• TF2 Emporium 59:
    7,636 replies, posted
[QUOTE=Sparkwire;45249090]that is gorgeous. How does the banner scale on larger monitors?[/QUOTE] [t]http://smash.mn/s/1404084890.png[/t] Still W.I.P., but yeah I think the header is pretty much down. I plan on making it a dropdown with options like User Page, Settings and Logout, so there'll probably be a little arrow in there too.
[QUOTE=Smashman;45249137][t]http://smash.mn/s/1404084890.png[/t] Still W.I.P., but yeah I think the header is pretty much down. I plan on making it a dropdown with options like User Page, Settings and Logout, so there'll probably be a little arrow in there too.[/QUOTE] creamy color scheme, i like it. personally i'd like if the banner spanned across it or at least a tad more but it looks great either way
[QUOTE=Ascar;45246637]What happened to the TIP minigun shells?[/QUOTE] It's pretty much done. Just like I told the last person that asked I'm trying to work on some unrelated issues.
[QUOTE=Punchy;45249211]creamy color scheme, i like it. personally i'd like if the banner spanned across it or at least a tad more but it looks great either way[/QUOTE] Ask Valve. :( [t]http://www.teamfortress.com/images/posts/alpine_concept_1.jpg[/t] [editline]29th June 2014[/editline] I was asked why my name was in the corner. [img]http://smash.mn/s/1404086160.png[/img] Just your account information. Sign in occurs using Steam's OpenID.
[QUOTE=Ona;45247337]When u mom come home and make hte satchel charge [IMG]http://puu.sh/9Px6s/948d4cb733.jpg[/IMG] [IMG]http://puu.sh/9PwZ8/16b5ee4025.jpg[/IMG] [IMG]http://puu.sh/9Px48/8cdaf8df2c.jpg[/IMG] 964 tris.[/QUOTE] ayy lmao
For those interested, the source of the above version is here: [url]https://github.com/Smashman/mods.tf/tree/dev[/url] It's not currently live on the site, as I want to release a more fleshed out version for all to use by the end of next weekend. For now, goodnight. I start my new job tomorrow!
Thing me and a friend might do for shits and giggles: [img]http://puu.sh/9PVbM.png[/img]
[QUOTE=kibbleknight;45249728]Thing me and a friend might do for shits and giggles: [img]http://puu.sh/9PVbM.png[/img][/QUOTE] i noticed that you and this friend work together on a lot of things, do you plan and releasing all of the items you said you guys are gonna make at once? haven't seen any of them so i figure you guys might release one huge collection or something.
[QUOTE=GibbleMiester;45249793]i noticed that you and this friend work together on a lot of things, do you plan and releasing all of the items you said you guys are gonna make at once? haven't seen any of them so i figure you guys might release one huge collection or something.[/QUOTE] 9 out of 10 times I'm not that friend. On this occasion I am that friend, and I do plan to do this at some point.
Stupid question, does the Ambassador Reload fix work with custom skins not listed?
[QUOTE=FiveEyes;45249817]9 out of 10 times I'm not that friend. On this occasion I am that friend, and I do plan to do this at some point.[/QUOTE] awesome, the shovel looks like it'd be cool. i'm curious too see the content that'll be released by the guy from the other 90% of the time though :o also, here's a WIP pic of something Ertz and i are up too: [IMG]http://i.imgur.com/t9T7uBf.png[/IMG]
[QUOTE=GibbleMiester;45249793]i noticed that you and this friend work together on a lot of things, do you plan and releasing all of the items you said you guys are gonna make at once? haven't seen any of them so i figure you guys might release one huge collection or something.[/QUOTE] around 90% of the time Trilby Harlow/Stev is who i'm working with and he does good model work, but he doesn't know how to texture. And basically every time we post here on the emp for someone to help texture, either nobody volunteers, somebody agrees to then forgets about it, or somebody does and then backs out at the last moment. We occasionally do get things done with a few friends on steam. Models get done fast, but sit for long periods of time because we cant find anyone to texture. Hopefully this sheds some light on the subject.
