• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
Postin' this for Game Zombie [URL="https://dl.dropboxusercontent.com/u/102054761/Idletard%27s%20Scout%20and%20Engie%20Bodygroups.rar"][img]https://dl.dropboxusercontent.com/u/102054761/Bootygroups%20Promo.png[/img][/URL] Stay tuned kiddies, this ain't the only dead thing we're bringing back
so does it fix scouts dog tags not being entirely removed?
[QUOTE=kibbleknight;44416730]so does it fix scouts dog tags not being entirely removed?[/QUOTE] Well, I'm the just the guy who made the promo image I actually said aloud, "fuck if I know", asked Game Zombie in steam, and he replied with the exact same thing So uh Fuck if we know [editline]31st March 2014[/editline] Game Zombie just came back and said yes, the dogtags are 100% removed with that bodygroup Well there ya have it
[QUOTE=GetGrenade;44416603]Talking about pyroman's masks [img]https://dl.dropboxusercontent.com/u/27653108/wip.png[/img][/QUOTE] [t]http://static.comicvine.com/uploads/original/6/67956/2326456-Adventure-Time-adventure-time-with-finn-and-jake-25206525-540-720.jpg[/t]
[QUOTE=Cosa8888;44414445]Tiny collision box problems, it makes itself convex when it should be concave: [t]http://puu.sh/7Rlfb.jpg[/t][/QUOTE] Collision meshes HAVE to be convex. If you are using the compiler to create the collision geometry, you will have to make your own mesh. If you ARE using your own mesh, you will have to rebuild the barrel and turret part so that it will work. Make the barrel a SOLID cylinder and just have it intersect with the solid turret and combine them into one object.
[QUOTE=Cosa8888;44414445]Tiny collision box problems, it makes itself convex when it should be concave: [t]http://puu.sh/7Rlfb.jpg[/t][/QUOTE] Even when you use $concave, for each separate piece the compiler will generate a [URL="http://puu.sh/7RDGe/0d561e4f37.png"]convex hull (red line/shape)[/URL] for the piece, meaning you should be splitting the pieces into covex shapes. Concave & Convex: [T]http://www.rustycode.com/tutorials/convex/concavevsconvex2d.jpg[/T] You will need to split the barrel into another piece as I had done in this, each color represents a separate piece: [T]http://puu.sh/7RD5v/20ac2a71ae.png[/T] On the right I have represented what the convex hull mesh generated by the compiler for two of these pieces would roughly look like(outlined in red), for the grey and light bluish/purple color pieces So the body could still be split in two pieces if you want more precision: [IMG]http://puu.sh/7RDl7/a8525c6c26.png[/IMG] I think you'd be fine with just splitting the barrel though, there is no need to overdetail the collision model with lots of separate collision pieces as its expensive performance wise.
[IMG]http://ctrlv.photos/img/14/04/01/533a3f7e3d0ab.png[/IMG] Ze sound of progress my friend. Changed paintability, got rid of that experimental grease stain, thoughts?
Well, took us fucking ages to get our shit together and make this, but here ya are, everyone [URL="https://dl.dropboxusercontent.com/u/102054761/Elbagast%20Rocket%20Reload%20Fix.zip"][img]https://dl.dropboxusercontent.com/u/102054761/Elbagast%20Promo.png[/img][/URL] [t]https://dl.dropboxusercontent.com/u/31115055/ShareX/2014-03/2014-03-31_22-07-16.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00001.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00003.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00005.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00006.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00008.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00009.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00016.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00020.jpg[/t] Even comes with Crit-Boost glows[sp]eat your heart out ned[/sp]and Killstreak support! [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00022.jpg[/t] [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00046.jpg[/t] [b]Please keep in my mind the PC I took the in-game shots with is VERY horrid, and the quality of textures / models in them do not necessarily reflect their in-game appearance.[/b] Haven't tested this specific version in-game yet, so may be slightly buggy [editline] whoops [/editline] Oh fuck, we posted this on April Fools Day I swear to god it's legit [editline]1st April 2014[/editline] Oh, also, have a 2880x2160 background, courtesy of Game Zombie [t]https://dl.dropboxusercontent.com/u/31115055/ShareX/2014-03/2014-03-31_22-20-56.jpg[/t]
Do the rockets look different only in first person?
I remember seeing that in the workshop and thinking "That's genius! I love small details like that! It's helpful! They'd be a fool to deny this submission." Then they denied it. Anyway, I'm testing this out and so far it works pretty nicely, there is a slight problem with the festive black box, for me the rockets are invisible there, and I would love to see if you guys could do the same for the beggar's bazooka? No need for custom made rockets, but the rockets are invisible for the reload animation. But hey, I love how this turned out overall.
[QUOTE=Old Hermit;44417195] Even comes with Crit-Boost glows[sp]eat your heart out ned[/sp]and Killstreak support! [t]https://dl.dropboxusercontent.com/u/102054761/2014-03-27_00022.jpg[/t][/QUOTE] oh [b]baby[/b]
[IMG]http://ctrlv.photos/img/14/04/01/533a5862c1440.png[/IMG] Should this hat go with my set, or should I set it aside for something later?
