• TF2 Emporium 59:
    7,636 replies, posted
Prince Hotbod, at your service. [IMG]http://i.imgur.com/OfxBHMW.png?1[/IMG] Up for grabs. [sp]I hope it's not asking much, but can someone give me some feedback on this new artstyle of mine?[/sp]
[QUOTE=FiveEyes;45305182]Awww.[/QUOTE] It's a good Christmas thing but it's just that, Christmasy
[QUOTE=Venezuelan;45305277]It's a good Christmas thing but it's just that, Christmasy[/QUOTE] I know, I was just joking and acting upset because you said its "not normal". And to add to the top hat thing, I really doubt valve will ever add a plain all class top hat.
[QUOTE=Colteh;45305236][IMG]http://puu.sh/9YHii/76539870bd.png[/IMG] more texturing wips on the sniper set, this time the melee dont worry the sets also gonna have a sniper rifle[/QUOTE] I always pictured a Karambit knife for the Spy.. How big is that knife going to be?
[QUOTE=CBO0tz;45305298]I always pictured a Karambit knife for the Spy.. How big is that knife going to be?[/QUOTE] no idea yet, probably will change scale as i put it in hlmv and see how it looks, probably bigger than irl though
[QUOTE=Pastel;45304811][t]http://puu.sh/9YCBv/815a989b3e.png[/t] So I made a Hatty Hattington concept for an all-class hat.[/QUOTE] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=240342153&searchtext=hatty"]http://steamcommunity.com/sharedfiles/filedetails/?id=240342153&searchtext=hatty[/URL] Someone made it already.
[QUOTE=Omninerd;45305258]Prince Hotbod, at your service. [IMG]http://i.imgur.com/OfxBHMW.png?1[/IMG] Up for grabs. [sp]I hope it's not asking much, but can someone give me some feedback on this new artstyle of mine?[/sp][/QUOTE] "Tell me BMO, Is spy pulling some elaborate prank on us?"
[QUOTE=Oppslia;45304645]Hey i made some concept art of a hat i saw and was wondering if anyone would like to help me out with it. Original Photo: [IMG]https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcQ4vCg4NifVxbpBNhgcSAuFDz6fQNZbwXK6LT3OagInAKP4zCTD[/IMG] Concept Photo: [IMG]http://i.imgur.com/wlzLuxI.png[/IMG] In the concept photo i took the original strings or ropes or whatever those are and copied and pasted them in because i couldn't really draw it :3 was a bit hard with the odd angles. I HAVE NO IDEA WHY THE CONCEPT PHOTO IS SO BIG Sorry:3 Anyway add me as a friend if you want to discuss this hat idea with me:D[/QUOTE] Did you really just find a stock image of a hat, apply a filter, and call it a concept?
So I made something as sort of a proof of concept to see if it would actually work. [img]http://puu.sh/9YJjT/14da80f884.jpg[/img] It did. I plan for it to be all class and paintable. And no, I have not yet given the top part of the hat its "texture." And it should be obvious, its a hat that shows how the tris and stuff are set up. Thoughts?
[QUOTE=Omninerd;45305258]Prince Hotbod, at your service. Up for grabs. I hope it's not asking much, but can someone give me some feedback on this new artstyle of mine?[/QUOTE] Well, I can't pinpoint exactly what about the art caused me to get confused, but if you hadn't dropped the Prince Hotbod line, I wouldn't have had a clue that was supposed to be Finn's mask, and I'm a huuuuge Adventure Time dork. There's just something weird about it. When I first looked at it, I didn't see a two-toned fox head, but more like a red-skinned bat-demon head with a giant blonde moustache for some reason. As a concept it's actually not bad, once I was able to place it. But something about the art rendering just doesn't look right and I can't put my finger on it. It's driving me nuts, because I hate giving vague criticism like this.
[IMG]http://puu.sh/9YLwk/41d5d48e64.png[/IMG] that was fast still gotta add screws to the wood
[IMG]http://i.imgur.com/hwCvNYh.gif[/IMG] Taunt Idea: Pose For The Fans! Cycle through multiple strongman poses (overconfident gestures) as adoring fans (your enemies) look upon you and take pictures of your muscle man physique (soon to be buried body).
[QUOTE=Colteh;45305687][IMG]http://puu.sh/9YLwk/41d5d48e64.png[/IMG] that was fast[/QUOTE] That seems like it'd feel all wrong to swing around like his other melees since the bulk of the weight is elsewhere. It's pretty, though.
What is this. [IMG]https://i.imgur.com/akXKxJG.png[/IMG] It's hooked up properly to the demo, but like I have no clue why its rotated like this on its own. Makes it difficult to make the coordinates for the smoke particle effect
[QUOTE=leetnoobify;45305706][IMG]http://i.imgur.com/hwCvNYh.gif[/IMG] Taunt Idea: Pose For The Fans! Cycle through multiple strongman poses (overconfident gestures) as adoring fans (your enemies) look upon you and take pictures of your muscle man physique (soon to be buried body).[/QUOTE] I swear someone made a G.R.U. taunt like that
[QUOTE=Lord of Boxes;45305411]"Tell me BMO, Is spy pulling some elaborate prank on us?"[/QUOTE] Thank you for letting me know I wasnt alone
[QUOTE=AkujiTheSniper;45305764]I swear someone made a G.R.U. taunt like that[/QUOTE] Shit, I completely forgot about the improved taunts mod. Hell, that started on facepunch, didn't it? Back to the drawing board, I guess.
