[QUOTE=StormBlink;43101978]Trying to grab the programs I need for modeling. Can I get a list of what I will need so I don't miss any?[/QUOTE]
Modelling ([B]Blender[/B]/3DSMax/Maya)
Texturing ([B]Photoshop[/B]/Gimp/Paint.net)
[B]VTFEdit[/B] or any ability to create VMT/VTF
Reccomended
[B]HLMV[/B] - Check models without importer (best for weapons)
[B]GCFScape[/B] (seeing existing files, extracting, getting bases, etc)
Anything in bold is what i use at least
Keep in mind if you plan on finding partners you may or may not need all this. If you know someone willing to texture your model, you don't really need to use the editing program much
A concept anyone can grab :3
[IMG]http://i.imgur.com/rpKRvzk.jpg[/IMG]
[T]http://i.imgur.com/AAjHgpI.jpg[/T]
Based on this :
[T]http://content.artofmanliness.com/uploads//2013/01/military-cold-400.jpg[/T]
EDIT : Has been claimed by ToxicWeasel..whoop. BFF.
[img]http://i.imgur.com/IS4PQQT.jpg[/img]
The hi poly of [url=http://i.imgur.com/GO9eLYW.png]this[/url] wonderful RetroCitrus concept. Probably my last Christmas item for this year too, omg how time flies.
[QUOTE=kidsingrul;43102040]A concept anyone can grab :3
[/QUOTE]
reminds me of this
[t]http://cloud-3.steampowered.com/ugc/1117158766085526773/3C46F43889E8B9485A2E066422B81CEF3517FB67/637x358.resizedimage[/t]
[QUOTE=Punchy;43102013]Modelling ([B]Blender[/B]/3DSMax/Maya)
Texturing ([B]Photoshop[/B]/Gimp/Paint.net)
[B]VTFEdit[/B] or any ability to create VMT/VTF
Reccomended
[B]HLMV[/B] - Check models without importer (best for weapons)
[B]GCFScape[/B] (seeing existing files, extracting, getting bases, etc)
Anything in bold is what i use at least
Keep in mind if you plan on finding partners you may or may not need all this. If you know someone willing to texture your model, you don't really need to use the editing program much[/QUOTE]
Thanks, I got Photoshop and Blender is what I am used to. Though the school program I go to gave me Lightwave which I am not sure will work for TF2 stuff,
[QUOTE=Punchy;43102068]reminds me of this
[t]http://cloud-3.steampowered.com/ugc/1117158766085526773/3C46F43889E8B9485A2E066422B81CEF3517FB67/637x358.resizedimage[/t][/QUOTE]
It's a helm and a sweater. Not the same..no?
[QUOTE=kidsingrul;43102040]A concept anyone can grab :3
[IMG]http://i.imgur.com/rpKRvzk.jpg[/IMG]
[T]http://i.imgur.com/AAjHgpI.jpg[/T]
Based on this :
[T]http://content.artofmanliness.com/uploads//2013/01/military-cold-400.jpg[/T][/QUOTE]
hello Brother:
[img]http://oi42.tinypic.com/2me3ifs.jpg[/img]
nvrmind it's fixed
[QUOTE=kidsingrul;43102083]It's a helm and a sweater. Not the same..no?[/QUOTE]
i just said it reminds me of it, they're 2 different concepts i know :wink:
[QUOTE=Cryme Tyme;43102085]hello Brother:
[img]http://oi42.tinypic.com/2me3ifs.jpg[/img][/QUOTE]
OH NO. Why u do dis ;_;
[QUOTE=Punchy;43102068]reminds me of this
[t]http://cloud-3.steampowered.com/ugc/1117158766085526773/3C46F43889E8B9485A2E066422B81CEF3517FB67/637x358.resizedimage[/t][/QUOTE]
Who has the picture of this with the Sight for Sore Eyes
Rozzy's rigging with this was great
but I forgot one thing
[IMG]http://i.imgur.com/p0b3Jmm.png[/IMG]
[IMG]http://i.imgur.com/DFjvf9c.png[/IMG]
valve deletes fucking bones as they go down in lods
aaaaaaaaaaaaaaaaaaaaaaaaaaaa
bonemerge/collapse
[QUOTE=Hawt Koffee;43102215]Rozzy's rigging with this was great
but I forgot one thing
[IMG]http://i.imgur.com/p0b3Jmm.png[/IMG]
[/QUOTE]
You might want to lower that right front pocket just a tad, since it both covers and goes under the strap right now
[QUOTE=Flubbman;43102226]bonemerge/collapse[/QUOTE]
if anyone can give me the proper QC commands that'd be great because I have no idea how to write them
[IMG]http://i.imgur.com/0Z1QSbw.png[/IMG]
let alone know if this is the right command
[QUOTE=kidsingrul;43102104]OH NO. Why u do dis ;_;[/QUOTE]
Dont Worry, yours looks different than this ;D
[QUOTE=Rotzloeffel;43101367][IMG]http://puu.sh/5F6fc.jpg[/IMG][/QUOTE]
Is this meant for the workshop? if it is, then you'll need to change the colors, so they match the existing heavy's color pallet better.
