• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
How does that shirt look like with the ushanka?
[QUOTE=TheJukebox;44713708] Also, instead of studying for finals I started the models for my scout set, Gadget is going to texture. Crits appreciated. [IMG]http://puu.sh/8xCyz.png[/IMG][/QUOTE] I feel like the cap looks a bit loose on scout (at least at this angle) maybe make it a bit tighter around his forehead like the polar pullover [T]http://www.anthal.com/wp-content/uploads/2013/12/all_polar_pullover.jpg[/T]
[QUOTE=NeoDement;44713726]Wanted to have these uploaded sooner but shit happens (god the workshops fucking slow atm) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255978230][img]http://cloud-3.steampowered.com/ugc/579021097233617716/9E00109B72C0285B31B45B60EA07545B889727D5/350x350.resizedimage[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255978647][img]http://cloud-2.steampowered.com/ugc/579021097233655218/75E652DAC978025AE6034376CCE7822B40DD39C2/350x350.resizedimage[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255978962][img]http://cloud-3.steampowered.com/ugc/579021097233682334/20891E32CC5FF38D491CBD5FA8C99C56C66DD43A/350x350.resizedimage[/img][/url][/QUOTE] Soldier Slacks, Heavy Slacks, now Demo Slacks oh my!
[QUOTE=Inspecter;44713827]How does that shirt look like with the ushanka?[/QUOTE] [img]http://cloud-2.steampowered.com/ugc/3332972269357111959/975F823780B47B8B222A4E17A694320A60635F35/637x358.resizedimage[/img] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=255734156&searchtext=[/url]
[QUOTE=Serious_Greg;44714099][IMG]https://dl.dropboxusercontent.com/u/97829431/heavy1.gif[/IMG] da[/QUOTE] Да. Ооооййй калинка-малинка, калинка моя! В саду ягода малинка моя!
[QUOTE=NeoDement;44713726]Wanted to have these uploaded sooner but shit happens (god the workshops fucking slow atm) [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255978230][img]http://cloud-3.steampowered.com/ugc/579021097233617716/9E00109B72C0285B31B45B60EA07545B889727D5/350x350.resizedimage[/img][/url][/QUOTE] THAT's a FRO !!!
[QUOTE=dak1ne;44714166]THAT's a FRO !!![/QUOTE] At least we can now have a fro with the disco lights effect, now we got to find a way to have a soldier's stash inspired item to go with the aces high effect.
[QUOTE=Vincentor;44713266]How does the minigun barrel spinning work? I want to make a minigun weapon replacement, but barrel is in a completely different position. The model also has 3 extra barrels which I hope to have spinning individually aswell.[/QUOTE] You can't change the weapon animations so the bone has a location in the animations that can not be changed. You can move the barrel forwards or backwards as long as it spins on that center bone.
[QUOTE=Populus89;44713789][URL=http://steamcommunity.com/sharedfiles/filedetails/?id=255682141][img]http://cloud-2.steampowered.com/ugc/3332972269352907087/8573C19FA691EB5C0E3B6975E148038F98C647D8/268x268.resizedimage[/img][/URL][URL=http://steamcommunity.com/sharedfiles/filedetails/?id=255734156][img]http://cloud-4.steampowered.com/ugc/3332972269355865537/8B0F1C787831C272AC277A7323D9BD7D693CCC41/268x268.resizedimage[/img][/URL][URL=http://steamcommunity.com/sharedfiles/filedetails/?id=255735216][img]http://cloud-3.steampowered.com/ugc/3332972269355937940/38C17F9B7958B6B838113F932DB7BF438876E634/268x268.resizedimage[/img][/URL][URL=http://steamcommunity.com/sharedfiles/filedetails/?id=255737597][img]http://cloud-4.steampowered.com/ugc/3332972269356094889/715E29C045CED00BA5065A7FF56FCB118453744D/268x268.resizedimage[/img][/URL][/QUOTE] Please, don't consider this an bad comment or "DUDE, THAT'S COPYRIGHTED!!11!1!" type of comment but this reminds of Nickolai of Zombie mode from CoD so i was wondering: this set in general is based on which specific type of soldier/unit of USSR from WW2?
need someone to unwrap and texture that [t]http://oi60.tinypic.com/2eq6ohd.jpg[/t] 1360 tris
[QUOTE=perrryz;44714702]need someone to unwrap and texture that [t]http://oi60.tinypic.com/2eq6ohd.jpg[/t] 1360 tris[/QUOTE] seems a tad flimsy
[QUOTE=Punchy;44714714]seems a tad flimsy[/QUOTE] which part?
[QUOTE=perrryz;44714728]which part?[/QUOTE] All of it really.
Houyang-Long Pyro is here! Collab between Boomsta, Gibbly and I. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255791186][img]http://cloud-2.steampowered.com/ugc/595909595816166190/B22894E9932E5F25369AFAC0BE5397685E3FA2EF/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255792303][img]http://cloud-4.steampowered.com/ugc/595909595816254661/18A415867EBE57052ABC637C453CB5514AF0B5BD/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255794586][img]http://cloud-2.steampowered.com/ugc/595909595816506912/99C276099B64725BFF783F3533863F501609EAE2/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255794039][img]http://cloud-4.steampowered.com/ugc/595909595816444985/ACDACA7F3A363DAFBA8CAFC70CE188EB7A7FF308/[/img][/url] [T]http://cloud-4.steampowered.com/ugc/595909595816588677/6C2D18DC211448D24CE30FCB869E4AE7AC415E56/637x358.resizedimage[/t]
what does the text on the rocket say?
