• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=TheJukebox;44436871]My advice is start with something simple. Don't jump into a more complex set such as that one to be your first items. It's a good concept, it deserves to be done well. Edit: Also, don't claim a concept unless you 100% intend to actually do it. It's kind of a dick move to drop concepts you've previously claimed.[/QUOTE] I'm not as bad as people think I am, but all of my actually skilled projects are either withheld, postponed, experiencing technical issues, or I'm too lazy to continue.
It really harshes your reputation if you come across as someone who is "too lazy to continue" projects. No ones going to want to work with you when you do that.
[QUOTE=InfectedPotato;44437111]It really harshes your reputation if you come across as someone who is "too lazy to continue" projects. No ones going to want to work with you when you do that.[/QUOTE] I'm still in high school. I have other things to worry about regardless, and hats are not on the top of my agenda. If I'm too lazy to continue, it's on an item I'm making myself, because I don't bail on other people.
[QUOTE=ikes;44437169]If I'm too lazy to continue, it's on an item I'm making myself,[B] because I don't bail on other people.[/B][/QUOTE] [QUOTE=ikes;44436833]I'm dropping any other claims i forgot i have. [/QUOTE]
[QUOTE=ikes;44437169]I'm still in high school. I have other things to worry about regardless, and hats are not on the top of my agenda. If I'm too lazy to continue, it's on an item I'm making myself, because I don't bail on other people.[/QUOTE] Then....stop claiming items if you know you're not going to have enough time? I'm still in high school aswell but I put aside time to work on stuff, and only start projects when I know I can finish them.
[QUOTE=InfectedPotato;44437208]Then....stop claiming items if you know you're not going to have enough time? I'm still in high school aswell but I put aside time to work on stuff, and only start projects when I know I can finish them.[/QUOTE] you will find many people in various industries who never grasped that concept, especially if you deal with contractors frequently, and especially when you need one.
[QUOTE]we're also working on a Moonbase! It's got a whole bunch of interesting new gameplay and we're pretty excited about it. We think you will be too. Here's some concept art: [t]https://steamcdn-a.akamaihd.net/steam/news/12828/moonbase_big.jpg[/t][/QUOTE] why do you guys predict everything why
[QUOTE=InfectedPotato;44437208]Then....stop claiming items if you know you're not going to have enough time? I'm still in high school aswell but I put aside time to work on stuff, and only start projects when I know I can finish them.[/QUOTE] I was only claiming others because i figured without a response it was a no. never got a proper response from anyone, so i figured it was just a resounding no from the rest of them as well.
So. My hat is too high poly. Anyone know the max faces or vertexes a TF2 hat item can have?
[QUOTE=Vipes;44437529]So. My hat is too high poly. Anyone know the max faces or vertexes a TF2 hat item can have?[/QUOTE] 1400 tris max lod0 1000 tris max lod1 700 tris max lod2
Moonbase aye? [IMG]http://puu.sh/7QJix[/IMG]
[QUOTE='[Square];44437752']Moonbase aye?[/QUOTE] That was fast
can we see that custom backpack?
[img]https://dl.dropboxusercontent.com/u/57186256/WIPs/pyro_mask_2.png[/img] Some more work on this mask.
If the theme of the next competition hasn't been decided yet, it should totally be space.
Pyro seems like the easiest character to convert to an astronaut.
[QUOTE=TrevorTheJedi;44438064]Pyro seems like the easiest character to convert to an astronaut.[/QUOTE] Well Pyro does already have the Moonman helmet from his Grodbort update
Welp, the importer is broke. Apparently someone figured out a way around the problem, but won't tell.
