So... do jigglebones work on the model viewer? because i properly rigged mine and it isn't working
Jiggle bones don't show up in the importer. Which is silly, you won't know until you compile it and test the item ingame.
Unless you meant HLMV, in which case they should.
[QUOTE=LightFlock;43123115][img]http://i.imgur.com/qFVE08O.png[/img]
I don't think anyone can brake the smissmas item train. I think it needs a gradient right before the eyes, and an LOD (it's over 700 polys sadly).
What coloured lights though (unpainted obv)?
[img]http://www.facepunch.com/fp/ratings/tick.png[/img] - Team colours
[img]http://www.facepunch.com/fp/ratings/cross.png[/img] - White/cream colour the festive sticky used to use[/QUOTE]
Why are they going through the lenses, that's kinda terrifying
[QUOTE=TheJukebox;43120107]I have everything that was in the rar, there's doll .vmt and .vtf, invisible.vmt, and a cubemap.vtf. AS well as some textures for the demo sultan hat.
Also this:
[IMG]http://i.imgur.com/o8TYq4y.png[/IMG]
:v:
But is there a download for just the head, or just the torso, etc, for all the characters?[/QUOTE]
Not to annoy but still need some help with the missing textures.
EDIT:
Thanks to Mexican helping me out. Redownloaded the textures and copied over invisible.vmt to models/player/shared to get it working.
Although if anyone has the files for the player torsos that'd be great too.
Some concepts
[t]http://www.museumreplicas.com/images/PRODUCT/medium/41.jpg[/t]
Horseman's all classes hat
[t]http://www.museumreplicas.com/images/PRODUCT/medium/1808.jpg[/t]
American Expeditionary Forces Helmet, for the soldier(?)
[t]http://www.museumreplicas.com/images/PRODUCT/medium/26.jpg[/t]
Viking helmet for the Heavy+soldier(+engi?)
[t]http://www.museumreplicas.com/images/PRODUCT/medium/1320.jpg[/t]
Lionhearth helm for the soldier
[t]http://www.museumreplicas.com/images/PRODUCT/medium/1930.jpg[/t]
Monty Python's Arthur's hat for ?
[t]http://www.museumreplicas.com/images/PRODUCT/medium/1931.jpg[/t]
Sir Bedevere Helmet for the medic (someone did it already for the non official medieval update, but a new version would be great)
[t]http://www.museumreplicas.com/images/PRODUCT/medium/1291.jpg[/t]
Civil war jacket that could fit well the Rebel Rousser (Soldier)
Concepts are more appreciated when they aren't just taken from google images.
I'm a bad drawer, and already said it twice.
The image are explicit enought to be posted, it's not like I'm showing a person wearing those hats.
[QUOTE=Radaghast;43124263]I'm a bad drawer, and already said it twice.
The image are explicit enought to be posted, it's not like I'm showing a person wearing those hats.[/QUOTE]
also the images are broken.
and are you really posting from a wii.
The hell happened to the pictures..
And I'm using my wii as a computer.
[QUOTE=Radaghast;43124263]I'm a bad drawer, and already said it twice.
The image are explicit enought to be posted, it's not like I'm showing a person wearing those hats.[/QUOTE]
Well, dont blame anyone if they make a hat from that and dont credit you.
Just posting Google Images is not that Creativ, atleast try to draw them, like me
[img]http://oi42.tinypic.com/66b6ld.jpg[/img]
[QUOTE=Hogie bear;43124346]also the images are broken.
and are you really posting from a wii.[/QUOTE]
oh god he is
[QUOTE=Punchy;43122488][t]http://cloud-3.steampowered.com/ugc/455159125772720967/DA062233BE45C2F15EF435F89493199DF9420B61/[/t]
i can see why people model religiously.. i'm starting to enjoy it too much [I]despite all the rigging[/I]
if i could only get the hat to paint without making all the seams gray..[/QUOTE]
Made one of those last year, fell short on doing the facial flexing tho:
[IMG]http://nukeaduke.com/img/spyBeardHat7.jpg[/IMG]
Maybe it could use some normalmaps too.
