Hey guys! I am in need of assistance.
I'm looking for someone uses Blender (Preferably but any other software will do.) and who can rig. I have an Item I really need rigged but I am very busy with a lot of other things. Any help would be greatly appreciated and the whoever helps will get a nice chunk of the item's %. [URL="http://steamcommunity.com/id/Merczy/"]Add me on Steam[/URL] for details on the item, any questions, etc.
I really hope someone takes it, I would hate to have this just sit and rot in the large pile of my old stuff that I never got around to finishing because I've been too busy.
[QUOTE=Pastel;45241743]Okay guys, I'm attempting a new model! Its a grenade replacement for Pyro, Soldier, and Demoman (obviously.) Its still in a sorta beta so give some critique! I am thinking about making the tumors paintable!
[t]http://puu.sh/9OxB9/4ec0689d78.jpg[/t]
[/QUOTE]
Don't forget there's a 1400 tri limit.
[QUOTE=Ascar;45242500]How do I change the style of a cosmetic item in TFMV? If you can[/QUOTE]
If it's a texture-based style, you do it in the Paint menu.
Otherwise you'll have to fish out the alternate model from the files. Open tf_misc_dir with GCFScape and navigate to the model you want (like models\player\items\soldier\bio_soldier_founder_cover.mdl), then manually insert the model path into this box and hit add.
[t]http://i.imgur.com/tm8DPk8.png[/t]
[QUOTE=TheJukebox;45242547]Don't forget there's a 1400 tri limit.[/QUOTE]
I know, I'll optimize.
[editline]28th June 2014[/editline]
[QUOTE=Pfysicyst;45242442]Refusing to try and do things the right way doesn't change the fact that trying to sell valve's own work back to them is a bad idea. Adding stuff on isn't going to help. You should want to start from scratch.[/QUOTE]
Okay, sure thing!
(I feel like everyone here wants my head on a silver platter.)
okay I need some help here,
I was making a grenade launcher texture, and it looks extremely glossy on the festive variant, does the festive GL have a different vmt or something?
[t]http://cloud-2.steampowered.com/ugc/777183914888079498/F9956D5B1C5B9263EEFEA9AE835DCEE6A7EE9796/1024x578.resizedimage[/t]
[t]http://cloud-2.steampowered.com/ugc/777183914888076395/AF15A10E39A246356CEEAB95F726AD14B9B0304E/[/t]
[QUOTE=Lexar;45242102]
[IMG]http://wiki.teamfortress.com/w/images/a/a6/Backpack_Flippin%27_Awesome.png?t=20140619181357[/IMG]
[/QUOTE]
speaking of which, can someone remake this backflip icon, but with one of the horribly animated official backflip poses posted a few pages back?
[QUOTE=AyesDyef;45242239][url=http://steamcommunity.com/sharedfiles/filedetails/?id=277833997][img]https://dl.dropboxusercontent.com/u/1737448/TF2%20upload/steamworkshop_webupload_previewfile_277833997_preview.jpg[/img][/url]
The Sneaky Peeper! Leaves even less to the imagination and fits snuggly over the top of his original head.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=277833997[/url][/QUOTE]
make this into a mod, RIGHT FUCKING NOW.
[QUOTE=AyesDyef;45242239][url=http://steamcommunity.com/sharedfiles/filedetails/?id=277833997][img]https://dl.dropboxusercontent.com/u/1737448/TF2%20upload/steamworkshop_webupload_previewfile_277833997_preview.jpg[/img][/url]
The Sneaky Peeper! Leaves even less to the imagination and fits snuggly over the top of his original head.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=277833997[/url][/QUOTE]
Next, you'll have to make another style that puts a tomato gag in his mouth and covers his eyes.
[QUOTE=AyesDyef;45242239][url=http://steamcommunity.com/sharedfiles/filedetails/?id=277833997][img]https://dl.dropboxusercontent.com/u/1737448/TF2%20upload/steamworkshop_webupload_previewfile_277833997_preview.jpg[/img][/url]
The Sneaky Peeper! Leaves even less to the imagination and fits snuggly over the top of his original head.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=277833997[/url][/QUOTE]
can we see it with the L'Homme Burglerre?
[editline]28th June 2014[/editline]
[IMG]http://puu.sh/9OKC9/5d992d6e23.jpg[/IMG]
WIP textures.
updated the fistsounds 2.5 to fix the missing back scatter sounds
[sp]hopefully this is the last of the fixes needed. i have a feeling the original creators don't like me doin so much for this dumb thing[/sp]
are there any good wood brushes for GIMP? nothing here works.
WIP2
[img]http://i.imgur.com/A8HGBi4l.jpg?1[/img]
[QUOTE=Roninsmastermix;45243107]WIP2
[img]http://i.imgur.com/A8HGBi4l.jpg?1[/img][/QUOTE]
you should change the hair curl into a tentacle of some sort, or maybe a little eye.
[QUOTE=Pastel;45242610]I know, I'll optimize.
[editline]28th June 2014[/editline]
Okay, sure thing!
(I feel like everyone here wants my head on a silver platter.)[/QUOTE]
Nobody here's being hostile, just sensible.
The concept is a great one, though, and I can see it being popular. That said, as many have mentioned, it's kind of a faux pas to try and submit things that you literally just took straight from the game.
That said, there is nothing at all wrong with using the premade model [I]as a template[/I] to make your own (more optimized) model. Happy to help you out with that if you like, although it'd probably be wise to finish up that pistol first with my help, I'll guide you through building extra details and optimizing.
