• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
Well I know one half of the disagrees think that I need to add or remove something, but does the other half think the opposite after I edited the post? Do I need to remove the part under the belt? Get rid of the shoulder armor? Add something so that way Capcom won't sue, but what?
[QUOTE=heinous;44259987]wrong game [IMG]http://i.imgur.com/0OsR6rQ.png[/IMG][/QUOTE] Wow, nice butt, i mean cosplay! [editline]17th March 2014[/editline] [QUOTE=Inspecter;44260709]Well I know one half of the disagrees think that I need to add or remove something, but does the other half think the opposite after I edited the post? Do I need to remove the part under the belt? Get rid of the shoulder armor? Add something so that way Capcom won't sue, but what?[/QUOTE] To be honest, i don't see any problem on it
[QUOTE=Inspecter;44260709]Add something so that way Capcom won't sue, but what?[/QUOTE] doesn't valve kinda fight for you if they accept it? and from the looks of it that it wouldn't matter anyway.. if you want could remove the right shoulder and then make it so that the left shoulder is strap to the ammo belt and for the arms put a reinforcing plate or damage on them. anyway, i pm you about that wrench i think i'll make it.
[QUOTE=Inspecter;44259582]Bringing back an old concept me and Gibbly worked on [t]http://i.imgur.com/yWjbw1o.png[/t] Now face the mighty Heavy. After seeing the disagrees anything I need to change, before I send it off to Gibbly?[/QUOTE] scrap the item all together, its a stupid gimmick. Subtle references are nice, but this isn't subtle in the slightest.
What's the deal with valve only making some things paintable ? they've always had a track record of it, like the pencil pusher not being paintable I guess it wasnt made for paintability but it isnt that hard to make them paintable.
[QUOTE=heinous;44259987]wrong game [IMG]http://i.imgur.com/0OsR6rQ.png[/IMG][/QUOTE] Here, Have this that I whipped up from boredom [t]http://i.imgur.com/d39mxJF.jpg[/t] [sp] Slap my ass [/sp]
After chatting on steam it will be reworked.
[QUOTE=Punchy;44261106]What's the deal with valve only making some things paintable ? they've always had a track record of it, like the pencil pusher not being paintable I guess it wasnt made for paintability but it isnt that hard to make them paintable.[/QUOTE] from what I've noted, anything that might mess with team recognition and anything that was almost pointlessly painted (too subtle or w/e) is usually trashed but at the same time, the wolf charm thing is paintable, and Soldier's Stahlhelm isn't (even though the paint on that was beautifully subtle). If I recall, the Hotrod isn't paintable because the creator didn't want it to be paintable. (I also heard he was a dick.) teal deer; it's incredibly arbitrary and random what can or cannot be painted most of the time
[QUOTE=TheMooseman;44260439]What do I assign my Pyro hat to? bip_head doesn't seem to work. [IMG]http://puu.sh/7ybtq.jpg[/IMG][/QUOTE] when you placed the hat on his head in blender you did in edit mode ?
that spytool, nevermind i sketch it from perspective. [QUOTE=StormBlink;44261162]Here, Have this that I whipped up from boredom [t]http://i.imgur.com/d39mxJF.jpg[/t] [sp] Slap my ass [/sp][/QUOTE] that would go great with that boobtool someone sketch a while back.
[QUOTE=Dark One;44261868]that would go great with that boobtool someone sketch a while back.[/QUOTE] Personally I think it goes great with Constructor's Megamuscle arms.
[QUOTE=TacticalBacon;44261991]Personally I think it goes great with Constructor's Megamuscle arms.[/QUOTE] 3rd misc the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=1425"]motherly father[/URL]
[QUOTE=heinous;44262091]3rd misc the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=1425"]motherly father[/URL][/QUOTE] Or the [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=127132727"]Fatherly Mother[/URL] Why don't we have these as mods yet?
