• TF2 Emporium 59:
    7,636 replies, posted
[QUOTE=-=NARH=-;44761508]Natko, an admin on Gamebanana, is uploading popular mods that haven't been uploaded to Gamebanana in an attempt to get more traffic or something. I don't even know if they got permission to upload them anyway. Someone asked about it and got yelled at by users who like to suck up to admins, saying "Natko can do whatever he wants!" despite it possibly being against the rules that he possibly enforces.[/QUOTE] In all technicality, if he's using other people's mods without their permission in an attempt to reel more people in, then technically he's reeling in more ad revenue which means he's also technically profiteering from other people's hard work. Normally that would be fine if you signed up, read all the fine print and uploaded your mods yourself. But that's obviously not the case right now.
Gamebanana has some shitty rules where you can upload stuff to their site without permission as long as you give proper credits and the original creators didn't specifically say redistribution isn't allowed. Anyone who doesn't like their stuff being uploaded on their behalf should appeal
Is this a good idea? [IMG]http://i.imgur.com/0jm5dkU.png[/IMG] And if so, is making it paintable a good idea? [IMG]http://i.imgur.com/i5SBCqU.png[/IMG] It doesn't mess up team identification much. [IMG]http://i.imgur.com/8Id2SEb.png[/IMG] And painting it Waterlogged Lab Coat would be comedy gold. [IMG]http://i.imgur.com/2T9QGo6.png[/IMG]
[QUOTE=Kapellmeister;44761648]Is this a good idea? [IMG]http://i.imgur.com/0jm5dkU.png[/IMG] And if so, is making it paintable a good idea? [IMG]http://i.imgur.com/i5SBCqU.png[/IMG] It doesn't mess up team identification much. [IMG]http://i.imgur.com/8Id2SEb.png[/IMG] And painting it Waterlogged Lab Coat would be comedy gold. [IMG]http://i.imgur.com/2T9QGo6.png[/IMG][/QUOTE] none of my lab coats wear out like that. most stains and scorch marks are waist level around where things are worked. if you want to stain a part of the coat like that, do the sleeves.
[QUOTE=heinous;44761772]none of my lab coats wear out like that. most stains and scorch marks are waist level around where things are worked. if you want to stain a part of the coat like that, do the sleeves.[/QUOTE] It's not supposed to be a stain, it's supposed to be fashion.
[QUOTE=-=NARH=-;44761508]Natko, an admin on Gamebanana, is uploading popular mods that haven't been uploaded to Gamebanana in an attempt to get more traffic or something. I don't even know if they got permission to upload them anyway. Someone asked about it and got yelled at by users who like to suck up to admins, saying "Natko can do whatever he wants!" despite it possibly being against the rules that he possibly enforces.[/QUOTE] Wow, that's pretty pathetic. In other news, has anyone thought of making low-poly models/low-res robot textures? I love that Australia has Mann Up servers now, but the fps drops are killing me.
-snip misread-
[QUOTE=gigazelle;44760357]Is it going to be that eyesore of a color by default?[/QUOTE] Nah, that texture is just super wip. Working on better bsse colors atm, just not on my laptop atm. [img]http://puu.sh/8Fgcp.jpg[/img] Still tweaking. Mainly need to find a good green for the goggles/band default paint color. I want it to be green and rather light, but not garishly so.
[img]http://puu.sh/8FghS.jpg[/img] Quick model up of a PDA. I [b]think[/b] I know what I'm doing.
[IMG]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/Mods/TFCmask/tfc_medi_mask_2.png[/IMG] getting better right? i know thats not complete but it looks a lot better right?
[QUOTE=Lexar;44763179][T]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/Mods/TFCmask/tfc_medi_mask_2.png[/T] getting better right? i know thats not complete but it looks a lot better right?[/QUOTE] Could be me, but the front looks gigantic.
OOOOOOOOoooooooohhhh I found a thing. idk if i just downloaded this or it's in the tf2 folders. but look at this [t]http://i.imgur.com/FUELpYe.png[/t] i think it would be a great weapon for the 1850's :3 EDIT : Must be a gun from another valve game, but im unsure tho
[QUOTE=GREATJOB_;44763347]OOOOOOOOoooooooohhhh I found a thing. idk if i just downloaded this or it's in the tf2 folders. but look at this [t]http://i.imgur.com/FUELpYe.png[/t] i think it would be a great weapon for the 1850's :3 EDIT : Must be a gun from another valve game, but im unsure tho[/QUOTE] [URL="http://half-life.wikia.com/wiki/Annabelle"]Yes it is[/URL]
[QUOTE=GREATJOB_;44763347]Must be a gun from another valve game, but im unsure tho[/QUOTE] yes it's cut from tf2 invasion
That's Grigori's shotgun from HL2
[QUOTE=Vincentor;44763270]Could be me, but the front looks gigantic.[/QUOTE] i know i need to reduce the main mask bit but the balaclava bit looks alright at least doesn't it?
