• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=NassimO PotatO;43070350]Paint. [IMG]http://www.jepix.fr/images/cream.png[/IMG] Now, time to do the promo pics.[/QUOTE] The black coloring of the knob makes it seem really out of place. The grey that it was before seemed a lot more fitting. Also a product name on the front corner would look really spiffy.
My moment of glory: Being number one for 5 minutes. [T]http://i.imgur.com/gu6gPCG.png[/T]
-snip-
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=200898340&searchtext=][b]The Silverback Slipover[/b][/url] Rain / Void / Evil Knevil / Sparkwire [i]Some men hunt for sport, others hunt for food. The only thing you'll be hunting for is an outfit that looks good![/i] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=200898340&searchtext=][img]http://cloud-4.steampowered.com/ugc/684842373226683555/8173B694BA3FAF008426039C204D05F475673BE4/[/img][/url] [t]http://cloud-4.steampowered.com/ugc/684842373226765556/24C2F83C1B309BC63A4E948CC4C1DD7CF1BBCB25/[/t] [t]http://cloud-3.steampowered.com/ugc/684842373226761879/E7B9C8C66F38584C416822FD1F1D0CD0A31B4112/[/t]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=200904504"][IMG]http://cloud.steampowered.com/ugc/508076146235833901/0E69C97E79D6EBC97E6DA8C3239182E10D4E9572/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=200904936"][IMG]http://cloud-2.steampowered.com/ugc/508076146235900508/2B4921E55389E6D0AEAAE9BD704331B5DE9F189F/[/IMG][/URL] Whoop. Vote pls.
[QUOTE=Metaru;43062350]guess this solves the issue of the rest of the classes not having bird heads.[/QUOTE] bird is the word!, nice work though. Really like that.
[QUOTE=psyke;43074043]Strange enough the item is a good few months old. It just didn't get properly rigged until recently.[/QUOTE] Oh really? Funny enough I actually came here to say that that item looks very similar to concept art I posted and was working on, but in that case there isn't much way you could have copied it. Not like I think you would have anyway.
[IMG]http://i.imgur.com/3OoCGz9.png[/IMG] added a little bow to the band, raised the brim higher, and made the forward hole go inward instead of outward. does anyone have any suggestions at all before i start lods and stuff?
[QUOTE=Void Skull;43075560][url=http://steamcommunity.com/sharedfiles/filedetails/?id=200898340&searchtext=][b]The Silverback Slipover[/b][/url] Rain / Void / Evil Knevil / Sparkwire [i]Some men hunt for sport, others hunt for food. The only thing you'll be hunting for is an outfit that looks good![/i] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=200898340&searchtext=][img]http://cloud-4.steampowered.com/ugc/684842373226683555/8173B694BA3FAF008426039C204D05F475673BE4/[/img][/url] [t]http://cloud-4.steampowered.com/ugc/684842373226765556/24C2F83C1B309BC63A4E948CC4C1DD7CF1BBCB25/[/t] [t]http://cloud-3.steampowered.com/ugc/684842373226761879/E7B9C8C66F38584C416822FD1F1D0CD0A31B4112/[/t][/QUOTE] Montey Burns would be proud!
I still have this from last year. Is any texturer interested? [IMG]http://imageshack.com/a/img13/5523/slayc.png[/IMG] [IMG]http://imageshack.com/a/img231/6079/slay3.png[/IMG] This is in fact the low poly version, I'll search for the final version
[QUOTE=NuggetWarmer;43075212]The black coloring of the knob makes it seem really out of place. The grey that it was before seemed a lot more fitting. Also a product name on the front corner would look really spiffy.[/QUOTE] I already tried to put a name or a logo on the front; dosen't look right.
Is there anything you can do to fix these horrible seams you get when baking (other than painting over it to make it look right)? [img]http://i.imgur.com/AjHcvR4.png[/img]
Made the trim on this yellow and now it looks better [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=200768640"][IMG]https://24.media.tumblr.com/d0dd27f0febd73aac4a7b38f79745cd9/tumblr_mxc861o3jm1qixci7o1_1280.jpg[/IMG][/URL]
[IMG]http://i.imgur.com/wGXUqRz.png[/IMG] What do you think guys is it ready for texturing, or I should change something in model if yes don't be shy and tell me.
[QUOTE=LightFlock;43077869]Is there anything you can do to fix these horrible seams you get when baking (other than painting over it to make it look right)? [img]http://i.imgur.com/AjHcvR4.png[/img][/QUOTE] I just smooth it out with the blur tool in photoshop.
[QUOTE=Whiskered;43077888][IMG]http://i.imgur.com/wGXUqRz.png[/IMG] What do you think guys is it ready for texturing, or I should change something in model if yes don't be shy and tell me.[/QUOTE] When I compare it to the original Targe, I feel like the original would be much more painful because of the spike. Not trying to say make this one have one too, but maybe add something that would be sharp on the shield?