[img]https://dl.dropboxusercontent.com/u/900111/PilotMask.png[/img] concept by square [img]https://dl.dropboxusercontent.com/u/900111/flightmask7.PNG[/img][img]https://dl.dropboxusercontent.com/u/900111/flightmask7-side.PNG[/img] slightly deformed hat near neck is a rigging problem that will be fixed. lumpy looking ear will be normal mapped over. I feel like it doesn't look anything like it has anything to do with aviation atm, but that should be fixed when the texture comes tomorrow/whenever [editline]17th March 2014[/editline] eck the shape of the larger filter is kind of off too, just noticed.
maybe a small silk scarf like the ones pilots wore to protect themselves from the wind?
For my money i'd bring out the metal seal around the glass a little more. Unless i'm reading it wrong, as it is now there's no definition between the leather, the metal ridge and the insides of the glasses. In my mind, should look like this [IMG]http://classicpartsltd.com/media/catalog/product/cache/2/image/650x/040ec09b1e35df139433887a97daa66f/4/v/4v-nannini-tt-chrome-br-goggles-y.jpg[/IMG] maybe it was going to be left for texturing or it's just under 1400 and can't be done polycountwise, but little half edges like that just bug me a little
[QUOTE=Constructor;44255371][url=http://steamcommunity.com/sharedfiles/filedetails/?id=239055644][IMG]http://cloud-4.steampowered.com/ugc/577891014116640040/241511E328673C49CDA471B98036F9A842F64774/[/IMG][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=239055644][IMG]http://cloud-3.steampowered.com/ugc/577891014116672446/58D693B11326322FB3F2199521E41D889FFFB958/[/IMG][/url] Grab him while ya can, lads mod release coming sooner rather than later[/QUOTE] This is amazing. I will totally buy you a game once I get home from San Fransisco.
[IMG]http://cs7004.vk.me/c608029/v608029908/33c6/f9-5E5sW3gQ.jpg[/IMG] Concept for second item for DJ's set.
[QUOTE=Estavos;44264514][IMG]http://cs7004.vk.me/c608029/v608029908/33c6/f9-5E5sW3gQ.jpg[/IMG] Concept for second item for DJ's set.[/QUOTE] is that jacket going to be leather? if so it might be mistaken for this.. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=220104882"]http://steamcommunity.com/sharedfiles/filedetails/?id=220104882[/URL]
That's kind of grasping at nothing...
[QUOTE=Dark One;44264605]is that jacket going to be leather? if so it might be mistaken for this.. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=220104882"]http://steamcommunity.com/sharedfiles/filedetails/?id=220104882[/URL][/QUOTE] My jacket can't be mistaken with this because it more stricter and representative.
[QUOTE=Dark One;44264605]is that jacket going to be leather? if so it might be mistaken for this.. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=220104882"]http://steamcommunity.com/sharedfiles/filedetails/?id=220104882[/URL][/QUOTE] please, no more posts like this
[QUOTE=NeoDement;44264731]please, no more posts[/QUOTE] Fixed that for you.
Here's an open concept of pyro magician thing. [IMG]http://i.imgur.com/0hthDjb.png[/IMG]
[QUOTE=JayAsH;44265269]Here's an open concept for pyro magician thing. [IMG]http://i.imgur.com/0hthDjb.png[/IMG][/QUOTE] Well that's awesome. The only part of it i'm not so sure about is the belt.
[QUOTE=Dark One;44264605]is that jacket going to be leather? if so it might be mistaken for this.. [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=220104882"]http://steamcommunity.com/sharedfiles/filedetails/?id=220104882[/URL][/QUOTE] They look nothing alike, ffs. We're getting tired of you people constantly doing this.
by now that should be considered a baneable offense. specially if its as dumb as that.
What about a Zangief set for the Heavy? [t]http://static.eclypsia.com/public/upload/cke/Guides/Street%20Fighter%20IV/Zangief.jpg[/t] (Hat+Beard , Boots)
[QUOTE=Radaghast;44266121]What about a Zangief set for the Heavy? [t]http://static.eclypsia.com/public/upload/cke/Guides/Street%20Fighter%20IV/Zangief.jpg[/t] (Hat+Beard , Boots)[/QUOTE] n..no pants?
a practice before something else. [QUOTE][IMG]http://i.imgur.com/LXKAAYl.png[/IMG][/QUOTE] any suggestions?
Sorry, you need to Log In to post a reply to this thread.