[img]https://dl.dropboxusercontent.com/u/1737448/sentry/44.jpg[/img] First ingame test, so far so good! My shitty ingame screenshots don't quite do it justice though. edit: cos I'm sure you guys are tired of seeing me posting updates, I'll just add this to this post. [img]https://dl.dropboxusercontent.com/u/1737448/sentry/45.jpg[/img]
How long have you been working on this?
[QUOTE=InfectedPotato;44417496]How long have you been working on this?[/QUOTE] Been working on it pretty slowly, but 3 weeks, give or take a few days, if I didn't already work a full time job, I'd probably be done by now. The part that took the longest was the actual modelling, rigging it was easier than I thought it would be.
[t]http://i4.photobucket.com/albums/y119/phillipc/pyro-f-icecreamman_zpse1dea525.png[/t] Concept of something that has been floating around in my mind for months. Edit: Showed this to Sparkwire, but he might be a bit too busy, so if anybody wants to take a shot at modeling this, I'm all ears.
Quick question. What do you guys think about bike dress for a Scout? I've been rolling that idea in my head for a while now so I am just wondering what others might think of it.
I've decided on a name for my Misc - Technic Theatrics.
[QUOTE=Old Hermit;44417195][URL="https://dl.dropboxusercontent.com/u/102054761/Elbagast%20Rocket%20Reload%20Fix.zip"][img]https://dl.dropboxusercontent.com/u/102054761/Elbagast%20Promo.png[/img][/URL] [/QUOTE] Not included - Beggar's Bazooka - Festive Black Box :v:
[QUOTE=Hinaomi;44418061]Not included - Beggar's Bazooka - Festive Black Box :v:[/QUOTE] don't mind me asking, but why doesn't it include beggars bazooka?
[QUOTE=Old Hermit;44417195]-rocket stuff-[/QUOTE] might be just me, but it doesnt seem to work. i dont have any other vpks that use the rocket launcher. is there something im missing? i also tested it on the itemtest map with sv_pure 0 on.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=244584917&searchtext=][img]http://cloud-2.steampowered.com/ugc/576766211347505885/7E1319611AC354191B921026BE8774E2EF28E791/637x358.resizedimage[/img][/url] You'd have to be a [i]fool[/i] not to like, comment, and subscribe to this workshop item.
[QUOTE=Dark One;44418112]don't mind me asking, but why doesn't it include beggars bazooka?[/QUOTE] I've had the models sitting on my hard drive for probably over a year by now so I just wanted them to be released. Festive Black Box just didn't exist when I made them and I couldn't get myself to make the Beggar's. I still have a few ideas I want to try so I'd like it if some one else didn't try finishing this for me. [QUOTE=dongalator;44418162]might be just me, but it doesnt seem to work. i dont have any other vpks that use the rocket launcher. is there something im missing? i also tested it on the itemtest map with sv_pure 0 on.[/QUOTE] Hermit didn't mention it uses Separated C Animations
Anybody have good presets for jigglebones of tie contains two or more bones?
FINALLY WORKED. Not sure what changed or if resetting router / modem (again) helped. Perhaps Eric Smith killed the goblin responsible. Either way - [url]http://steamcommunity.com/sharedfiles/filedetails/?id=244612878[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=244612878][IMG]http://cloud-2.steampowered.com/ugc/3298066286090204803/71E37774AEED830C0FDB4F52DDD51BAD068D08BE/[/IMG][/url]
[QUOTE=Game Zombie;44418203]I've had the models sitting on my hard drive for probably over a year by now so I just wanted them to be released. Festive Black Box just didn't exist when I made them and I couldn't get myself to make the Beggar's. I still have a few ideas I want to try so I'd like it if some one else didn't try finishing this for me.[/QUOTE] What would a Beggar's rocket even look like an old glass soda bottle filled with dirt?
[QUOTE=Mr. Jelly;44419584]What would a Beggar's rocket even look like an old glass soda bottle filled with dirt?[/QUOTE] gunpowder (mixed with dirt)
[QUOTE=Popper99;44418195][url=http://steamcommunity.com/sharedfiles/filedetails/?id=244584917&searchtext=][img]http://cloud-2.steampowered.com/ugc/576766211347505885/7E1319611AC354191B921026BE8774E2EF28E791/637x358.resizedimage[/img][/url] You'd have to be a [i]fool[/i] not to like, comment, and subscribe to this workshop item.[/QUOTE] I remember seeing something like that, was it the 'Feeling Horny?' picture with the Spy licking the same horn?
[QUOTE=iAmaNewb;44419776]I remember seeing something like that, was it the 'Feeling Horny?' picture with the Spy licking the same horn?[/QUOTE] [t]http://i.imgur.com/ZTl1DbH.jpg[/t] Yeah.
[QUOTE=Old Hermit;44417195]Well, took us fucking ages to get our shit together and make this, but here ya are, everyone [/QUOTE] I'm probably just being an idiot but the only rocket that is working for me is the regular one.
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