[QUOTE=ClauAmericano;43078146]When I compare it to the original Targe, I feel like the original would be much more painful because of the spike. Not trying to say make this one have one too, but maybe add something that would be sharp on the shield?[/QUOTE] Rebar ? For example ? Rail road spike like from pain trian?
[QUOTE=Whiskered;43078264]Rebar ? For example ? Rail road spike like from pain trian?[/QUOTE] A screw? More robot-y.
[QUOTE=Whiskered;43077888][IMG]http://i.imgur.com/wGXUqRz.png[/IMG] What do you think guys is it ready for texturing, or I should change something in model if yes don't be shy and tell me.[/QUOTE] The outer ring is kinda low poly.
[QUOTE=TheJukebox;43078296]A screw? More robot-y.[/QUOTE] It is big heavy duty screw, how it can be more roboty? That ring is very bent, so this it seams like that I can smooth it a bit.
[QUOTE=Sparkwire;43075187]thanks snipa for the paintovers :P [img]http://puu.sh/5CDa3/c50ad4f6b5.jpg[/img] trying to decide on a color scheme for my soldier parka[/QUOTE] Hey, sorry I didn't give you some better concepts for colors on the model you had when you needed them the most, I was just afraid that if I was to do anything fancy it'd make the suit either look too noisy, or clash with the original colors that the Soldier must maintain to keep a proper color silhouette. These concepts Snipa came up with are nice, but I'm really liking the colors under the Zing icon the best so far, it has that dark color which really brings out the tunic's red, and I'm liking how the tan looks as the inner lining and undercoat. Maybe the hat I gave you can match that same dark brown and tan color scheme? Message me when you're online if you need more help or just want to show me how things are going.
Wee. [img]http://puu.sh/5CWEe.jpg[/img] [img]http://puu.sh/5CWFd.jpg[/img] At least it is paintable. Think I will go with a gold. If I finish it. At all. Also, 700 tris exactly. I think I may make this a habit.
[QUOTE=Whiskered;43078376]It is big heavy duty screw, how it can be more roboty? That ring is very bent, so this it seams like that I can smooth it a bit.[/QUOTE] Maybe you can break it, or use a drill with some other stuff attached to it.
More things in ribbons [sp]i think i have a ribbon fetish now[/sp]. It's one of those wrapped up chocolate reindeers if you can't tell (it's not that obvious without any detail). [img]http://i.imgur.com/QckgYaW.png[/img] [t]http://i.imgur.com/b5tETxf.png[/t] Paintable, not chosen any base colours. [B]Looking for someone to do the details on it[/B], because when I tried [URL="http://i.imgur.com/ezxb6MO.png"]this[/URL] happened. [t]http://www.chocolatetradingco.com/pictures/products/2/0/9/.2098/~iDbcQmcp/lindt-christmas-chocolate-reindeer-bell.png[/t] Edit: Also need someone to make backpack icons for this item (when it's done), and [URL="http://i.imgur.com/eQ9DaEj.png"]this[/URL] (seperate or together, WS credit obviously inc.).
You're gonna have to re-triangulate that. Are would working with n-gons?
[QUOTE=Venezuelan;43079119]You're gonna have to re-triangulate that. Are would working with n-gons?[/QUOTE] I don't know would working with n-gons. I'm using 4-vertices faces, not sure why it's doing that either, considering it's flat along the top faces. I'd also considered leaving it as-was, considering it's wrapped up chocolate, and the insides generally aren't flat. But would people know that?
[QUOTE=Whiskered;43078376]It is big heavy duty screw, how it can be more roboty? That ring is very bent, so this it seams like that I can smooth it a bit.[/QUOTE] [t]http://upload.ecvv.com/upload/Product/20104/China_screw201041939023.jpg[/t] What you have now doesn't look like a screw at all. It's an octagon shaped rod. And I mean a screw is more robot-y than a rail road spike.
[QUOTE=TheJukebox;43079199][t]http://upload.ecvv.com/upload/Product/20104/China_screw201041939023.jpg[/t] What you have now doesn't look like a screw at all. It's an octagon shaped rod. And I mean a screw is more robot-y than a rail road spike.[/QUOTE] I've been talking about something like that. [IMG]http://t3.gstatic.com/images?q=tbn:ANd9GcRBbD3-QcQ9Qx3Vnrz3BngHwNNuVSLpfBaYyg2Q_bzvOnzZxe8qMWBqVwDO[/IMG] I was going to texture thread, and it is blocky as I am trying to keep it as low polly as possible.
[QUOTE=Whiskered;43079282]I've been talking about something like that. [IMG]http://t3.gstatic.com/images?q=tbn:ANd9GcRBbD3-QcQ9Qx3Vnrz3BngHwNNuVSLpfBaYyg2Q_bzvOnzZxe8qMWBqVwDO[/IMG][/QUOTE] That's a bolt FYI. Big difference.
[QUOTE=LightFlock;43079305]That's a bolt FYI. Big difference.[/QUOTE] Oh.. I didnt knew in my language they are same thing, I though there was no difference. I am sorry rate me boxes.
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