• TF2 Emporium 58: We put the PRO in procrastinate
    14,247 replies, posted
Perhaps a bit simple, but leagues above [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=153780989"]this old thing.[/URL] [IMG]http://puu.sh/5Lovd.jpg[/IMG] [IMG]http://puu.sh/5Low4.jpg[/IMG]
[QUOTE=Sexy Robot;43163592]Can we please quit the shit-flinging and get back to content, please. It's really going nowhere. [IMG]http://puu.sh/5KJx2/62291006a1.png[/IMG] Should I finish this or dump it? Since I forgot I even started work on it.[/QUOTE] Wouldn't it make more sense with Scout? He's the one who got achimedes stuck inside him in meet the medic, and got a very small chance of letting out a dove upon being gibbed in the game
[QUOTE=Svdl;43166936]I wouldn't know. The non-rounded eyes that still work with eye items were a big part of why I wanted to make the mask. [img]http://puu.sh/5L305/589aeec154.png[/img][/QUOTE] I feel like pyro needs some more serious stuff like this. I can't remember but someone did some like night vision goggles for pyro and like a helmet and hey looked nice and I think we need more stuff like that. I just am tired of all his goofy stuff. Glad that Neo's aviator hat set got in Svdl's gas mask.
[QUOTE=Ona;43170753]Perhaps a bit simple, but leagues above [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=153780989"]this old thing.[/URL] [IMG]http://puu.sh/5Lovd.jpg[/IMG] [IMG]http://puu.sh/5Low4.jpg[/IMG][/QUOTE] i liked this hat originally because it was tilted downward and covered his eyes abit, i feel it looses its charm if it doesn't.
I wrote a poopy guide on how to make posters for workshop items [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203444502"]here[/URL].
[QUOTE=Simski;43170788]Wouldn't it make more sense with Scout? He's the one who got achimedes stuck inside him in meet the medic, and got a very small chance of letting out a dove upon being gibbed in the game[/QUOTE]Or better yet just make it all-class.
[QUOTE=kibbleknight;43170909]i liked this hat originally because it was tilted downward and covered his eyes abit, i feel it looses its charm if it doesn't.[/QUOTE] Unfortunately, the tilted hat clips horrendously with every single glasses item ever. That wouldn't have been an issue... If my new set didn't have a pair of glasses with it. That said... It was brought to my attention that the texture was very dark and very plain. So I took some liberties from the [URL="http://scp-wiki.wikidot.com/scp-268"]item's original inspiration[/URL] and came up with this: [IMG]http://puu.sh/5LqDF.jpg[/IMG] [IMG]http://puu.sh/5LqDR.jpg[/IMG] [IMG]http://puu.sh/5LqEl.jpg[/IMG]
I'd suggest adding some stitched seams to the top where it meets the sides of the hat, because at, it looks like it was just glued to it.
[QUOTE=Ona;43170753]Perhaps a bit simple, but leagues above [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=153780989"]this old thing.[/URL] [IMG]http://puu.sh/5Lovd.jpg[/IMG] [IMG]http://puu.sh/5Low4.jpg[/IMG][/QUOTE] Maybe you should lower the phong. It looks like as if the hat was made out of shiny rubber.
[QUOTE=Ona;43170753]Perhaps a bit simple, but leagues above [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=153780989"]this old thing.[/URL][/QUOTE] I'd bulk up the strap and the buckle on there, by TF2's standards they're pretty paltry. And is that supposed to be a fabric seam up top? I'd either leave that to the texture or give it more detail, doesn't really describe itself too well as it is
Added some detail to the belt, a normal map, adjusted the phong and rimlighting, added one extra layer to the plaid and gave it a stitch seam: [IMG]http://puu.sh/5LtAv.jpg[/IMG] [IMG]http://puu.sh/5LtCo.jpg[/IMG] [IMG]http://puu.sh/5LtGi.jpg[/IMG] [QUOTE=Trilby Harlow;43171295]I'd bulk up the strap and the buckle on there, by TF2's standards they're pretty paltry. And is that supposed to be a fabric seam up top? I'd either leave that to the texture or give it more detail, doesn't really describe itself too well as it is[/QUOTE] Right now, changing the belt or buckle model in any significant way would be more work than it's worth.
[QUOTE=Simski;43169938]I like it, it's one of the few items that brings back the scary and creepy vibe to pyro[/QUOTE] I dunno', I can't stop seeing a frowny face in the mask and for that it looks even less scary/creepy.
If anyone here is or knows anyone whos successfully gotten a promo item into TF2 before I need to ask some questions
[QUOTE=VenomousBeetle;43171843]If anyone here is or knows anyone whos successfully gotten a promo item into TF2 before I need to ask some questions[/QUOTE] Typically a company reaches out to a TF2 community modeler (or Valve) to create promos, not the other way around. [B]Edit:[/B] But, if you want to talk to someone more familiar with the process, [URL="http://facepunch.com/members/70002"]Bang![/URL] has made a lot of promo items.