[QUOTE=DeRosaJ;44437005]To you more experienced texture artists out there, what brand/model drawing tablet do you guys use if you have one? I've been using a mouse to texture for like the past three years and I think it's time to move on in life[/QUOTE] medium intuos 5
hi, guys Im having a problem uploading texture to the importer in game, error is this [IMG]http://s30.postimg.org/3ozamzodt/2014_04_03_00001.jpg[/IMG] I just deleted and redownloader tf2 and skd, nothing hleped, any ideas? also im not making item for spy, so don't know why this cloak error, and texture was just fine when I used it in preview few days ago
[QUOTE=TrevorTheJedi;44438064]Pyro seems like the easiest character to convert to an astronaut.[/QUOTE] Demo was pretty easy to. WIP [IMG]http://puu.sh/7UgHl.jpg[/IMG]
[QUOTE=greenhills;44438176]hi, guys Im having a problem uploading texture to the importer in game, error is this [IMG]http://s30.postimg.org/3ozamzodt/2014_04_03_00001.jpg[/IMG] I just deleted and redownloader tf2 and skd, nothing hleped, any ideas? also im not making item for spy, so don't know why this cloak error, and texture was just fine when I used it in preview few days ago[/QUOTE] New update broke it.
[QUOTE=Vipes;44438237]New update broke it.[/QUOTE] thanks a lot, I was wondering if the problem's on my side
Weirdly, mine still works.
Guys, Adobe make Creative Suite 2 [url]https://www.adobe.com/cfusion/entitlement/index.cfm?e=cs2_downloads[/url] Maybe someone need PS, AE or Premiere Pro.
[QUOTE=NeoDement;44438626]Weirdly, mine still works.[/QUOTE] oddly enough, that reminds me of a certain phrase "if it works for me, it must work for everyone" on another note, had to completely wipe my entire system clean downloaded a lovely tool from game banana only to find that it had free worms..
I remember someone was making this but it got abandoned. [IMG]http://media.tumblr.com/634536cbfc80b9d83b4eb5bef8b1f47f/tumblr_inline_mvebwn8EZT1qe8ka1.png[/IMG] It's a shame though because now that he's maskless, we could have know what he was actually saying. [URL="http://wiki.teamfortress.com/w/images/6/67/Pyro_standonthepoint01.wav?t=20100625224511"]http://wiki.teamfortress.com/w/images/6/67/Pyro_standonthepoint01.wav?t=20100625224511[/URL] This plays when you're capturing a point while firing you weapon. To me, it sounds like. "Come stand on the point, you fuckers!" [URL="http://wiki.teamfortress.com/w/images/b/b2/Pyro_negativevocalization01.wav?t=20100625224453"]http://wiki.teamfortress.com/w/images/b/b2/Pyro_negativevocalization01.wav?t=20100625224453[/URL] This plays when you activate a 'Negative' voice command. To me, it sounds like. "Motherfucker..." Maybe this is why everything the Pyro says is so muffled, he's the most vulgar member of all 9. :v:
Also, how to rig buttons properly? [IMG]http://i.imgur.com/fQtiK5u.png[/IMG] How to rig models like this properly?
This is also a place for Maps right? I just finished the rough outside of my AppleStore map, I'm wondering if someone would be able to make some textures for me? PM me if you're up for modelling/texturing some stuff! [IMG]http://i58.tinypic.com/oksy78.png[/IMG] [IMG]http://www.imore.com/sites/imore.com/files/styles/620w620h/public/images/stories/2012/04/TF2-Apple.jpg[/IMG]
[QUOTE=iAmaNewb;44438892] It's a shame though because now that he's maskless, we could have know what he was actually saying. [URL="http://wiki.teamfortress.com/w/images/6/67/Pyro_standonthepoint01.wav?t=20100625224511"]http://wiki.teamfortress.com/w/images/6/67/Pyro_standonthepoint01.wav?t=20100625224511[/URL] This plays when you're capturing a point while firing you weapon. To me, it sounds like. "Come stand on the point, you fuckers!" [URL="http://wiki.teamfortress.com/w/images/b/b2/Pyro_negativevocalization01.wav?t=20100625224453"]http://wiki.teamfortress.com/w/images/b/b2/Pyro_negativevocalization01.wav?t=20100625224453[/URL] This plays when you activate a 'Negative' voice command. To me, it sounds like. "Motherfucker..." Maybe this is why everything the Pyro says is so muffled, he's the most vulgar member of all 9. :v:[/QUOTE] His stuff just sounds like "Oh, Goddamnit...", "Do I have to do EVERYTHING?", "Come stand on the point, you maggot!" etc to me.
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