[QUOTE=GREATJOB_;44763347]OOOOOOOOoooooooohhhh I found a thing. idk if i just downloaded this or it's in the tf2 folders. but look at this [t]http://i.imgur.com/FUELpYe.png[/t] i think it would be a great weapon for the 1850's :3 EDIT : Must be a gun from another valve game, but im unsure tho[/QUOTE] How can you not know what that's from?
[QUOTE=TrevorTheJedi;44761237]that seems pointless. You won't even see it.[/QUOTE] doesnt mean i shouldnt do it. i have the vertices, I have the texture, why not do it? [editline]9th May 2014[/editline] [QUOTE=AyesDyef;44762755][img]http://puu.sh/8FghS.jpg[/img] Quick model up of a PDA. I [b]think[/b] I know what I'm doing.[/QUOTE] is that one of those calculators that spits out the numbers on a sheet of paper? I have one of those. super cool.
[QUOTE=ikes;44763614]doesnt mean i shouldnt do it. i have the vertices, I have the texture, why not do it? [editline]9th May 2014[/editline] is that one of those calculators that spits out the numbers on a sheet of paper? I have one of those. super cool.[/QUOTE] Then why did you bother asking us if you're going to do it anyway? Just do it, you'd have been done hours ago if you did it then instead of asking us when you're not going to listen anyway. And no, it's not one that spits out paper.
Because it's a bit of a waste of resources
A thing in my head. someone make a dead ringer replacement of a watch...... and an enemy spy's arm. i wan't to backstab every god damn snipers with that thing
[QUOTE=JZeeba;44761548]Surfer scout huh? I guess it's time I show these things I've been working on before you think I stole the surfer idea :v: [t]https://dl.dropboxusercontent.com/u/21260807/TF2/Scout_SurferHair_008.png[/t] [t]https://dl.dropboxusercontent.com/u/21260807/TF2/Scout_SurfBoard_06.png[/t] These are WIP shots from about a week ago, I'm still working on the texture[/QUOTE] thats pretty neat man. i had made a surfboard aswell but too be honest it felt pretty generic along with most items being strapped on scouts pack.: [IMG]http://i.imgur.com/ceLoD71l.png[/IMG]
[QUOTE=A_Guardian;44760143]I'm too lazy to make a good image, but its time to move onto texturing. Which is stupid. [t]http://puu.sh/8EUfa.jpg[/t][/QUOTE] Will there be a broken eye lens light on demoman? or are people tired of that gimmick? [QUOTE=A_Guardian;44762606]Nah, that texture is just super wip. Working on better bsse colors atm, just not on my laptop atm. [img]http://puu.sh/8Fgcp.jpg[/img] Still tweaking. Mainly need to find a good green for the goggles/band default paint color. I want it to be green and rather light, but not garishly so.[/QUOTE] -and that hat should absolutely not be that color by default, even if it is refined and fixed, green as a default color is weird I think. I don't know what it should be though. Maybe like darker team color on the sides, and a lighter team color on the stripe, then you can achieve the green you want via paint. or maybe try to match the hat to the metal like a robot, but I think making it a green by default isn't such a good idea.
[QUOTE=GibbleMiester;44763924]thats pretty neat man. i had made a surfboard aswell but too be honest it felt pretty generic along with most items being strapped on scouts pack.: [IMG]http://i.imgur.com/ceLoD71l.png[/IMG][/QUOTE] Yours looks more interesting design wise with the texture, while his looks a bit more bland and generic with the "BONK!" slapped on there.
[QUOTE=AyesDyef;44763672]Then why did you bother asking us if you're going to do it anyway? Just do it, you'd have been done hours ago if you did it then instead of asking us when you're not going to listen anyway. And no, it's not one that spits out paper.[/QUOTE] read my post. I never asked about the rubber earpieces, I asked about what should be paintable.
[QUOTE=dolphin;44764097]Will there be a broken eye lens light on demoman? or are people tired of that gimmick? -and that hat should absolutely not be that color by default, even if it is refined and fixed, green as a default color is weird I think.[/QUOTE] No, not going to do a broken one on demo. And yea, I'm working on a couple different color schemes. Just like green. On this helmet and in general.
[QUOTE=A_Guardian;44764157]No, not going to do a broken one on demo. And yea, I'm working on a couple different color schemes. Just like green. On this helmet and in general.[/QUOTE] try cyan on blu and yellow-gold for red.
[QUOTE=GibbleMiester;44763924]thats pretty neat man. i had made a surfboard aswell but too be honest it felt pretty generic along with most items being strapped on scouts pack.: [IMG]http://i.imgur.com/ceLoD71l.png[/IMG][/QUOTE] I had also tried a full surfboard but it looked too big, although I liked the shark bite more on this version [t]https://dl.dropboxusercontent.com/u/21260807/TF2/Scout_SurfBoard_05.png[/t] And I think your texture looks more interesting as FiveEyes said :v:
I would suggest making the teeth marks more cartoony and jagged.
was screwing around with some stuff: [img]http://puu.sh/8FBWj.png[/img] space suit, with a holographic plume. Was debating maybe a visor over his eyes as another item.
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