just want to know because of an annoying error of a model refusing to load its texturings is there anyway to pull up the directory that the model is loading its vmt from within hlmv or with.
forgot the "trigger" on the thrower, weps are still kind of meh
[IMG]http://i.imgur.com/hEjCX4F.png[/IMG]
[QUOTE=Rozzy85;44537050]I've had this crazy idea for explosive Haggis for a long time but couldn't think of a viable way to implement it but in the end I decided to make it like a placeable bomb on the ground.
[img]http://i62.tinypic.com/funhi8.jpg[/img]
Still unsure on it. Think it still needs something.[/QUOTE]
Looks like a colorless weiner :v:
[QUOTE=Dark One;44535510]don't know if its up for grabs or whatever but the flamer looks easy enough and i'm curious in your mind would the tape be textured on or mesh?[/QUOTE]
Do you have any actual [I]finished[/I] work of yours we can see? It really doesn't help your reputation if you don't make it possible to see your workshop page and constantly post WiPs that are never seen again.
forgot the trigger on the shotgun as well
-holy mother of hera that's a lot of disagrees-
-snip-
it pulled me to page 314 :suicide:
[t]http://puu.sh/87DrU.png[/t]
Bear try to walk on heavy's front yard. He try this once. Now he is soft little slippers.
[QUOTE=Punchy;44538485][t]http://puu.sh/87DrU.png[/t]
Bear try to walk on heavy's front yard. He try this once. Now he is soft little slippers.[/QUOTE]
sure it wasn't a wolf? because if it wasn't that must have been one small footed bear.
[QUOTE=Bynine;44537969][IMG]http://i.imgur.com/FM0NYVL.png[/IMG]
I think team coloring on the timers like this would be perfect[/QUOTE]
Make the sack on the red one liver or stomach colored and leave the BLU one greyish.
[QUOTE=Constructor;44535174][url=http://steamcommunity.com/sharedfiles/filedetails/?id=248812345&searchtext=][IMG]http://cloud-4.steampowered.com/ugc/577893561695641485/023147D77E0F2D9E77EAEB3180A2B486FBF87AE5/[/IMG][/url]
It has the most boring name ever but I couldn't come up with anything better :v:
[t]http://cloud-3.steampowered.com/ugc/577893561696017015/7E562F5753C1A61824683EB46B22D7EA69DBCA56/[/t]
wrrrooooooom[/QUOTE]
Might be late but, Mannford 4250. Because every tool needs more horsepower, all of the time.
[img]http://i.imgur.com/CwNs3wX.gif[/img]
[QUOTE=Bynine;44537969][IMG]http://i.imgur.com/FM0NYVL.png[/IMG]
I think team coloring on the timers like this would be perfect[/QUOTE]
Why are you even trying to make a weapom team coloured? Just leave it how it was before
[QUOTE=HelmoChipChop;44538607]Make the sack on the red one liver or stomach colored and leave the BLU one greyish.[/QUOTE]
Yeah, I went for that in the end as it was the only thing I could really change along with the wires and blast caps.
[img]http://i57.tinypic.com/u67h3.jpg[/img]
I think you could probably up the saturation and contrast on the haggis
and perhaps darken the egg timer and add more prominent strokes, maybe remove the intermittent notches on the dial to simplify it a little.
[QUOTE=KayoDuck;44539070]Why are you even trying to make a weapom team coloured? Just leave it how it was before[/QUOTE]
He mentioned that it could maybe be a bomb like the stickies or something, so ideally you'd want to be able to tell what teams bombs are on the ground.
[QUOTE=donhonk;44539267]He mentioned that it could maybe be a bomb like the stickies or something, so ideally you'd want to be able to tell what teams bombs are on the ground.[/QUOTE]
If is that then make like Rozzy made, making it red and blue is not going to fit
[QUOTE=Venezuelan;44539174]I think you could probably up the saturation and contrast on the haggis
and perhaps darken the egg timer and add more prominent strokes, maybe remove the intermittent notches on the dial to simplify it a little.[/QUOTE]
[img]http://i60.tinypic.com/96x1s1.jpg[/img]
That's with those changes if that's what you meant. I've tried strokes on it but I think it'll look better with them very faint like now as they just look a bit garish and messy for something this size. Not so sure of the removing of the notches but if people think it looks better then I'll leave it.
[QUOTE=Rozzy85;44539456][img]http://i60.tinypic.com/96x1s1.jpg[/img]
That's with those changes if that's what you meant. I've tried strokes on it but I think it'll look better with them very faint like now as they just look a bit garish and messy for something this size. Not so sure of the removing of the notches but if people think it looks better then I'll leave it.[/QUOTE]
Man that model and normal map are pretty good.
[editline]13th April 2014[/editline]
But i'd add a light somewhere to not rely on the texture for team identification.
I think it looks really good as it is.
[IMG]http://puu.sh/87NDE.png[/IMG]
first time trying to make a proper concept (with a mouse :v:)
i decided im gonna make this myself, but once i make another (hopefully better) concept ill put it up for grabs
[t]http://puu.sh/87QZM.png[/t]
[video=youtube;liHOIqMrCvI]http://www.youtube.com/watch?v=liHOIqMrCvI&feature=youtu.be[/video]
The terror of the Scghostergun. I'm working on a sound mod and for some reason the Scattergun sounds are looping endlessly. Help would be appreciated.
[QUOTE=wauterboi;44539706]
The terror of the Scghostergun. I'm working on a sound mod and for some reason the Scattergun sounds are looping endlessly. Help would be appreciated.[/QUOTE]
Spooky.
congratulations, you accidentally reintroduced the hallucination grenade into the game.
[IMG]http://www.jepix.fr/images/testqmmjyl.png[/IMG]
base colors
Make the plaque on the red hat darker. It blends too much with the band.
[QUOTE=TrevorTheJedi;44540134]Make the plaque on the red hat darker. It blends too much with the band.[/QUOTE]
Or just simply use the same color? Yellow goes well with red if you balance correctly
[QUOTE=NassimO PotatO;44540089][IMG]http://www.jepix.fr/images/testqmmjyl.png[/IMG]
base colors[/QUOTE]
Will this be all-class?
Went through the model and textures again:
[IMG]http://i1365.photobucket.com/albums/r759/Samurai_Cowboy/2014-04-14_00001_zps3a595a81.jpg[/IMG]
[IMG]http://i1365.photobucket.com/albums/r759/Samurai_Cowboy/2014-04-14_00002_zps59061b23.jpg[/IMG]
[IMG]http://i1365.photobucket.com/albums/r759/Samurai_Cowboy/2014-04-14_00003_zpsf59d47b0.jpg[/IMG]
Links to 3d views: [url]http://p3d.in/4w6U2[/url] [url]http://p3d.in/Bhaw5[/url] (the pictures don't show the texture quality very well, by the way)
have this thing a friend talked me into drawing:
Princess Tavish
[img]http://puu.sh/87W0w.png[/img]
done for shits and giggles mostly, if it were actually made it would be halloween items
[QUOTE=LonelyRobot;44540421]Went through the model and textures again:[/QUOTE]
It feels slightly too... long.
Like, the middle gray piece on the hose part, directly before the dish, could be removed entirely and it'd still be unique.
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