-This has been a test of the emergency snip system-
[IMG]http://puu.sh/9Kbp0/d2aee9ab5b.png[/IMG]
used cryme tyme's suggestion
agree for brown gradient
disagree for original
[QUOTE=Colteh;45214093][IMG]http://puu.sh/9Kbp0/d2aee9ab5b.png[/IMG]
used cryme tyme's suggestion
agree for brown gradient
disagree for original[/QUOTE]
A gradient would be nice but that's too much, just fading it to darker would look nicer
[QUOTE=R.M.T.B.;45209456]Um, the BLU W Model sniper rifle has an error texture
According to the HLMV the model is attemping to load a vmt it can't find
Also, the grenade launcher doesn't load the grenades in each chamber and has a broken reload animation and the blu viewmodel disguise kit is not teamcolored[/QUOTE]
Completely untested but it should all be fixed now and it should include the very few texture edits I made. I even added an extra folder I can put random shit like animation fixes into for stuff like the Grenade Launcher.
[IMG]http://puu.sh/9KcsD/be453a2504.png[/IMG]
maybe something like this would be best?
[QUOTE=Colteh;45214179][IMG]http://puu.sh/9KcsD/be453a2504.png[/IMG]
maybe something like this would be best?[/QUOTE]
that looks a lot better
[t]http://puu.sh/9Kcxg/c68dc1ca0e.jpg[/t]
[QUOTE=Game Zombie;45214157]Completely untested but it should all be fixed now and it should include the very few texture edits I made. I even added an extra folder I can put random shit like animation fixes into for stuff like the Grenade Launcher.[/QUOTE]
I just fixed the invisible scattergun as well now.
[URL="http://tf2.gamebanana.com/skins/131002"]Could someone fix this? It's broken because of the new update.[/URL]
[t]http://files.gamebanana.com/img/ss/srends/52c01f9cadcb0.jpg[/t]
I would ask the creator but it seems the account is inactive.
[QUOTE=LightFlock;45212078]
Secondly, Blindsniper's magazine cover. I really want to keep the magazine, so the reason I was going for a hipster-y beanie is so it'd pair nice with a magazine grenade replacement. I don't know if I'll do this, but I'll end up doing something with it though, that's for sure (I think).[/QUOTE]
just a heads up: magazines into grenades replacements is a rather bad workaround
So I made a small mod that replaces the octopus steps for scout into the clown's shoes from SS13. [URL="https://www.mediafire.com/?epqf779oaty0gxe"]Enjoy?[/URL]
[QUOTE=Cobaltcakes;45213583][t]http://puu.sh/9K5DL.png[/t]
There is a point where a man can hold too many things, and we have passed it.
[/QUOTE]
it's like I'm reading a comic book from the 90's
[QUOTE=Jhonnykiller;45214617]it's like I'm reading a comic book from the 90's[/QUOTE]
Now all you need now is this
[IMG]http://cloud-2.steampowered.com/ugc/451788152416380047/BF4F76E7091EF4BDFF27B0FA9E8C48BCBAFBD950/268x268.resizedimage[/IMG]
In case anyone is in need of the former viewmodels for things like the Botkillers and the festive weapons that were removed in the Love and War patch, I'm going through the VPK files from my sourcemod test server that I haven't updated yet to extract them all and pop them onto my content archive.
I also need to do a big ZIP file containing everything on the archive for anyone who wants to download everything on my archive at once (though there are things in there that aren't removed from TF2 yet like the CTF flag, the turret/miniturret models and such)
What I may end up doing is one ZIP file for each thing (like a Festive Viewmodels ZIP). Who knows.
I'm pretty sure this update broke some of the No Australiums mod
[QUOTE=Sparkwire;45212168][IMG]https://dl.dropboxusercontent.com/u/4569541/hawaiin emp pic.jpg[/IMG][/QUOTE]
That Sniper shirt will make a good candidate for Mick Payne.
[IMG]http://i.imgur.com/3Z9LwcX.png[/IMG]
Ona and I made this little fella here. Its my first model I've made (Ona textured) and I think it's pretty good! Its a Marmite jar for Sniper. Give some feedback if you want! :)
[IMG]http://puu.sh/9KlDD/df97c5611d.jpg[/IMG]
Basic grenade model to be used for Flubb and I's Dues Ex models. Took me like 30 minutes, maybe, with Pastel cheering me on.
Based (incredibly loosely) on the Human Revolution frag grenades.
