Noir You say?
Me and Neo have this little set in the works.
[IMG]http://puu.sh/7MPM1[/IMG]
[QUOTE='[Square];44399106']Noir You say?
Me and Neo have this little set in the works.
[IMG]http://puu.sh/7MPM1[/IMG][/QUOTE]Aww, fucking hell.
[IMG]http://puu.sh/7PhdN.jpg[/IMG]
[QUOTE=Flubbman;44399155]Aww, fucking hell.
[IMG]http://puu.sh/7PhdN.jpg[/IMG][/QUOTE]
They look different enough, don't worry about it.
[QUOTE='[Square];44399164']They look different enough, don't worry about it.[/QUOTE]
i think he's worried because its a revolver with a silencer, but there are differences like his verison is longer and has a laser fitting rather than a stubby revolver.
[QUOTE=Dark One;44399531]i think he's worried because its a revolver with a silencer, but there are differences like his verison is longer and has a laser fitting rather than a stubby revolver.[/QUOTE]
...yeah... i gathered that.
Let's try this again.
[IMG]http://puu.sh/7PlFC.jpg[/IMG]
WIP
[editline]March 2014[/editline]
Why the disagrees?
I still try to improve the sniper-vest-idea i had a few weeks ago.
Any ideas on how to improve it ?
[IMG]http://puu.sh/7PpQ1.png[/IMG]
[QUOTE=ikes;44399005]mod pls.
[editline]30th March 2014[/editline]
Can you give this mod to me? I need to put a botkiller on it.
[editline]30th March 2014[/editline]
I'll try to, if y'all want.[/QUOTE]
I think its already done, wait a sec,
EDIT:
well,
[IMG]https://dl.dropbox.com/u/17923674/Modeling/Finished/heavy%20coat/heavy%20release.png[/IMG]
is a single complicated object better? or multiple objects that make up a complicated object.. because i usually stick to multiple objects but the spytool i'm working on has to have a complicated base.
Mask:
[t]http://i.imgur.com/JJGYXsZ.png[/t]
agree for left, disagree for right.
[QUOTE=ikes;44398327]I'll take this one up, can I?[/QUOTE]
waiting for bapaul to reply
O right, um yeah I can try.
Having finals the coming 2 weeks though so it might take a little. Bit concerned on how to do the chainmail for that though, since I don't think I can use the same scales for it
[QUOTE=Bapaul;44400670]O right, um yeah I can try.
Having finals the coming 2 weeks though so it might take a little. Bit concerned on how to do the chainmail for that though, since I don't think I can use the same scales for it[/QUOTE]
I believe rozzy did a similar item for demo ages ago, you could always look at that model and see how he did it
[URL="http://www.youtube.com/watch?v=7oday_Fc-Gc&feature=kp"][B]heres to you[/B].[/URL]
[t]http://i.imgur.com/CR9cOXU.png[/t]
influence by the deus ex items, I still have to add a few minor details.
Actually enjoyed working on this sadly i can't go any further as i don't know how to attach it to all the bones that the spytool has..
You should really use the [t] tag instead of [IMG].
[QUOTE=Grandzeit;44401119]You should really use the [t] tag instead of [IMG].[/QUOTE]
Thank you, i have been wondering what the tag for making images smaller was just too scared to ask.. which is odd for me.
[IMG]http://puu.sh/7Pzy2.jpg[/IMG]
Thinner legs, smoother folds, and a modeled crotch area.
[IMG]http://puu.sh/7PzJw.jpg[/IMG]
[IMG]http://i.imgur.com/teskQdt.png?1[/IMG]
Tried:
Deleting every workshop folder in the TF directory
Reinstalling TF2
Publishing from another computer that has 0 files relating to item making.
Renaming
Beating my head against a wall.
[QUOTE=Flubbman;44401175][t]http://puu.sh/7Pzy2.jpg[/t]
Thinner legs, less sharp folds, and a modeled crotch area.
[/QUOTE]
I think they need to be more slimming from the knees down. He's got really skinny legs and your pants actually get wider at the knees. His feet aren't wide at all but then the pants are maybe 2x as wide.