If this is strictly a recreation of the coat from the comic (maybe for SFM or something), then excellent work.
[QUOTE=AkujiTheSniper;43102150]Who has the picture of this with the Sight for Sore Eyes[/QUOTE]
[img]https://dl.dropboxusercontent.com/u/586461/Models/void_is_no_longer_allowed_spare_time.png[/img]
[img]https://dl.dropboxusercontent.com/u/586461/Models/come_here_cookie.png[/img]
[img]https://dl.dropboxusercontent.com/u/586461/Models/pyro_misc.png[/img]
After some complications, I managed to get some screenshots of something I'm working on.
[IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/spyfortress_zpscd94bad6.png[/IMG]
The thrilling, knee breaking and shoulder widening, Spy Fortress.
Coming probably later, as I'm fixing some crashes here n' there.
[QUOTE=TheRealFierce;43103060]After some complications, I managed to get some screenshots of something I'm working on.
[IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/spyfortress_zpscd94bad6.png[/IMG]
The thrilling, knee breaking and shoulder widening, Spy Fortress.
Coming probably later, as I'm fixing some crashes here n' there.[/QUOTE]
You are a god
[QUOTE=TheRealFierce;43103060]After some complications, I managed to get some screenshots of something I'm working on.
[IMG]http://i738.photobucket.com/albums/xx24/TheRealFierceDeity/spyfortress_zpscd94bad6.png[/IMG]
The thrilling, knee breaking and shoulder widening, Spy Fortress.
Coming probably later, as I'm fixing some crashes here n' there.[/QUOTE]
Wow, that rigging on that last one is pretty spot on
I was messing around with making every single upper body bone a jigglebone, and this happened
[IMG]https://dl.dropboxusercontent.com/u/65113316/screenies/models/helpme.jpg[/IMG]
[QUOTE=Vincentor;43103511]I was messing around with making every single upper body bone a jigglebone, and this happened
[IMG]https://dl.dropboxusercontent.com/u/65113316/screenies/models/helpme.jpg[/IMG][/QUOTE]
demoman is crash bandicoot
the code worked but the lods don't load in
it just uses lod 0
[QUOTE=Vincentor;43103511]I was messing around with making every single upper body bone a jigglebone, and this happened
[IMG]https://dl.dropboxusercontent.com/u/65113316/screenies/models/helpme.jpg[/IMG][/QUOTE]
Make a video of it, i need to see that.
Rough texture W.I.P, been in the works for awhile, other parts coming out soon, enjoy
[IMG]http://i.imgur.com/vf1y8kSl.jpg[/IMG]
Does anyone know where or how to gte the grey mannequins used for backpack icons?
[QUOTE=Rotzloeffel;43101367][IMG]http://puu.sh/5F6fc.jpg[/IMG][/QUOTE]
I absolutely love this item.
I only have one suggestion: Since you are covering up so much of the team colors I think you really have to color coordinate this item. Make one jacket more red and the other more blue somehow.
Good luck on the rigging and good luck in general.
I'm trying doing a backpack icon, and the image is between those 512x328,leaving the borders completely empty. The alpha channel has those borders being pure dark, while the middle is pure white. The image has transparent background, of course, just the item is in the layer. Still I get an error. Does anyone know how to fix this?
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