[QUOTE=Mr. Jelly;44653253]My main problem with the helmets is pretty much all of the accessories are way too small compared to the team's sausage fingers
like look at the pencils on the Engineer's helmet
it'd help too if they all weren't the same base helmet with different things on them and (Medic notwithstanding) the same color[/QUOTE]
the medic one being white also breaks the whole point of the rest of them being team colored. its quite a poor concept :1
Welcome to the gun show. I'm going with yer tickets:
[IMG]http://i.imgur.com/iJuEdKP.png?1[/IMG]
[B]Edit:[/B]
Claimed by Maxxy.
[QUOTE=Omninerd;44653618]Welcome to the gun show. I'm going with yer tickets:
[t]http://i.imgur.com/iJuEdKP.png?1[/t]
[sp]It's up for grabs, I guess...[/sp][/QUOTE]
There needs to be all class muscularity.
-Nevermind-
[QUOTE=Omninerd;44653618]Welcome to the gun show. I'm going with yer tickets:
[IMG]http://i.imgur.com/iJuEdKP.png?1[/IMG]
[sp]It's up for grabs, I guess...[/sp][/QUOTE]
from what i know about demoman's arms this would be absolute hell to rig
[t]http://i.imgur.com/1wDF2Ih.png[/t]
He actually uploaded it again.
With the same description.
[QUOTE=InfectedPotato;44654599][t]http://i.imgur.com/1wDF2Ih.png[/t]
He actually uploaded it again.
With the same description.[/QUOTE]
Who is this dude?
[QUOTE=KayoDuck;44655637]Who is this dude?[/QUOTE]
A genius, of course. He reuploaded a submission just to add a "The" to its name. He will upload 10 more... Spycrabs, I guess, with simple edits, so they will rule over the Workshop and people will bow do-
what am I doing with my life
[QUOTE=InfectedPotato;44654599][t]http://i.imgur.com/1wDF2Ih.png[/t]
He actually uploaded it again.
With the same description.[/QUOTE]
I don't understand. Did he take someone's mod and upload it? And did it again when it was taken down Or is he just spamming the workshop with the same item?
[QUOTE=Vipes;44656041]I don't understand. Did he take someone's mod and upload it? And did it again when it was taken down Or is he just spamming the workshop with the same item?[/QUOTE]
Uploading it again to get it back on the first page I guess.
I've got a question for you people. Insaneicide and Snowshoe just left the [URL="http://facepunch.com/showthread.php?t=1250115"]TF2 Oldschool project[/URL], leaving only me, Game Zombie, and errur.
How many of you would be willing to join and restart the project?
[QUOTE=Rain*;44652357][URL="http://puu.sh/8oFUK.zip"][IMG]http://puu.sh/8oFSY.png[/IMG][/URL]
[URL="http://puu.sh/8oFZy.zip"][IMG]http://puu.sh/8oGlb.png[/IMG][/URL][/QUOTE]
Can you make a Scattergun version too? I'd love to keep the 3lb trigger for the scatter and the rosemary for the blaster
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=252579128&searchtext=[/url]
That what I call a good idea
[QUOTE=Radaghast;44656173][url]http://steamcommunity.com/sharedfiles/filedetails/?id=252579128&searchtext=[/url]
That what I call a good idea[/QUOTE]
Because being covered in jarate all the time looks good.
As neat as the idea is, its bit to much for TF2, and iirc someone said those are just photoshopped and not real at all.
Kinda dumb to upload a concept to the workshop.
One that would never be added anyhoo. Should just be a custom hud were it to be made.
[QUOTE=Gentleman Cat;44653655]There needs to be all class muscularity.[/QUOTE]
Only if Scout's are obviously fake since he could never be buff.
[QUOTE=TacticalBacon;44656250]Only if Scout's are obviously fake since he could never be buff.[/QUOTE]
[IMG]https://31.media.tumblr.com/fc686e6f97d6392d4d7afa64e6776b9a/tumblr_inline_n19pw0G1oi1r5pzg8.jpg[/IMG]
Also my friend and I made a mod that replaces all Halloween soundscapes with luigi's mansion music, would you guys be interested in that? It's pretty neat but you'll only hear it on custom maps that use the soundscape or the halloween map.
[QUOTE=SpencerPootis;44655702]A genius, of course. He reuploaded a submission just to add a "The" to its name. He will upload 10 more... Spycrabs, I guess, with simple edits, so they will rule over the Workshop and people will bow do-
what am I doing with my life[/QUOTE]
should i try making a respectable spycrab to get a rise out of him?