[QUOTE=Timberman;44401194][IMG]http://i.imgur.com/teskQdt.png?1[/IMG]
Tried:
Deleting every workshop folder in the TF directory
Reinstalling TF2
Publishing from another computer that has 0 files relating to item making.
Renaming
Beating my head against a wall.[/QUOTE]
I was having some weird errors yesterday with importing files for lods. Maybe it's on Valve's end.
[QUOTE=TheJukebox;44401321]I think they need to be more slimming from the knees down. He's got really skinny legs and your pants actually get wider at the knees. His feet aren't wide at all but then the pants are maybe 2x as wide.[/QUOTE]There's really nothing I can do about that unfortunately, his default legs get pretty wide at the bottom.
[QUOTE=Timberman;44401194][IMG]http://i.imgur.com/teskQdt.png?1[/IMG]
Tried:
Deleting every workshop folder in the TF directory
Reinstalling TF2
Publishing from another computer that has 0 files relating to item making.
Renaming
Beating my head against a wall.[/QUOTE]
well obviously it's not gonna work if you destroy your computer like that
[QUOTE=Colteh;44400835]I believe rozzy did a similar item for demo ages ago, you could always look at that model and see how he did it[/QUOTE]
Yeah i considered doing the chainmail for the shirt item like that but i dont think it looks as good as can be, lots of black on it and the normal didnt really work out
[QUOTE=Flubbman;44401331]There's really nothing I can do about that unfortunately, his default legs get pretty wide at the bottom.[/QUOTE]
Just looked at the model, you're right. I'd still maybe slim the knees down a bit and maybe make the cuffs shorter. Just my 2 cents.
Just wanna give a shoutout to Bapaul above, Gave his Tradeable Selfmade Key for the Tip of the Hats Charity stream this weekend for people to bid on to help raise money and should be applauded for it
Speaking of TipoftheHats, they currently have over $61K raised
Some concepts ive been doing for a project of mine i call "Miscs That Match Sets With One or Less Miscs"
[img]http://puu.sh/7PF0n[/img]
[img]http://puu.sh/7PEZS[/img]
[img]http://puu.sh/7PF0G[/img]
[img]http://puu.sh/7PEYH[/img]
[img]http://puu.sh/7PEZw[/img]
[img]http://puu.sh/7PEZb[/img]
[img]http://puu.sh/7PI5C.png[/img]
I've still got about 15 more that i intend to do.
Anyone knows how to get rid of this problem from Sore Eyes?
[t]https://photos-2.dropbox.com/t/0/AABSpyqYG3J3gnpIfPZjAu_Xglib0fJ82qM3VabjjhyrMg/12/32572559/jpeg/2048x1536/3/1396206000/0/2/2014-03-30_00010.jpg/WQqCvgsjEJV1HtqKzv2NxHLUA5IPnxNeaadRTBBYtRY[/t]
Whenever It gets on the light It become a white. I want to get rid of the white color while It's on light.
[QUOTE=kibbleknight;44401841]
[img]http://puu.sh/7PEZb[/img]
[/QUOTE]
This looks good but I think lieutenant bites is already a perfect second misc.
[QUOTE=coverop;44401876]Anyone knows how to get rid of this problem from Sore Eyes?
[t]https://photos-2.dropbox.com/t/0/AABSpyqYG3J3gnpIfPZjAu_Xglib0fJ82qM3VabjjhyrMg/12/32572559/jpeg/2048x1536/3/1396206000/0/2/2014-03-30_00010.jpg/WQqCvgsjEJV1HtqKzv2NxHLUA5IPnxNeaadRTBBYtRY[/t]
Whenever It gets on the light It become a white. I want to get rid of the white color while It's on light.[/QUOTE]
You could try lowering the phong boost in its vmt
[QUOTE=Dark One;44401078][URL="http://www.youtube.com/watch?v=7oday_Fc-Gc&feature=kp"][B]heres to you[/B].[/URL]
[t]http://i.imgur.com/CR9cOXU.png[/t]
influence by the deus ex items, I still have to add a few minor details.
Actually enjoyed working on this sadly i can't go any further as i don't know how to attach it to all the bones that the spytool has..[/QUOTE]
What exactly is this?
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