• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=Radaghast;44391624][img]http://i.imgur.com/35Mzv4u.png[/img] I don't know what is happening ,my blender frozen and changed the color of the main Heavy.. Spooky :tinfoil:[/QUOTE] Are you new to blender? Just click Escape, should work..
[QUOTE=Mr. Jelly;44393637]He reloads the goddamn thing with air anyway, I think we can just accept that Soldier has latent psychic powers à la WH40k Orks[/QUOTE] That's what happens when you hang out with wizards so much.
It's the return of this fine fellow. [IMG]http://puu.sh/7OsJ0.jpg[/IMG]
So I'm having this weird issue where the Importer loads models incorrectly. If I open the high model and the mid model then it loads the high model for lod0 and lod1, and the mid model for lod2. If I open a low model it doesn't change anything. Anybody know what's going on?
nvm, late
[QUOTE=R.M.T.B.;44391548]The rainblower doe not have crit glow as well[/QUOTE] I thought I released the fix for the crit glows?
[QUOTE=Flubbman;44394469]WIP of Cobalt's pants from last page. [IMG]http://puu.sh/7OxRu.jpg[/IMG] Any thoughts before I move on to the belt?[/QUOTE] the right leg seems to have a more prominent seam/fold in the front, not sure if it will show up with a texture though
-snip-
[QUOTE=Flubbman;44394469]WIP of Cobalt's pants from last page. [IMG]http://puu.sh/7OxRu.jpg[/IMG] Any thoughts before I move on to the belt?[/QUOTE] just a heads up, me and spark have been working on this for a while already [img]https://dl.dropboxusercontent.com/u/39556064/concepts/SuitUp/DrZootsSuit2.jpg[/img] the pants sculpt was finished the other week speaking of, this is almost done [img]https://dl.dropboxusercontent.com/u/39556064/SoldierMobsterSuit.jpg[/img][img]https://dl.dropboxusercontent.com/u/39556064/concepts/SuitUp/SoldiersSuit2.jpg[/img]
well fuck, sorry
I'm having fun with this medival stuff... [IMG_thumb]http://manschitz.com/projects/tf2/preview_castlerock3.jpg[/IMG_thumb] Layout for stage 3 completed. Still need to add some logic for the spawns and clipping brushes.
[t]http://puu.sh/7OzId.png[/t] Engineer goggles + Inflation = Doughnut eyes
I'm going to remake this guy and make a full set to go along with it. [IMG]http://cloud-4.steampowered.com/ugc/1101417089937610820/4400934D28B47832842FACC143B41A4B0791632C/268x268.resizedimage[/IMG] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=176543027[/url] Any suggestions while I go back and re-model it?
[QUOTE=blaholtzen;44394550] [img]https://dl.dropboxusercontent.com/u/39556064/SoldierMobsterSuit.jpg[/img][img]https://dl.dropboxusercontent.com/u/39556064/concepts/SuitUp/SoldiersSuit2.jpg[/img][/QUOTE] Still wondering how that suit would look like with the Fancy Dress Uniform.
So i did a thing: [img]http://puu.sh/7ODXz.png[/img]
[QUOTE=Inspecter;44394871]Still wondering how that suit would look like with the Fancy Dress Uniform.[/QUOTE] he'd be all tied up
I don't exactly know where i was going with this: [img]http://puu.sh/7P4Yi.png[/img] i think it was supposed to be a pimp stick combined with a mace.
[QUOTE=kibbleknight;44395516]I don't exactly know where i was going with this: [img]http://puu.sh/7OKcW.png[/img] i think it was supposed to be a pimp stick combined with a mace.[/QUOTE] And the award goes to...
[img]https://dl.dropboxusercontent.com/u/39556064/concepts/SuitUp/DemomanSuit.jpg[/img]
[img]https://dl.dropboxusercontent.com/u/1737448/sentry/38.gif[/img] Something gifs and their breaking colours testing stuff.
i don't know why but when i saw those black tubes, i think of balloons and now i'm wondering where is the confetti.
[QUOTE=Dark One;44395963]i don't know why but when i saw those black tubes, i think of balloons and now i'm wondering where is the confetti.[/QUOTE] this plays when the tubes shoot out [media]http://www.youtube.com/watch?v=QQlhGT2VMOQ[/media]
[QUOTE=Dark One;44395963]i don't know why but when i saw those black tubes, i think of balloons and now i'm wondering where is the confetti.[/QUOTE] [video=youtube;K-SmfybCbsY]http://www.youtube.com/watch?v=K-SmfybCbsY[/video] speaking of which, a mod for bigger more visible rockets might help encourage pyros to practice reflecting.
[B]"The Doc[/B] [IMG]http://i.imgur.com/njtZ3wJl.png[/IMG] [IMG]http://i.imgur.com/WZO7TEGl.png[/IMG] [IMG]http://i.imgur.com/99hR34ul.png[/IMG] also here's a set retro and i we're doing: [IMG]http://i.imgur.com/ftctOrsl.png[/IMG] here's the whole album: [URL="http://imgur.com/a/N6oaJ"]http://imgur.com/a/N6oaJ[/URL]
[QUOTE=GibbleMiester;44396101] [IMG]http://i.imgur.com/ftctOrsl.png[/IMG] [/QUOTE] Blaholtzen's doing a thing like that. Look at the last page, near the bottom. EDIT: the tie + collar + sleeves made me think they were similar. I thought you guys didn't like people doing items at the same time, like Flubb posting those pants and then Blaholtzen posting his soldier set. I didn't say you should stop making it, I actually think there's no reason to not make similar items at the same time, since it really shouldn't be "whoever did it first" but really may the best man win. Variety is good.
[QUOTE=Cufflux;44396151]Blaholtzen's doing a thing like that. Look at the last page, near the bottom.[/QUOTE] retro drew this up sometime before smissmas of 2013. feel free too go a few hundred pages back or check my latest posts history. actually, here's the post:[URL="http://facepunch.com/showthread.php?t=1328630&p=43033727&viewfull=1#post43033727"]http://facepunch.com/showthread.php?t=1328630&p=43033727&viewfull=1#post43033727[/URL] nothing wrong with some friendly competition :D
[QUOTE=Cufflux;44396151]Blaholtzen's doing a thing like that. Look at the last page, near the bottom.[/QUOTE] Nothing wrong with a bit of friendly competition, they'll make better items in the end as they subconsciously try to better the other. When will people get this through their heads, it's not like either own the rights to a nice shirt and striped tie.
[QUOTE=blaholtzen;44395900][img]https://dl.dropboxusercontent.com/u/39556064/concepts/SuitUp/DemomanSuit.jpg[/img][/QUOTE] keep this up, and we'll have Noir Fortress 2 everyone is a rugged detective, and there will be no end to flighty broads entering their sepia-toned offices, looking to get someone to take their case
[QUOTE=TheFishyG;44396186]keep this up, and we'll have Noir Fortress 2 everyone is a rugged detective, and there will be no end to flighty broads entering their sepia-toned offices, looking to get someone to take their case[/QUOTE] [URL="https://www.youtube.com/watch?v=O6fUMR2QJCU"]https://www.youtube.com/watch?v=O6fUMR2QJCU[/URL] Ugh, can't figure out how to embed...
[QUOTE=Cufflux;44396151]Blaholtzen's doing a thing like that. Look at the last page, near the bottom.[/QUOTE] they're wildly different I'd say they could easily co-exist ingame
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