Hello, I'm new here, I was directed from the steam workshop as this would be a good place to post new items... so here is a little hat for the pyro.
[t]http://i.imgur.com/uGBi3kP.jpg[/t]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270941018"]Steam link[/URL]
The textures look a bit blurry.
You should also have some ingame pictures as SFM doesn't always give a good example of how your item looks ingame, especially with that green lighting.
To size it down, just use [t] tags, for example: [noparse][t]imageurl[/t][/noparse]
[QUOTE=Erfly;45103918]You should also have some ingame pictures as SFM doesn't always give a good example of how your item looks ingame, especially with that green lighting.[/QUOTE]
I'll work on that :D
[QUOTE=bondleon97;45103534]who knows how to make 3d models?
i looking for someone who wants to work with me in the mariachi set for the pyro
:zoid:[/QUOTE]
... son, making 3d models is what this thread is about!
[QUOTE=Snowshoe;45103877]bread bandwagon
[media]http://www.youtube.com/watch?v=hLsjzMdSSSI[/media][/QUOTE]
seems like the game would end halfway through. maybe enemies should be able to take bread from your car? team with the most bread after 7 minutes wins?
Thanks again.
[QUOTE=Erfly;45103918]The textures look a bit blurry.
[/QUOTE]
Im not quite convinced thats not just a modified Half Life 2 watermelon, but I cant be sure. (Or was that a Counter Strike Source prop?)
[QUOTE=Dylancyclone;45103913]Hello, I'm new here, I was directed from the steam workshop as this would be a good place to post new items... so here is a little hat for the pyro.
[t]http://i.imgur.com/uGBi3kP.jpg[/t]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270941018"]Steam link[/URL][/QUOTE]
I've seen like 6 pyro melon hats in the past month.
[editline]14th June 2014[/editline]
[QUOTE=donhonk;45103975]Im not quite convinced thats not just a modified Half Life 2 watermelon, but I cant be sure. (Or was that a Counter Strike Source prop?)[/QUOTE]
it was definitely not CS:S. I had it in gmod long before i even had CS:S.
[QUOTE=Snowshoe;45103877]bread bandwagon
[media]http://www.youtube.com/watch?v=hLsjzMdSSSI[/media][/QUOTE]
So simple and funny.
I might play this.
Edit:
TF2 Emporium 59: Bread Edition
[QUOTE=ikes;45103977]
it was definitely not CS:S. I had it in gmod long before i even had CS:S.[/QUOTE]
The melon model could've simply been re-used in half life 2, so it may've be a cs:s model. (Which I believe it was, on cs_italy)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270664350"][B][I][U]Bursty Betty[/U][/I][/B][/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270664350"][IMG]https://dl.dropboxusercontent.com/u/4569541/tf2/burstybetty_emporium2.jpg[/IMG][/URL]
"When Engineer first saw this gun he felt like bursting into tears, and when Spy first saw this gun he felt himself bursting into blood."
Finally uploaded this old thing. I'm going to upload the rest of the set eventually, hopefully next month or so :)
As always, click through the images to check out the workshop page.
[QUOTE=ikes;45103958]seems like the game would end halfway through. maybe enemies should be able to take bread from your car? team with the most bread after 7 minutes wins?[/QUOTE]
Thats the idea me and Dat Lobo were discussing in MUS :P
Bread intel would spawn every X minutes and would be class specific (I.e. only heavy can grab russian bread intel) and after XX minutes, team with most bread wins.
I took some of the advice, here is the outcome.
[img]http://puu.sh/9tkoq/0f51a4ec45.jpg[/img]
[img]http://puu.sh/9tkpe/baeba2113d.jpg[/img]
[QUOTE=kenshin6;45104368]I took some of the advice, here is the outcome.
[img]http://puu.sh/9tkoq/0f51a4ec45.jpg[/img]
[img]http://puu.sh/9tkpe/baeba2113d.jpg[/img][/QUOTE]
can you make the honey paintable? :v:
[QUOTE=Sparkwire;45104074][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270664350"][B][I][U]Bursty Betty[/U][/I][/B][/URL]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270664350"][IMG]https://dl.dropboxusercontent.com/u/4569541/tf2/burstybetty_emporium2.jpg[/IMG][/URL]
"When Engineer first saw this gun he felt like bursting into tears, and when Spy first saw this gun he felt himself bursting into blood."
Finally uploaded this old thing. I'm going to upload the rest of the set eventually, hopefully next month or so :)
As always, click through the images to check out the workshop page.[/QUOTE]
I don't know how I feel about the barrel being above the receiver. On the one hand it gives the gun a bit of characters, but one the other hand it looks a bit strange.
[QUOTE=Snowshoe;45104464]can you make the honey paintable? :v:[/QUOTE]
Or the red and blue stripes. :v:
In-game pictures of the melon:
[t]http://i.imgur.com/X2HjMy4.jpg[/t]
[t]http://i.imgur.com/YuP0nGn.jpg[/t]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270941018"]Steam Link[/URL]
[QUOTE=Dylancyclone;45104780]In-game pictures of the melon:
[t]http://i.imgur.com/YuP0nGn.jpg[/t]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270941018"]Steam Link[/URL][/QUOTE]
The watermelon does not fit the pyros head well. Looks like its ready to fall off.
why is it floating?
[QUOTE=Dylancyclone;45104780]In-game pictures of the melon:
[t]http://i.imgur.com/X2HjMy4.jpg[/t]
[t]http://i.imgur.com/YuP0nGn.jpg[/t]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=270941018"]Steam Link[/URL][/QUOTE]
It doesn't seem to fit really good on Pyro head.
I think he didnt rig it
I rigged it... But I did have many problems with it. I tried to fix them, and it looked good - until I opened it in the game 10 minutes ago. I don't know what's wrong.
[QUOTE=Bapaul;45104866]I think he didnt rig it[/QUOTE]
Yeah, it looks like it's rigged to his pelvis (the root bone) instead of bip_head.
[QUOTE=BonJons;45104767][URL="http://www.mediafire.com/download/q5swcao41vzwxd2/spaceboys_visor_replacement.zip"][IMG]http://i.imgur.com/dLTxeR6.png[/IMG][/URL][/QUOTE] Heads up, think the materials might be a little screwed up.
[img]http://i.imgur.com/z31lX1E.png[/img]
[QUOTE=Dylancyclone;45104891]I rigged it... But I did have many problems with it. I tried to fix them, and it looked good - until I opened it in the game 10 minutes ago. I don't know what's wrong.[/QUOTE]
...and that seemed like a good time to press 'submit' to you? Downvoting the heck out of that one...
[QUOTE=JasperDx17;45104920]Heads up, think the materials might be a little screwed up.
[img]http://i.imgur.com/z31lX1E.png[/img][/QUOTE]
Odd. I tried here and worked just fine. Let me check.
[QUOTE=JasperDx17;45104920]Heads up, think the materials might be a little screwed up.
[img]http://i.imgur.com/z31lX1E.png[/img][/QUOTE]
they seem fine on mine, i'l look into it
[QUOTE=gabrielwoj;45104998]Odd. I tried here and worked just fine. Let me check.[/QUOTE]
Hand pack them textures.
Freaking itemtoast hates textures at times.
Sorry, you need to Log In to post a reply to this thread.