Finally released the raccoon hat that's been lying around as I intended to make a Crockett shirt to go with it but it never got finished: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203520032"][IMG]http://puu.sh/5Lt5X.jpg[/IMG][/URL] [URL="https://dl.dropboxusercontent.com/u/66127951/Mods/Trappers_toque.zip"][IMG]http://puu.sh/5LwfG.png[/IMG][/URL]
[QUOTE=Ona;43171589] Right now, changing the belt or buckle model in any significant way would be more work than it's worth.[/QUOTE] SUUUUUUUUUUUUCH a bad attitude.
Oh the joys of rigging. Fixed one problem, another arises. [img]http://puu.sh/5LysE.jpg[/img]
Not-Released thing! [t]http://u.cubeupload.com/xASTRIXx/cejitaspromo.png[/t] [t]http://u.cubeupload.com/xASTRIXx/cejitas2.png[/t] [URL="https://www.dropbox.com/s/9kgvhnbpsgu1dmo/Cejillas_mod.zip"][IMG]http://i.imgur.com/nAdo1aU.png[/IMG][/URL] Decided to make some changes, the submission is hidden.
Why does it seem like you didn't listen to any of the advice given on that? Should have gone with a much lighter wood, or de-saturate what you have, a lot. Can hardly tell that it's even in your promo shot.
[QUOTE=otterwolfy;43172460]Why does it seem like you didn't listen to any of the advice given on that? Should have gone with a much lighter wood, or de-saturate what you have, a lot. Can hardly tell that it's even in your promo shot.[/QUOTE] How much lighter?
-snip snip- [IMG]http://i.imgur.com/8L0wOhr.png[/IMG]
[QUOTE=Cosa8888;43172416]Released thing! [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203549641"][t]http://u.cubeupload.com/xASTRIXx/cejitaspromo.png[/t][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203549641"][t]http://u.cubeupload.com/xASTRIXx/cejitas2.png[/t][/URL] [URL="https://www.dropbox.com/s/9kgvhnbpsgu1dmo/Cejillas_mod.zip"] [IMG]http://i.imgur.com/nAdo1aU.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203549641"][IMG]http://i.imgur.com/oYuzOca.png[/IMG][/URL] Click on anything to vote![/QUOTE] I think you accidentally un ticked the grenades bodygroup.
[QUOTE=kidsingrul;43172711]I think you accidentally un ticked the grenades bodygroup.[/QUOTE] Nah, it was the wonders of itemtest, and the sfm shots were not made by me, so w/e [t]http://i.imgur.com/CmOVcqI.png[/t] Does this look better?
[IMG]http://img13.imageshack.us/img13/922/2d5b.png[/IMG][IMG]http://img853.imageshack.us/img853/3050/8gxj.png[/IMG] Oh man doing normals is so fun. This is my first try so its crappy but still. Also the shadows I paint on my textures get terribly pixelated and ugly, I guess I shouldn't abuse the blur tool in photoshop, should I? :v: Special thanks to Cuntsman :D
[QUOTE=sky_216;43172701]Any name suggestions for the items in this set made by Ertz, gibble and me? Its divided into: Hat (+scarf) Gloves (+Sleeves) Bags/Canteen/Straps/Knife [IMG]http://i.imgur.com/8L0wOhr.png[/IMG] [IMG]http://i.imgur.com/LKZWUF3.png[/IMG][/QUOTE] Medic looks like a full on nazi with this set (but maybe it's just me). But anyways, nice work!
I'd so go for something more akin to the Sandman. [img]http://puu.sh/5LB5r.jpg[/img]
[QUOTE=otterwolfy;43172848]I'd so go for something more akin to the Sandman. [img]http://puu.sh/5LB5r.jpg[/img][/QUOTE] Damn, that was what you people where refering as wood? because that's supposed to be hair, but i'll leave it as wood.
[QUOTE=sky_216;43172701]-snip snip- [IMG]http://i.imgur.com/8L0wOhr.png[/IMG][/QUOTE] Don't remove the bright red from medic's gloves...
[B]The Harsh-Weather Healer[/B] By Ertz, Gibblemeister and Sky [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203560535"]The Healer's Headwrap[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203560535"][IMG]http://cloud-3.steampowered.com/ugc/451781956163287723/3E6AE57C783FA2C04109D03DE11E60C99B69A2B0/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203559292"]The Fingerwärmer[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203559292"][IMG]http://cloud-4.steampowered.com/ugc/451781956163111121/C7065BF2F4B97506DA35A4103A2B1C5972A9CFB6/[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203559872"]The Mountaineer's Gear[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=203559872"][IMG]http://cloud-4.steampowered.com/ugc/451781956163191366/AA5DD424C89D2F858D4A9BA5EB90468EC285C07D/[/IMG][/URL] [t]http://cloud-4.steampowered.com/ugc/451781956163644458/FB6C5C56B6C9A185FF59E99A57DDACBC84CD8C2E/[/t]
[QUOTE=Cosa8888;43172937]Damn, that was what you people where refering as wood? because that's supposed to be hair, but i'll leave it as wood.[/QUOTE] It was still too dark for that. If you were shooting for hair, you should stylize it more like the Whiskered Gentleman. What you have is very smooth and seems very wood-like. Needs some bushy-ness to be hair. [img]http://puu.sh/5LCBZ.jpg[/img]
Sorry, you need to Log In to post a reply to this thread.