[QUOTE=AkujiTheSniper;45305764]I swear someone made a G.R.U. taunt like that[/QUOTE] Only somewhat related, but it's also making me think of an Ivan Drago hair item for heavy that I swear used to be on the workshop, but that I can't find now for the life of me.
[QUOTE=leetnoobify;45305850]Shit, I completely forgot about the improved taunts mod. Hell, that started on facepunch, didn't it? Back to the drawing board, I guess.[/QUOTE] As long as you made yours actually fit the TF2 Animation style, I think it'd be neato. That's what most people's[sp]myself included[/sp]main gripe with that mod was, iirc - it felt like a really over-the-top-anime.
[IMG]http://puu.sh/9YNIP/64658688e7.jpg[/IMG] WIP mellowbloom's concept. we're at an impasse about names. I want to call it "Red-Death the On-Fire Pain-Deer" Mellowbloom wants "Loose Moose" my name is a reference to Ask a Ninja [video=youtube;-nsSYPeJMag]http://www.youtube.com/watch?v=-nsSYPeJMag[/video] clocks for my name, wrenches for Mellow's name [editline]5th July 2014[/editline] [IMG]http://puu.sh/9YPSC/22e39958bf.jpg[/IMG] [I]did somebody say honey?[/I] thanks to doctor aibaleet for doin flexes the best
Question regarding the latest Maskless Spy mod (and player model mods in general) How come whenever another player picks up the briefcase, it more often than not appears between their legs, but whenever I pick it up myself, it looks fine?
[QUOTE=ImACrocketMan;45306125]Question regarding the latest Maskless Spy mod (and player model mods in general) How come whenever another player picks up the briefcase, it more often than not appears between their legs, but whenever I pick it up myself, it looks fine?[/QUOTE] No idea. I once had it on my head instead :v:
[QUOTE=kenshin6;45305470] It did. I plan for it to be all class and paintable. And no, I have not yet given the top part of the hat its "texture." And it should be obvious, its a hat that shows how the tris and stuff are set up. Thoughts?[/QUOTE] color it light brown. give it to the pyro. name it the matchstick mann. suddenly it's a legitimate workshop entry.
[QUOTE=ImACrocketMan;45306125]Question regarding the latest Maskless Spy mod (and player model mods in general) How come whenever another player picks up the briefcase, it more often than not appears between their legs, but whenever I pick it up myself, it looks fine?[/QUOTE] Valve sometimes move stuff around in updates, and well, we get tired of fixing these things all the time. (something something probably client based about the thing looking different now and then) That said, for those who grabbed my LED PDA mod awhile back, the update a few weeks ago that broke it, flipping the model sideways. Fixed version here, where the switch at the top animates properly when he brings it out. [url]https://dl.dropboxusercontent.com/u/1737448/ledpda_v2.rar[/url]
Hi everyone, can someone help me to position my weapon ? I decompiled the model of the butterfly knife, modeled and textured my model and then exported it (using wallworm tool and 3dsmax 2014), but with the itemtest map I can see this is actually on his head or in his back, any suggestion for improving that please ? :( [url]http://cloud-4.steampowered.com/ugc/582404500429084335/E7EEFBE1F0897CB16A8B7DD8AF7A2ACC2CA2B6C5/[/url] I tried to skin it to the weapon_bone of the butterfly knife with the kunai as reference (but most weapon don't have a weapon_bone, I may forgot something ?) but now the knife is on my back The steam community thread is here, if you don't want to talk on this one [url]http://steamcommunity.com/workshop/discussions/-1/46476145326993970/?appid=440[/url]
One I made just for fun [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=281787003"][img]http://cloud-4.steampowered.com/ugc/35217145724059172/4B00BAB7A78BDE8C81ADE3ED86121901DE78BB5C/[/img][/URL]
[QUOTE=gigazelle;45306753]One I made just for fun [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=281787003"][img]http://cloud-4.steampowered.com/ugc/35217145724059172/4B00BAB7A78BDE8C81ADE3ED86121901DE78BB5C/[/img][/URL][/QUOTE] Aw, no psudo-Dawn hat to go with it? Still a great item
[QUOTE=ZombiPlastiClok;45306912]Aw, no psudo-Dawn hat to go with it? Still a great item[/QUOTE]Da'ss hacks, no-one can get nine Gym Badges. No, wait. That's the joke...
[QUOTE=gigazelle;45306753]One I made just for fun [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=281787003"][img]http://cloud-4.steampowered.com/ugc/35217145724059172/4B00BAB7A78BDE8C81ADE3ED86121901DE78BB5C/[/img][/URL][/QUOTE] Wouldn't it make more sense for them to have all badges but their own? That way they'd also have 8 badges each.
[IMG]http://puu.sh/9Z4rt/5357990aef.jpg[/IMG] It's pretty much done, trying to think of a name.
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