• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE='[Square];44438197']Demo was pretty easy to. WIP [IMG]http://puu.sh/7UgHl.jpg[/IMG][/QUOTE] Damn, that's awesome. Suddenly I wish I was good at clothing/vertex weights.
Yo Square, trynna' help me "Space-ify" the remaining classes?
[QUOTE=Kapellmeister;44437945]If the theme of the next competition hasn't been decided yet, it should totally be space.[/QUOTE] I have a feeling everyone's going to want to do taunts
[QUOTE=ikes;44437073]I'm not as bad as people think I am, but all of my actually skilled projects are either withheld, postponed, experiencing technical issues, or I'm too lazy to continue.[/QUOTE] Doesn't matter how great your stuff is if they never get finished.
[QUOTE=iAmaNewb;44438892]I remember someone was making this but it got abandoned. [IMG]http://media.tumblr.com/634536cbfc80b9d83b4eb5bef8b1f47f/tumblr_inline_mvebwn8EZT1qe8ka1.png[/IMG][/QUOTE]I believe this was SVDL's work? Correct me if I'm wrong. It's a pity it didn't get thrown out to the SFM wolves, but it's understandable given how horrific making HWM flexes must be.
since importer is now working for me now, Im using HLMV to see my skinning results, but I have one weird error, where I can see trough some parts of the model, the same model looked fine in workshop preview importer, any idea what could cause it? I know the normals are not flipped, Im looking at model in max with one sided material so it'd be obvious [IMG]http://s22.postimg.org/usgqfghvl/help.jpghttp://s22.postimg.org/usgqfghvl/help.jpg[/IMG]
[QUOTE=greenhills;44439859]since importer is now working for me now, Im using HLMV to see my skinning results, but I have one weird error, where I can see trough some parts of the model, the same model looked fine in workshop preview importer, any idea what could cause it? I know the normals are not flipped, Im looking at model in max with one sided material so it'd be obvious [IMG]http://s22.postimg.org/usgqfghvl/help.jpghttp://s22.postimg.org/usgqfghvl/help.jpg[/IMG][/QUOTE] It's a bug in HLMV. If you have a model with helper bones (which most models that add stuff to the forearms do), then you'll get that weird effect where you can see through parts of the model.
[QUOTE='[Square];44438197']Demo was pretty easy to. WIP [IMG]http://puu.sh/7UgHl.jpg[/IMG][/QUOTE] Square any of these taken? :D Dey are super dupes.
[QUOTE='[Square];44437752'] [IMG]http://puu.sh/7QJix[/IMG] [/QUOTE] [QUOTE='[Square];44438197'] [IMG]http://puu.sh/7UgHl.jpg[/IMG][/QUOTE] Those were fast! They look great man.
[QUOTE=Omolong;44439880]It's a bug in HLMV. If you have a model with helper bones (which most models that add stuff to the forearms do), then you'll get that weird effect where you can see through parts of the model.[/QUOTE] thank you, I was going nuts
-nm-
The reveal of taunts becoming submittable to the workshop got me excited, so have an incomplete wip: [IMG]https://dl.dropboxusercontent.com/u/65113316/gifs/taunt_tfab01.gif[/IMG] Basically the idea is to have the engineer order a lunch via his pda (will adjust the poses), a toolbox of some sort would drop in his hands, opening it and taking a bite of whatever is inside. The preview is too fast because it's a gif, though.
Wait, taunts are gold star now?
Not yet, but will be soon.
sweet.. now all we need are weapons to be goldstarred.
So I tried making a laser rifle: [img]http://puu.sh/7Uyr5.png[/img] i don't think it turned out as good as it could have.
Looks more like a laser smg.
I wrote an email to eric on how they managed to add physmodels to all the hats in the game and he replied. [IMG]http://i.imgur.com/9n1JOVx.png[/IMG]
Well, I guess it's time to learn how to animate. I hope they release some kind of tutorial on how to properly package and submit taunts.
[QUOTE=Flubbman;44440761]Well, I guess it's time to learn how to animate. I hope they release some kind of tutorial on how to properly package and submit taunts.[/QUOTE] I am definitely going to try to make a taunt.
How is it done, anyway? Is it possible to do in SFM or do I need to get more fancy software?
[QUOTE=Flubbman;44441252]How is it done, anyway? Is it possible to do in SFM or do I need to get more fancy software?[/QUOTE] A lot of people use Blender for custom animations.
[QUOTE=Flubbman;44441252]How is it done, anyway? Is it possible to do in SFM or do I need to get more fancy software?[/QUOTE] cant you export sfm animations to .dmx format directly? i assume it will have something to do with .dmx files.
Just contacted Eric about the whole TF2 importer tool being broken. Fix should be shortly.
[QUOTE=Grandzeit;44441307]A lot of people use Blender for custom animations.[/QUOTE] SFM can export DMX, no need to make it harder on yourself [QUOTE=dongalator;44441378]cant you export sfm animations to .dmx format directly? i assume it will have something to do with .dmx files.[/QUOTE] Yes, you can export animations directly from the model [editline]3rd April 2014[/editline] [QUOTE=Flubbman;44440761]Well, I guess it's time to learn how to animate. I hope they release some kind of tutorial on how to properly package and submit taunts.[/QUOTE] assuming they disallow props it will just be throwing a dmx into the importer and submitting if they allow props it opens up lots of possibilities but might be hard to set up
So I'm using a temp computer since my motherboard (or processor) decided to take a perma-nap, and I'm trying to get HLMV to work. How in Gabe's name do I get this crap to work again? Thanks in advance loves!
Hopefully it's easy to get sfm animations to work, im already working on a 3 amigos taunt [T]http://img.grimtech.co.uk/GIF/test000000.gif[/T] My plan was orginally just 3 of the classes, (Engi,Sniper,Pyro) or do y'all think i should do all the classes?
Well, this means some of these might get in! [video=youtube;FeqdSvkfLr4]http://www.youtube.com/watch?v=FeqdSvkfLr4[/video] or at least, it's closer to be in than ever before, that's for sure.
The problem with them is how stiff/suddenly rapid they are due to the taunt time limitations, otherwise I love them.
Out of all these, the wrangler and jarate taunts are the only ones I actually like.
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