[IMG]http://i.imgur.com/cQzVkfV.png[/IMG] how do you do shiny thx sims_doc for helpin me make this work :)
-snip-
Is the current mod expansion full? A few of the mods I listed 2 pages back are still not in the 1st page
Shame on those who volunteer to host expansions just to never update their stuff
[QUOTE=kibbleknight;45249728]Thing me and a friend might do for shits and giggles: [img]http://puu.sh/9PVbM.png[/img][/QUOTE] I'm surprised this isn't a thing. I actually like this concept, you could finally have a somewhat decent(mostly comical) weapon to use in Medieval mode as Soldier. In fact, I'm surprised Valve isn't doing some sort of promotional offer with the makers of Shovel Knight like they did with so many other games that have weapons and hats in TF2 now.
[QUOTE=Demon!;45250114]Alright, same deal as last time, used EArkham's advice and made a version without the holder[/QUOTE] Eventually it'll just be a pair of binoculars at his waist with no straps or indications that it's attached to him in any way. You know, like the canteens or spellbook.
[QUOTE=kibbleknight;45249728]Thing me and a friend might do for shits and giggles: [img]http://puu.sh/9PVbM.png[/img][/QUOTE] [video=youtube;Vt3_cTyQfG8]http://www.youtube.com/watch?v=Vt3_cTyQfG8[/video] -FOR SHOVELRY-
[QUOTE=Old Hermit;45248716]Anyone remember this old thing? [t]http://files.gamebanana.com/img/ss/srends/_5352-.jpg[/t] Well, I got bored the other night, and [img]https://dl.dropboxusercontent.com/u/102054761/pipgreen.png[/img] [img]https://dl.dropboxusercontent.com/u/102054761/pipamber.png[/img] [img]https://dl.dropboxusercontent.com/u/102054761/pipwhite.png[/img] These happened. Iunno, should I release it?[/QUOTE] Why there is a extra health bar on the back?
a tactical hunting operator kind of thing [img]http://puu.sh/9Q6Xi.png[/img]
[QUOTE=MultiTrip;45250505]a tactical hunting operator kind of thing [img]http://puu.sh/9Q6Xi.png[/img][/QUOTE] i really like that shirt, my issue with sniper has always been his thin little collar
[IMG]http://i.imgur.com/ZvlxaAs.png[/IMG] Clearly this person has not realized Valve renames/redefines as they please :v:
[QUOTE=MultiTrip;45250505]a tactical hunting operator kind of thing [img]http://puu.sh/9Q6Xi.png[/img][/QUOTE] If you're going for the hunter look, I'd reccomend making the shoulders of the vest Cream Spirit or something, ala [IMG]http://www.orvis.com/orvis_assets/prodimg/69E4L2HH.jpg[/IMG] That'll also make the vest stand out a bit from the stock Sniper. Though you don't really have to, they're excellent items regardless.
I really need to learn to model, just so i can turn the Das Feelinbeterbager into Valentine's Waist pack, with her bonesaw in it. also turn the spy's revolvers into the Halo magnum. Whats a free program where i can start and learn?
What ever happened to the minigun in this set? [IMG]http://puu.sh/5ZSCj/018369fe81.png[/IMG]
[QUOTE=Outro-intro;45250617]What ever happened to the minigun in this set? [IMG]http://puu.sh/5ZSCj/018369fe81.png[/IMG][/QUOTE] That's a stage in team fortress 2, that we should not talk about
[QUOTE=ElusiveBadger;45250596]If you're going for the hunter look, I'd reccomend making the shoulders of the vest Cream Spirit or something, ala That'll also make the vest stand out a bit from the stock Sniper. Though you don't really have to, they're excellent items regardless.[/QUOTE] that bits paintable but i guess i should put it to a vote [img]http://puu.sh/9Q8F4/929494efc0.png[/img]
[QUOTE=Outro-intro;45250617]What ever happened to the minigun in this set? [IMG]http://puu.sh/5ZSCj/018369fe81.png[/IMG][/QUOTE] If i remenber it didn't got textured or it was passing by some changes, especially the ammo magazine, so that's why it wasn't released. [editline]30th June 2014[/editline] [QUOTE=Lord of Boxes;45250623]That's a stage in team fortress 2, that we should not talk about[/QUOTE] Oh boy, i love this new users that start posting about stuff they have no idea of what they are talking about
[QUOTE=Lord of Boxes;45250623]That's a stage in team fortress 2, that we should not talk about[/QUOTE] What are you trying to prove?
Sorry, you need to Log In to post a reply to this thread.