[QUOTE=Blaco;43118024]
[t]http://i.imgur.com/BBqyUDB.png[/t]
[/QUOTE]
I look forward to a time when every class has a high quality female version. Only Demoman and solider left, I think.
Whatever you're right, I will try to make some draw later...
[QUOTE=VernoGuy;43124386]I look forward to a time when every class has a high quality female version. Only Demoman and solider left, I think.[/QUOTE]
And Pyro.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202461702"]The Bright Eye-dea[/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202461702"][img]http://cloud-4.steampowered.com/ugc/721997070347938485/631398B388F5EF3475362B60C92DFCF7EECF51C0/268x268.resizedimage[/img][/URL]
"Because there's no better festivity than burning-your-face-with-smissmas-lights-festivity."
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202461702"][t]http://cloud-4.steampowered.com/ugc/721997070348260069/C834BCAAC42BADFEE7EA584A87CF32C04FA93DDC/[/t][/URL]
50% rushed, 50% thing
Sorry for the last post guys, I was far too excited ^^;
Although, can I get some opinions on the buckle?
[t]http://i.imgur.com/Pjo1pFp.jpg[/t]
Would it look better if the buckle metal was brighter?
And yeah, right now I'm cleaning it.
[QUOTE=SediSocks;43124478]And Pyro.[/QUOTE]
This ones actually pretty good I think.
[t]http://wiki.teamfortress.com/w/images/thumb/c/c8/Pyro.png/250px-Pyro.png?t=20111210120232[/t]
In all seriousness though, I think a female Pyro model isn't really necessary, because there's so much debate about the current Pyro's gender already. A female pyro would fit inside the current Pyros outfit just fine.
But, whether or not one is necessary, I will contend there are no good female Pyro models, just...
[QUOTE=Pyraax;43124696][IMG]http://files.gamebanana.com/img/ss/srends/thm_5278dada50f66.jpg[/IMG][/QUOTE]
...over-sexualized ones like this.
Did the medigun ever actually use high resolution textures like its gold counterpart does? If so does anyone have them lying around?
I noticed that with the glowing cash mod, at the last wave when there is no scout, the large tracts of uncollected money end up looking a lot like tiberium fields.
I can't really draw, not even stereotypical green crystal clusters, how's this for a concept?
[t]http://media.moddb.com/images/games/1/1/196/harvester.jpg[/t]
Currently in the process of uploading all the pics I took at the armouries to imgur, in case people wanted to see them but didn't want to download them in a large file.
Like I said before, hopefully they're a nice reference for people, and maybe somewhere to draw ideas from. If you're in the UK and Leeds isn't too far, I'd really recommend a trip if you're looking to learn a little and get some inspiration.
[t]http://i.imgur.com/yYreJE2.png[/t]
Rate winner to leave the helmet teamcolored and without paint.
Rate funny to leave it green and paintable.
Could someone tell me how to decompile it and preview the jigglebones?
Just compile it, then load the folder it makes in models/workshop/yourthing in hlmv to view them
[t]http://puu.sh/5Hq9k.jpg[/t]
WIP shall i make it spiky or smooooth
someone should make pajamas for pyro :)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202483786"][IMG]https://dl.dropboxusercontent.com/u/79226246/pyjamas%20sfm.png[/IMG][/URL]
Votes and all would be very appreciated!
Concept by Gibble
Model/Texture by me
Sculpt and some other stuff by Sparkwire
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202483786"]Link again[/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202481310"][IMG]http://cloud-4.steampowered.com/ugc/456284939983227027/B8F1D1288B96AA15C4F4AB15211A43266289257D/[/IMG][/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=202481310"][IMG]http://cloud-3.steampowered.com/ugc/456284939983174913/495CEF0A63268C389682F9D75D82484BDA75842E/637x358.resizedimage[/IMG][/URL]
Click for workshop page!
what the fuck imgur get your shit together
uploaded 128 images, about 17 of them failed to upload and then all of them disappeared
[img]http://puu.sh/5Hr7S.png[/img]
Could you both please point out what you think is wrong with the item?
Edit: Oh so there's something funny about me wanting to know what's wrong with my item. Cool.
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