Who knows, could have the breadnades done by yourself after that.
Now I know why everyone hates rigging.
[IMG]http://i.imgur.com/jg44qgQ.png[/IMG]
[IMG]http://i.imgur.com/s2KiOcO.png[/IMG]
[IMG]http://i.imgur.com/R6I7PgM.png[/IMG]
Still got stuff to fix, mainly the shoulder things, the stomach, the arms and part of the belt.
Guys, for the secondary weapon of my Anti-Armour Sniper set, should I do a Satchel Charge (Jarate replacement) or a PPSh-41 inspired SMG?
Vote [IMG]http://www.facepunch.com/fp/ratings/zing.png[/IMG] for the charge:
[IMG]http://img2.wikia.nocookie.net/__cb20140505051521/titanfall/images/thumb/e/ed/SatchelCharge2.png/306px-SatchelCharge2.png[/IMG]
Vote [IMG]http://www.facepunch.com/fp/ratings/wrench.png[/IMG] for the SMG:
[IMG]http://puu.sh/9OMpB/14a9184dd4.jpg[/IMG]
[IMG]http://puu.sh/9OMVO/cbd5c52105.jpg[/IMG]
Texture so far. only a few things to do before i go over it again to give it a nice polish. anything i should do or change?
[QUOTE=Roninsmastermix;45243107]WIP2
[img]http://i.imgur.com/A8HGBi4l.jpg?1[/img][/QUOTE]
The use of the antenna is freaking brilliant.
[QUOTE=Jesus Crits;45240302]Wipped up a quick concept in blender
[IMG]https://dl.dropboxusercontent.com/u/19211711/engiebread.JPG[/IMG]
I tried modeling the bread monster, but didnt get that far.[/QUOTE]
Nice job man!
[QUOTE=heinous;45242682]speaking of which, can someone remake this backflip icon, but with one of the horribly animated official backflip poses posted a few pages back?[/QUOTE]
you pm or link me to said image and i'll do it ;D
[IMG]http://puu.sh/9ONFM/970ef09656.jpg[/IMG]
[IMG]http://puu.sh/9ONQe/2808b57c2a.jpg[/IMG]
[IMG]http://puu.sh/9ONRe/e211ed3849.jpg[/IMG]
some details on the launcher that I'm proud of
[editline]28th June 2014[/editline]
[IMG]http://puu.sh/9OOyu/6d941f0ccc.jpg[/IMG]
Blu Texture
[IMG]http://puu.sh/9OOxl/fc2c1c7480.jpg[/IMG]
Red Texture
I might note, Sims_Doc is likely setting it up as a weapon. expect a workshop and mod release in the next week or so, maybe idk. will probably set it up as an air strike mod, since it'll be easier to replace that custom projectile.
-snip-
[QUOTE=ikes;45243315][IMG]http://puu.sh/9OOxl/fc2c1c7480.jpg[/IMG][/QUOTE]
I actually like it, but what's the purpose of this battery there?
[QUOTE=Demon!;45243419]Just want a quick consensus on this before I head out, on the left is the previous version of the buckle and belt, which is smaller, right is the larger buckle:
[t]http://i.imgur.com/6hluM2Q.png[/t]
[img]http://www.facepunch.com/fp/ratings/tick.png[/img] Agree for small
[img]http://www.facepunch.com/fp/ratings/cross.png[/img] Disagree for big[/QUOTE]
TF2 tends to have exaggerated proportions. the big buckle is better in every aspect.
[editline]28th June 2014[/editline]
[QUOTE=Omninerd;45243420]I actually like it, but what's the purpose of this battery there?[/QUOTE]
it powers the undefined firing mechanism. ill get a screenshot of the jumble of wires on the back of the launcher. not exactly my favorite part of the model...
[IMG]http://puu.sh/9OPmz/3615c94685.jpg[/IMG]
was originally going to be fireworks fuses attached to the wire by rope. wrenches for current wires, clocks for fuses.
[QUOTE=Lexar;45243282]you pm or link me to said image and i'll do it ;D[/QUOTE]
it was this post: [url]http://facepunch.com/showthread.php?t=1391270&p=45209725&viewfull=1#post45209725[/url]
and this post: [url]http://facepunch.com/showthread.php?t=1391270&p=45210592&viewfull=1#post45210592[/url]
[IMG]http://puu.sh/9OVLn/545a1fa169.jpg[/IMG]
:0
[U][B]The Mark of Intelligence[/B][/U]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=278060275"][IMG]http://i.imgur.com/rvolgKe.png[/IMG][/URL]
Votes are appreciated!
[QUOTE=ikes;45243979][IMG]http://puu.sh/9OVLn/545a1fa169.jpg[/IMG]
:0[/QUOTE]
to be completely honest with you, that is your best item yet, gg.
[editline]29th June 2014[/editline]
[QUOTE=Rotzloeffel;45243985]
Votes are appreciated![/QUOTE]
Your image is big.
[t]http://puu.sh/9OY8h/2503ef1f00.png[/t]
So I made a sorta bread-slice tumor base for the grenade replacements I'm making. The mouth looks very weird and I'd like some sorta help on that but other than the mouth, tell me what you think so far.
[QUOTE=ImACrocketMan;45243041]hopefully this is the last of the fixes needed. i have a feeling the original creators don't like me doin so much for this dumb thing[/QUOTE]
As I said before, you can do whatever you want with it as long as me & kandy are still credited as original creators somewhere. There's no need to think that you're doing something wrong.
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