE=TheMooseman;44257865]After exporting models from LEOCad, they just look like this in model Viewer and Texture View. [IMG]http://puu.sh/7xTyx.png[/IMG] Made a topic on a LEGO forum, tried searching it again and that was all I could find. They look fine in Solid View.[/QUOTE] CTRL+N that shit yo
-snip- late
[QUOTE=sky_216;44258003]They aren't even that similar, one's a victorian-era-ish fireman's coat and the other looks like some kind of military jacket? Plus JPRAS and Pagliacci are doing something very similar to Colteh's one already anyway.[/QUOTE] I thought it was similar looking just for the fact that it had epaulettes. But maybe I overreacted...I guess :s
[URL="https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/trenchgun_reserveshooter.zip"][IMG]https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/gun.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=232199788"][IMG]http://i.imgur.com/d72oMlw.png[/IMG][/URL] [URL="https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/packed_garrison.zip"][IMG]https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/HAT.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=232199473"][IMG]http://i.imgur.com/d72oMlw.png[/IMG][/URL] [URL="https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/packed_pockets.zip"][IMG]https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/mid.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=232199161"][IMG]http://i.imgur.com/d72oMlw.png[/IMG][/URL] [URL="https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/packed_puttees.zip"][IMG]https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/trousers.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=232198777"][IMG]http://i.imgur.com/d72oMlw.png[/IMG][/URL] Should note these are untested, so.
So any other concept of mine I should redraw?
[QUOTE=Sexy Robot;44258095][/QUOTE] [t]http://puu.sh/7y2rr.jpg[/t]
Has someone done a Charles Bronson misc for Heavy before?
[QUOTE=Zakkin;44258142]Has someone done a Charles Bronson misc for Heavy before?[/QUOTE] the actor or the criminal
[QUOTE=VernoGuy;44256438]A neutral faction for what? Speaking of YLW and GRN... [t]http://i.imgur.com/rU3beqY.jpg[/t] [t]https://dl.dropboxusercontent.com/u/96692528/YLWSign.png[/t] Made these a while ago.[/QUOTE] Wasn't there a GRN sign/logo with a "General Railroad Nation" theme?
Is there any way to make multiple objects (such as screws and tank wheels) share the same uv map? i really need to save some space.
[QUOTE=Cosa8888;44258269]Is there any way to make multiple objects (such as screws and tank wheels) share the same uv map? i really need to save some space.[/QUOTE] you just make them occupy the same space on the uv
[QUOTE=Void Skull;44258282]you just make them occupy the same space on the uv[/QUOTE] And how do i exactly do that? just moving them by hand one by one?
EDIT: Never mind, missed the right answer
[QUOTE=Void Skull;44258198]the actor or the criminal[/QUOTE] The criminal, of course. He'd fit heavy greatly.
[QUOTE=Trech;44258232]Wasn't there a GRN sign/logo with a "General Railroad Nation" theme?[/QUOTE] Yup. I decided to go with Radio instead, because I couldn't come up with a good icon to go along with the railroad. [IMG]https://dl.dropboxusercontent.com/u/96692528/Many%20GRN%202.png[/IMG]
[QUOTE=Sexy Robot;44258095][URL="https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/trenchgun_reserveshooter.zip"][IMG]https://dl.dropboxusercontent.com/u/9411074/RELEASES/2014/ww1_set/gun.png[/IMG][/URL][/QUOTE] Can we expect a stock shotgun version of this?
[QUOTE=Cosa8888;44258323]And how do i exactly do that? just moving them by hand one by one?[/QUOTE] i know in blender, its good to make just one model first, then unwrap it, then duplicate it. each model will share the same uv space. but if you forget to do that, i match the uvs up and weld each vertex together manually. which sucks if there's a ton of em. there might be an easier way but im not sure.
Made this here funky concept for a hat for Spy. [IMG]http://i.imgur.com/7Wa0Lxn.png[/IMG]
Bringing back an old concept me and Gibbly worked on [t]http://i.imgur.com/yWjbw1o.png[/t] Now face the mighty Heavy. After seeing the disagrees anything I need to change, before I send it off to Gibbly?
Warhammer?
[QUOTE=Dark One;44259910]Warhammer?[/QUOTE] wrong game [IMG]http://i.imgur.com/0OsR6rQ.png[/IMG]
Well, I know we've got the hat already. [video=youtube;DbwxDNl06c0]http://www.youtube.com/watch?v=DbwxDNl06c0[/video] sorry couldn't find a better example.
What do I assign my Pyro hat to? bip_head doesn't seem to work. [IMG]http://puu.sh/7ybtq.jpg[/IMG]
[QUOTE=TheMooseman;44260439]What do I assign my Pyro hat to? bip_head doesn't seem to work. [IMG]http://puu.sh/7ybtq.jpg[/IMG][/QUOTE] ctrl+a, reset, then rotation and scale [editline]16th March 2014[/editline] In blender
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