• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=FiveEyes;44378032]Working on a track suit for the demo, which makes this my first attempt at a clothing item. [T]http://i.imgur.com/Wtxipn5.jpg[/T] I think I'm doing alright, texture is just one solid color atm.[/QUOTE] The detail you add later is going to make a big difference. Right now it looks like his normal clothes, just one size too large. Maybe cover his forearms too?
[QUOTE=Pfysicyst;44378078]The detail you add later is going to make a big difference. Right now it looks like his normal clothes, just one size too large. Maybe cover his forearms too?[/QUOTE] I'm going off the concept kibble made. [t]http://i.imgur.com/JzUtkcR.png[/t]
Thought this looked pretty good for a texture. [IMG]http://i.imgur.com/rTin4hB.png[/IMG]
[QUOTE=FiveEyes;44378098]I'm going off the concept kibble made. [t]http://i.imgur.com/JzUtkcR.png[/t][/QUOTE] you could probably reduce the tri count by taking a section from each side of his pants, straightening it, and extruding it and deletin internal faces to use as stripes, rather than duped pants.
[t]http://i.imgur.com/jR1kAKE.jpg[/t] I'm gonna redo the specular but other than that it's pretty much done. Thoughts? (Also finishing the hat tomorrow)
don't like the colour choices on either team, I'd replace both with a neutral gold. Probably sampled from the trim on the distinguished rogue
Think I'm about done, gonna set it up for importing! [IMG]http://i.imgur.com/Axh26Sv.png[/IMG]
[QUOTE=Segab;44378558][t]http://i.imgur.com/jR1kAKE.jpg[/t] I'm gonna redo the specular but other than that it's pretty much done. Thoughts? (Also finishing the hat tomorrow)[/QUOTE] I think the arm stripes should be less thick. Potentially, instead of modeling each individual stripe you could cover the the whole forearm with a model, then replicate the suit texture on the model including the stripes.
[QUOTE=kibbleknight;44375652][img]http://puu.sh/7M3Cg.png[/img] i drew a double-barreled shootgun for the flamenco stuff.[/QUOTE] This looks a lot better than your old work. Did you make the switch to Photoshop?
Incoming item! [T]http://i.imgur.com/mHWSjpo.jpg[/T]
Stuff! (super lazy thumbs) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=242969949][img]http://cloud-2.steampowered.com/ugc/576766211219792741/3ECF610895694EA78AB68D34F8E68998ACB4585E/268x268.resizedimage[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=242970563][img]http://cloud-4.steampowered.com/ugc/576766211219851811/4492F72F6D7436EA9FC451A3935F38202562D1CB/268x268.resizedimage[/img][/url]
Not trying to be a kiss-ass, but that's pretty much too good to [I]not[/I] add.
He still looks like he's about to cry. And the goggles look rather blocky, but I suppose that doesn't matter since it's only up close.
[QUOTE=NeoDement;44379166]Stuff! (super lazy thumbs) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=242969949][img]http://cloud-2.steampowered.com/ugc/576766211219792741/3ECF610895694EA78AB68D34F8E68998ACB4585E/268x268.resizedimage[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=242970563][img]http://cloud-4.steampowered.com/ugc/576766211219851811/4492F72F6D7436EA9FC451A3935F38202562D1CB/268x268.resizedimage[/img][/url][/QUOTE] You made this?... I made this.
[URL="dl.dropbox.com/s/8qczdo9da3ybrtw/The_Campers_Camo%20mods.zip"][IMG]http://i.imgur.com/P2JDHWO.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=242599394"][IMG]http://i.imgur.com/VxIYdHZ.png[/IMG][/URL] lemme know if its broken!
[url]https://skfb.ly/zwK9[/url] What do you say?
[QUOTE=Estavos;44379709][url]https://skfb.ly/zwK9[/url] What do you say?[/QUOTE] post a screnshot please, Opera doesnt support that for some reason.
[QUOTE=Estavos;44379709][url]https://skfb.ly/zwK9[/url] What do you say?[/QUOTE] looks good, but it looks like the site isnt using any sharp edges.
[QUOTE=dongalator;44379839]looks good, but it looks like the site isnt using any sharp edges.[/QUOTE] Sharp edges? :v: [editline]28th March 2014[/editline] [QUOTE=ikes;44379805]post a screnshot please, Opera doesnt support that for some reason.[/QUOTE] [IMG]http://i.imgur.com/yATNVjx.png[/IMG] [editline]28th March 2014[/editline] [QUOTE=dongalator;44379839]looks good, but it looks like the site isnt using any sharp edges.[/QUOTE] I update model. Used "Make sharp" in Blender. =D [url]https://skfb.ly/zwK9[/url]
[QUOTE=NuggetWarmer;44379067]This looks a lot better than your old work. Did you make the switch to Photoshop?[/QUOTE] SAI
[QUOTE=ikes;44379396]You made this?... I made this.[/QUOTE] Doesn't seem to be listed in your workshop.
[t]http://puu.sh/7MKRs/f8f5f90d07.png[/t] Remade the spy knife I modeled for this joke stat: [QUOTE=Constructor;39782610][B]The Spy Space Program[/B] [IMG]http://wiki.teamfortress.com/w/images/thumb/2/29/Pictogram_plus.png/16px-Pictogram_plus.png[/IMG] No falling damage [IMG]http://wiki.teamfortress.com/w/images/thumb/f/fd/Pictogram_info.png/15px-Pictogram_info.png[/IMG] On backstab: you are flung backwards in a 45 degree anagle I don't even know anymore[/QUOTE]
[QUOTE=Constructor;44381824][t]http://puu.sh/7MKRs/f8f5f90d07.png[/t] Remade the spy knife I modeled for this joke stat:[/QUOTE] That would be hella fun/silly in an actual gameplay situation Even more-so if you could trigger it against the floor/walls and bounce yourself around the map
Ideally the push force would be somewhere in between an airblast and a rocket jump.
You could disguise as an enemy soldier/demo and no one would suspect a thing.
Nigger bitch, eat dicks. Fucking autistic virgin models.
that's the worst attempt at shitposting I've ever seen
[QUOTE=Constructor;44382596]that's the worst attempt at shitposting I've ever seen[/QUOTE] Please forget this ever happened. I don't want to be permabanned. I don't, I don't.
[QUOTE=bungholioo;44382654]Please forget this ever happened. I don't want to be permabanned. I don't, I don't.[/QUOTE] Then just snip the post?
-snip I'm good-
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