[QUOTE=InfectedPotato;44715313]Chinese Dragon Pyro is here! Collab between Boomsta, Gibbly and I. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255791186][img]http://cloud-2.steampowered.com/ugc/595909595816166190/B22894E9932E5F25369AFAC0BE5397685E3FA2EF/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255792303][img]http://cloud-4.steampowered.com/ugc/595909595816254661/18A415867EBE57052ABC637C453CB5514AF0B5BD/[/img][/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255794586][img]http://cloud-2.steampowered.com/ugc/595909595816506912/99C276099B64725BFF783F3533863F501609EAE2/[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=255794039][img]http://cloud-4.steampowered.com/ugc/595909595816444985/ACDACA7F3A363DAFBA8CAFC70CE188EB7A7FF308/[/img][/url] [T]http://cloud-4.steampowered.com/ugc/595909595816588677/6C2D18DC211448D24CE30FCB869E4AE7AC415E56/637x358.resizedimage[/t][/QUOTE] And here I was trying to think about an asian warrior style set for the Pyro. That's a really good one.
-snip-
[QUOTE=InfectedPotato;44715313]Houyang-Long Pyro is here! Collab between Boomsta, Gibbly and I. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=255794586][img]http://cloud-2.steampowered.com/ugc/595909595816506912/99C276099B64725BFF783F3533863F501609EAE2/[/img][/url][/QUOTE] I'm interested on what's the rest of the Chinese words are written on the rocket. 爆-破-的-??
I got a question regarding sheens. I have been able to implement the lines of codes for the sheen killstreak effects into a custom model that didn't have it in its vmt. Works great but it doesn't go the right way. What I mean is, instead of going front to back of the gun, it goes upwards from the bottom of the model. What causes the sheen to go a certain direction and how can I fix it?
[QUOTE=InfectedPotato;44715313] [img]http://cloud-2.steampowered.com/ugc/595909595816166190/B22894E9932E5F25369AFAC0BE5397685E3FA2EF/[/img] [/QUOTE] Looks like the gold collar in this render is messed up and clipping with the Pyro's suit.
[QUOTE=Omninerd;44713570][I]Play with fire and you'll end looking like one of these maniac villains from old movies.[/I] [IMG]http://i.imgur.com/MfcQ4jT.png?1[/IMG] Features removed left pupil, no left eyebrow and burnt mask. I was going to rip some of the mask off, but I think it wouldn't be possible on the item model. Also, free for grabs, idk. [sp]Saturdays are my quick concept days, I guess.[/sp][/QUOTE] Hey look it's Prince Zuko from Avatar :v: (Fucking phone made me type this in the quote)
Ugh, what the fuck. No one told me modeling coats would be hard. Anyone have any advice on how to do it better?
[QUOTE=FiveEyes;44717464]Ugh, what the fuck. No one told me modeling coats would be hard. Anyone have any advice on how to do it better?[/QUOTE] Show us what you have so far.
[t]http://i.imgur.com/iAt3tGB.png[/t] Trying to do this concept MultiTrip gave me. Like, so far I've taken the torso of the medic an modified it a bit and pushed it out a bit as to avoid clipping. I gave myself a bit to much to work with at the top though, disregard that for now I guess.
[QUOTE=TheRealFierce;44717039]Looks like the gold collar in this render is messed up and clipping with the Pyro's suit.[/QUOTE] It doesn't clip in game, not sure why it looks so off and clipping in this shot. [QUOTE=r_S;44716553]I'm interested on what's the rest of the Chinese words are written on the rocket. 爆-破-的-??[/QUOTE] It says explosive. Only on there because it needed some visual interest.
[QUOTE=FiveEyes;44717581][t]http://i.imgur.com/iAt3tGB.png[/t] Trying to do this concept MultiTrip gave me. Like, so far I've taken the torso of the medic an modified it a bit and pushed it out a bit as to avoid clipping. I gave myself a bit to much to work with at the top though, disregard that for now I guess.[/QUOTE] id suggest instead of modelling the entire collar like it seems like you're planning to do, edit medic's existing collar to fit your needs, and then connect it to the main coat also make sure to take out those polygons sticking out the sides of his suspenders, saves you alot of time later on making medic coats is p easy once you get the hang of it other than that, seems like you're doing p good already
[QUOTE=FiveEyes;44717581][t]http://i.imgur.com/iAt3tGB.png[/t] Trying to do this concept MultiTrip gave me. Like, so far I've taken the torso of the medic an modified it a bit and pushed it out a bit as to avoid clipping. I gave myself a bit to much to work with at the top though, disregard that for now I guess.[/QUOTE] This reminds me of two things: 1) A chef's coat 2) Hitler's coat Edit: If you're going to dumb me, then look at this. The concept is already taken. [IMG]http://files.gamebanana.com/img/ss/skins/_13382-.jpg[/IMG] Go fuck yourselves. [highlight](User was banned for this post ("Terribly rude" - Craptasket))[/highlight]
[QUOTE=Journe;44717372]Hey look it's Prince Zuko from Avatar :v: (Fucking phone made me type this in the quote)[/QUOTE] Funny thing is that I based the collor pallet of this one is Zuko's scar, yes, but that's the only resemblance to it. Zuko still has his pupil and the scar shape is really different. I drew that based on some scar from some villain that I reeeally can't remember, but I'm pretty sure had his burn marks like a vertical line on one of his face sides.
[Url=http://steamcommunity.com/sharedfiles/filedetails/?id=104522182]What do you guys think of this?[/url]
[QUOTE=Spectre1406;44717748][Url=http://steamcommunity.com/sharedfiles/filedetails/?id=104522182]What do you guys think of this?[/url][/QUOTE] Was the vest always there, I could've sworn it wasn't. Concept and promo image look nice but the screenshots provided look awful, he really should build over the vest.
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