[QUOTE=heinous;44656270]should i try making a respectable spycrab to get a rise out of him?[/QUOTE]
Only if it's a The Fly-esque teleporter accident were the Spy and a crab merged together to form a eldritch abomination. No more cutsey patootsie pet items.
[QUOTE=heinous;44656270]should i try making a respectable spycrab to get a rise out of him?[/QUOTE]
No, because the general concept is fucking stupid.
[QUOTE=Flubbman;44656152]I've got a question for you people. Insaneicide and Snowshoe just left the [URL="http://facepunch.com/showthread.php?t=1250115"]TF2 Oldschool project[/URL], leaving only me, Game Zombie, and errur.
How many of you would be willing to join and restart the project?[/QUOTE]Reposting from bottom of last page.
[QUOTE=Flubbman;44656430]Reposting from bottom of last page.[/QUOTE]
I'd join, but there aren't any schools for dumb modelling beginners.
[QUOTE=TheRealFierce;44656317]Only if it's a The Fly-esque teleporter accident were the Spy and a crab merged together to form a eldritch abomination. No more cutsey patootsie pet items.[/QUOTE]
actually, I think that would be a pretty rad Halloween item. Make a crab head for Spy a la Cuntsman's bird heads, make extra crab legs stick out of his sides/back, etc etc etc.
[QUOTE=TheFishyG;44656546]actually, I think that would be a pretty rad Halloween item. Make a crab head for Spy a la Cuntsman's bird heads, make extra crab legs stick out of his sides/back, etc etc etc.[/QUOTE]
That's... that's actually a cool idea.
EMPORIUM GUYS WHERE ARE YOU
[QUOTE=SpencerPootis;44656524]I'd join, but there aren't any schools for dumb modelling beginners.[/QUOTE]
There are countless tutorials online, though.
[QUOTE=TheJukebox;44650220][IMG]http://puu.sh/8olEu.png[/IMG][/QUOTE]
This is too soon
i literally spilled my coke in my monitor D:
Concept (Sorry for the bad drawing, the collar is supposed to be much more thicker like the real thing)
[T]http://i.imgur.com/1xCkPmi.png[/T]
[T]http://i.imgur.com/IZCmf8p.png[/T]
[T]https://i.imgur.com/wLCiRSh.png[/T]
up for grabs I suppose?
Hm, just only noticed now that AyesDyef's laser sentry thingo lacks the little light (The model, the actual light effects are still there) in Minisentry form.
Honestly having that police siren light lazily duct taped on by Engineer looks like crap, wonder if he'd consider a neat model replacement, have the light built in the top or something?
[t]http://cloud-3.steampowered.com/ugc/469808166709552346/14135C2CA910F3035DF904E36694320B595A04C9/[/t]
[t]https://dl.dropboxusercontent.com/u/82063674/light.jpg[/t]
[editline]27th April 2014[/editline]
Oh and I checked out the wiki, turns out the mini sinking into ground thing is a problem on Valve's end
[QUOTE=Radaghast;44656173][url]http://steamcommunity.com/sharedfiles/filedetails/?id=252579128&searchtext=[/url]
That what I call a good idea[/QUOTE]
The very first screenshot shows it's fake. Since when does the Soldier hold a total of 28 rockets?
[QUOTE=Rain*;44646062]I'm pretty late but seems to me like there are 2 exactly the same models in to 1 place, accidently cloned your model? (Or is your whole problem already long gone)[/QUOTE]
Really late reply but I think I just fixed it.
I added the turbosmooth modifer to the mesh with 4 iterations and the bake seems okay!
[T]https://dl.dropboxusercontent.com/u/65113316/screenies/models/mercheadAO2.png[/T]
edit: Ooor not... Damn. There's still some random spots with a lot of noise.
[QUOTE=davidrb18;44657239]The very first screenshot shows it's fake. Since when does the Soldier hold a total of 28 rockets?[/QUOTE]
As I posted in the comments to this submission, which were promptly buried under all the crappy ASCII THUMBS UP EPIC+++ spammers...
I do like the concept of it, but uploading a concept to the Workshop is poor form. It is supposed to be a repository for displaying finished work that can be 'considered' for addition to TF2.
Then again, I do really like the look of the HUD with some minor differences. The ammo / weapon display and objectives being located middle bottom / bottom right is really awkward when the health display is located top left. It should ALL be listed along the bottom or the top, not split.
Personally, I'd adore a version of this HUD that was simply team-colored. Anything outlined in yellow is simply replaced with blue or red, depending on your team. I'd be quite happy with that. At least without the entire-screen Jarate soak. That's a bit silly.
But yeah, concept =/= real project.
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