[IMG]http://oyster.ignimgs.com/mediawiki/apis.ign.com/deus-ex-human-revolution/thumb/4/44/DX3_-_Frag.jpg/228px-DX3_-_Frag.jpg[/IMG]
[QUOTE=Ona;45215180][IMG]http://puu.sh/9KlDD/df97c5611d.jpg[/IMG]
Basic grenade model to be used for Flubb and I's Dues Ex models. Took me like 30 minutes, maybe, with Pastel cheering me on.
Based (incredibly loosely) on the Human Revolution frag grenades.
[IMG]http://oyster.ignimgs.com/mediawiki/apis.ign.com/deus-ex-human-revolution/thumb/4/44/DX3_-_Frag.jpg/228px-DX3_-_Frag.jpg[/IMG][/QUOTE]
I hope it includes the text
Early-ish WIP:
[img]http://i.imgur.com/kern4c4.jpg[/img]
Need to work on smoothing, LODs, and making the Scout mama hologram not look like a freaking tiny blow-up doll.
Will have a calot to go with it.
[I]*sniff* *sniff*[/I] Do you smell that, guys?
It's the smell of taunts concepts coming through!
[B]The Summoned Side-kick[/B]
[IMG]http://i.imgur.com/ruiliZk.gif[/IMG]
[I]"Vhat a bunch of losers, eh, Archimedes?"
"Archimedes is a better killer zhan you!... Aren't you, mein schätzchen?"[/I]
[B]The Doctor White[/B]
[IMG]http://i.imgur.com/wCehDGK.gif[/IMG]
[I]"Vhat do you do when things go wrong?"
"Come at my aid, mein freunds!"[/I]
Thanks to UberMunchkin for helping me at doing the gifs.
[video=youtube;gdRwzx-3XTA]http://www.youtube.com/watch?v=gdRwzx-3XTA[/video]
[URL="https://www.mediafire.com/?pj8d4p4k8884aj6"]Temporary download until I make a promo for it[/URL]
[IMG]http://puu.sh/9Kpnr/a6f9832e32.png[/IMG]
say cheese!
Back View:
[IMG]http://i.imgur.com/A2hQLyy.png[/IMG]
Left View:
[IMG]http://i.imgur.com/xgXbEfP.png[/IMG]
Right View:
[IMG]http://i.imgur.com/vUzleUF.png[/IMG]
Front View:
[IMG]http://i.imgur.com/FKR1mFi.png[/IMG]
[editline]25th June 2014[/editline]
Sorry about the size...
[QUOTE=Pastel;45215640]Back View:
[editline]25th June 2014[/editline]
Sorry about the size...[/QUOTE]
To decrease the image size, use [noparse][t]imagelink[/t] instead of [IMG][/IMG][/noparse]
[QUOTE=Pastel;45215640]Back View:
[IMG]http://i.imgur.com/A2hQLyy.png[/IMG]
Left View:
[IMG]http://i.imgur.com/xgXbEfP.png[/IMG]
Right View:
[IMG]http://i.imgur.com/vUzleUF.png[/IMG]
Front View:
[IMG]http://i.imgur.com/FKR1mFi.png[/IMG]
[editline]25th June 2014[/editline]
Sorry about the size...[/QUOTE]
I'd simplify the label, a lot of that is going to be covered up by sniper's hand, and the rest is just noise on a very small object.
Been truckin away at the coat texture
[IMG]http://i.imgur.com/dnXkjQO.png[/IMG]
[IMG]http://i.imgur.com/6iKJpCj.png[/IMG]
also changed the symbol on the hat based on feedback.
[IMG]http://i.imgur.com/XFffNPf.png[/IMG]
any critique on the coat texture at all?
also, if anyone wants to rig it and edit the vertex normals, let me know. been stressful workin on this set so much.
[QUOTE=hugthebed2;45215675]To decrease the image size, use [noparse][t]imagelink[/t] instead of [IMG][/IMG][/noparse][/QUOTE]
Thanks!
[editline]25th June 2014[/editline]
[QUOTE=Dr. Doughnut;45215756]I'd simplify the label, a lot of that is going to be covered up by sniper's hand, and the rest is just noise on a very small object.[/QUOTE]
I just made the model, nag Ona about it because he textured it. It was my first model...
[QUOTE=dongalator;45215824]
also changed the symbol on the hat based on feedback.
[IMG]http://i.imgur.com/XFffNPf.png[/IMG]
[/QUOTE]
Super duper minor critique, but I think the ring around the cross should be a bit thicker.
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