• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
[QUOTE=Punchy;43002053][t]http://puu.sh/5vdPw.png[/t] valve pls add[/QUOTE] MLG pro. Good job.
Okay did anybody actually download and use the penis original I released? If you would use a better complete version with better sounds, projectiles and selectable skin colors, Vote [IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG] If you just looked at it and uninstalled it because it was disgusting but wouldn't mind checking it out again, Vote [IMG]http://www.facepunch.com/fp/ratings/information.png[/IMG] If you think this is stupid, disgusting and immature (I completely agree) and I should not work on this anymore , Vote [IMG]http://www.facepunch.com/fp/ratings/box.png[/IMG]
So one of my friends made some concept art, and he wanted me to post it here, so here it is. [IMG]http://i.imgur.com/kTmdeYO.png[/IMG] [URL="http://steamcommunity.com/id/rattlemefleshwound"]Here's his profile, in case somebody actually wants to do this.[/URL]
-snipplet-
What ever happened to these beauties? [IMG]http://puu.sh/5dYEA/7a711ee5eb.jpg[/IMG][IMG]http://puu.sh/5b5aN/d71ed07c97.png[/IMG]
[QUOTE=SirVerbose;43002235]So one of my friends made some concept art, and he wanted me to post it here, so here it is. [IMG]http://i.imgur.com/kTmdeYO.png[/IMG] [URL="http://steamcommunity.com/id/rattlemefleshwound"]Here's his profile, in case somebody actually wants to do this.[/URL][/QUOTE] [img]http://fc04.deviantart.net/fs48/i/2009/151/a/5/Mr_September_by_RadioactiveNemofish.jpg[/img]
Texture progress! [t]http://puu.sh/5vgjo.jpg[/t] Still need to make LODs and jiggle the string.
[QUOTE=otterwolfy;43002463]Texture progress! [t]http://puu.sh/5vgjo.jpg[/t] Still need to make LODs and jiggle the string.[/QUOTE] jiggleboned string?
Yes, because it's not soaked in starch.
[QUOTE=Cryme Tyme;43002460][img]http://fc04.deviantart.net/fs48/i/2009/151/a/5/Mr_September_by_RadioactiveNemofish.jpg[/img][/QUOTE] this could be good if its done right
[QUOTE=Sparkwire;43002527]this could be good if its done right[/QUOTE] I don't think it can be done, you can't remove or edit the existing clothing he wears, only cover it.
[QUOTE=Punchy;43002559]I don't think it can be done, you can't remove or edit the existing clothing he wears, only cover it.[/QUOTE] it can be done, just would be a matter of who could do it right
[QUOTE=Sparkwire;43002571]it can be done, just would be a matter of who could do it right[/QUOTE] Someone like you perhaps?
[QUOTE=dolphin;43002379]What ever happened to these beauties? [IMG]http://puu.sh/5dYEA/7a711ee5eb.jpg[/IMG][IMG]http://puu.sh/5b5aN/d71ed07c97.png[/IMG][/QUOTE] LEGENDS ! Legends everywhere !
[QUOTE=Inspecter;43002600]Someone like you perhaps?[/QUOTE] sure ill block something out
Some progress on these: just base colors for now [img_thumb]https://dl.dropboxusercontent.com/u/21260807/TF2STUFF/Demo_ElfHelper_Coat_01.png[/img_thumb] [img_thumb]https://dl.dropboxusercontent.com/u/21260807/TF2STUFF/Demo_ElfHelper_Coat_03.png[/img_thumb] would like to ask for opinions on the paint area... agree for paintable fur parts, disagree for paintable laces, clocks for not paintable at all
This is the Hasselhoffer, by Mutitrip. [IMG]http://cloud-2.steampowered.com/ugc/1137416433025524001/F47142DE68B9BF91DA83BD32B34EC3D2B2A13A79/268x268.resizedimage[/IMG] There used to be a download for it on TF2mods, but it must have been taken down at some point. Anybody still have it?
[QUOTE=Sparkwire;43002635]sure ill block something out[/QUOTE] ddnt really work that great
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=198653899][img]http://cloud-3.steampowered.com/ugc/684841644754316033/D64B4B618E8B6006B5A4980998E71426D80D4452/[/img][/url] [t]http://cloud-4.steampowered.com/ugc/684841644754383410/1BC07A35B5FC8185E27D34AF671DC2AA55146AB6/[/t] [t]http://cloud-3.steampowered.com/ugc/684841644754334822/295EDACA9DAA7E541DC1CDD46FD4FC7B5A2049A3/[/t] YEEHAW, that hat is done. Please enjoy seductive Heavy.
[QUOTE=donhonk;43002792][url=http://steamcommunity.com/sharedfiles/filedetails/?id=198653899][img]http://cloud-3.steampowered.com/ugc/684841644754316033/D64B4B618E8B6006B5A4980998E71426D80D4452/[/img][/url] [/QUOTE] This looks kind of more like a helmet than a hat at the moment. The overall shape is a little too smooth, it could do with some creases and folds and maybe some normals were the seams are. Also the wear on the bill makes it look like it's made of metal.
[QUOTE='[Square];43002818']This looks kind of more like a helmet than a hat at the moment. The overall shape is a little too smooth, it could do with some creases and folds and maybe some normals were the seams are. Also the wear on the bill implies that it's made of metal.[/QUOTE] I always get feedback after its done. Haha, alright. I might try sculpting some stuff to see how it goes.
[QUOTE=donhonk;43002841]I always get feedback after its done. Haha, alright. I might try sculpting some stuff to see how it goes.[/QUOTE] Sorry, i have really poor timing... this isn't the first time i've given feedback post wip stages.
I really wish styles were possible again
[QUOTE='[Square];43002861']Sorry, i have really poor timing... this isn't the first time i've given feedback post wip stages.[/QUOTE] No worries! Do appreciate the help anyway. :)
[QUOTE=Simski;43002862]I really wish styles were possible again[/QUOTE] Though they were minor, they were my favorite part to some items. Especially the War Pig's bandana style :v:
welp, was testing out my pyro jacket with animations in hlmv, found this [IMG]http://puu.sh/5viuw.jpg[/IMG] [I]what is that[/I]
[QUOTE=Simski;43002862]I really wish styles were possible again[/QUOTE] I worked out a way you could possibly add styles to items without Valve noticing... I'm not sure it's a good idea to do that though. You can edit the schema in the .txt file in /workshop/. Using the same method you could give any hat, any stats you wanted. But they'd be more likely to notice that (though you can hide stats ingame with another schema line). BUT DON'T DO IT
[QUOTE=NeoDement;43002946]I worked out a way you could possibly add styles to items without Valve noticing... I'm not sure it's a good idea to do that though. You can edit the schema in the .txt file in /workshop/. Using the same method you could give any hat, any stats you wanted. But they'd be more likely to notice that (though you can hide stats ingame with another schema line). BUT DON'T DO IT[/QUOTE] Is that a similar method to the one you explained for getting custom vmt stuff through the importer a while back?
[QUOTE=Simski;43002862]I really wish styles were possible again[/QUOTE] Does anyone know if Valve is planning on adding style support to the importer or are styles just done for?
[QUOTE=sky_216;43002954]Is that a similar method to the one you explained for getting custom vmt stuff through the importer a while back?[/QUOTE] It's better, everyone should edit the .txt instead of the VMT template. Mr Tinder told me :3
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