• TF2 Emporium 59:
    7,636 replies, posted
[IMG]http://puu.sh/a2lQt/a6454f66a7.png[/IMG][IMG]http://puu.sh/a2lYM/811051e7bf.png[/IMG] [IMG]http://puu.sh/a2lVn/a123be5350.png[/IMG] the gangs all here just gotta fix the smg laser and pack em up! :dance:
so i recently got into doing facial animations for TF2, however only very few flexes work in the game itself, i understand each .wav has flexes attached to it via faceposer in sdk but i use default spy lines which should not be a problem and i assure you the flex names and frames are correct for compiling them i was wondering if there was anything i was doing wrong or if i am missing something, i apologize if this isn't the correct place to put this post here is a video showing what happens in-game with the flexes [url]http://youtu.be/-x26PO2oM8M[/url]
Re-doodled some more stuff: Intergalactic Jacket [img]http://i.imgur.com/w8Cesin.png[/img] Not-so Fancy Dress Uniform [img]http://i.imgur.com/ScG4Oc5.png[/img] Crypt-keeper's Coat [img]http://i.imgur.com/QJzeS9e.png[/img]
[img]http://puu.sh/a2pPD/461a2ffc0d.png[/img] Had this from a while back saved for Halloween. I could probably afford to go back and add stuff to it like a decent normal map for the brainslug.
I just had a thought. Would anyone be interested in watching me program mods.tf? I could stream, if there's sufficient interest. There likely won't be, but I figured that I'd ask.
Wip [IMG]http://puu.sh/a2du5/a02c04153d.jpg[/IMG] I know the waistcoat is waaaay too long but had to cover the base mesh and this was as good as I got it
[QUOTE=Snood_1990;45329017][img]http://puu.sh/a2pPD/461a2ffc0d.png[/img] Had this from a while back saved for Halloween. I could probably afford to go back and add stuff to it like a decent normal map for the brainslug.[/QUOTE] I want this.
[QUOTE=Bapaul;45329347]Wip [IMG]http://puu.sh/a2du5/a02c04153d.jpg[/IMG] I know the waistcoat is waaaay too long but had to cover the base mesh and this was as good as I got it[/QUOTE] I like it, will it have a fancy hat to go with it?
[QUOTE=Smashman;45329029]I just had a thought. Would anyone be interested in watching me program mods.tf? I could stream, if there's sufficient interest. There likely won't be, but I figured that I'd ask.[/QUOTE] Well I had to compile a very dev version of OBS so the stream might crash at any moment, but let's give it a go! [editline]8th July 2014[/editline] [url]http://www.twitch.tv/smashman2004[/url]
[QUOTE=Smashman;45329400]Well I had to compile a very dev version of OBS so the stream might crash at any moment, but let's give it a go! [editline]8th July 2014[/editline] [url]http://www.twitch.tv/smashman2004[/url][/QUOTE]I'd watch it. In fact, I'm watching it right now.
[QUOTE=GibbleMiester;45323027][IMG]http://i.imgur.com/pb13zlr.png[/IMG] exterminator engineer or somethingthinga round those lines. the back will have some sort of team colored extermination company logo so people don't complain about gameplay issues.[/QUOTE] I know this is late but Bugged Mechanics
[IMG]http://puu.sh/a2xue/bd7630ef61.png[/IMG] Did a screen test before I send it off to be textured. Creepy.
[QUOTE=Serious_Greg;45320679]few ideas for halloween: 4 all class hats [t]http://i.imgur.com/ath6s6m.png[/t] [/QUOTE] I really like the evil eye hat. Mind if I do that one?
[QUOTE=ZombiPlastiClok;45330012]I really like the evil eye hat. Mind if I do that one?[/QUOTE] I had claimed it, sorry. D:
[QUOTE=Snood_1990;45329017][img]http://puu.sh/a2pPD/461a2ffc0d.png[/img] Had this from a while back saved for Halloween. I could probably afford to go back and add stuff to it like a decent normal map for the brainslug.[/QUOTE] I could see the goo looking amazing with transparency like the Filamental, though much much more opaque, giving it a very slightly translucent look around the edges of the goo.
Does anyone have a good guide for rigging? Like rigging shirts and stuff? I really want to learn how to do it myself
[QUOTE=Spectre1406;45317267][media]http://www.youtube.com/watch?v=L6s6Sdt243c[/media][/QUOTE] For some reasons, I feel better playing demoman with that mod and even get more accuracy with loch-n-load :s
[QUOTE=A_Guardian;45322674]Yo I actually rather like that. Also, is it supposed to be like a barbarian? Cause if it is it needs more fur. Also may make this with some tweaks.[/QUOTE] Feel free to. It was sort of supposed to be a medieval sprinter that i would leave up for interpretation. i could change the shoes item into a barbarian shirt if you're interested.
Yus! mods.tf [I]as a website[/I] is now packaging mods!
SFM updated with taunt exporter, nice.
[QUOTE=ZoSo;45331644]SFM updated with taunt exporter, nice.[/QUOTE] I suck at animating with SFM, but I am going to make an extremely shitty taunt.
[QUOTE=ZoSo;45331644]SFM updated with taunt exporter, nice.[/QUOTE] Huh. Guess now is a good time to learn how to use SFM
SFM is still too complex for me.
[QUOTE=Falkok15;45331776]SFM is still too complex for me.[/QUOTE] Yet its one of the most simple animation and film-making tools
[QUOTE=FiveEyes;45324250]Updated the pipe, I increased its size a bit (kinda wish that was brought up earlier though) [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=282743019&tscn=1404794111"][IMG]http://cloud-4.steampowered.com/ugc/592538145373059207/584C6945083AD77EF7E491CF350CE1176D485C37/[/IMG][/URL][/QUOTE] [t]http://puu.sh/a2LBR/40982139c5.jpg[/t] Congrats!
[QUOTE=ZoSo;45331644]SFM updated with taunt exporter, nice.[/QUOTE] it already had one, it's just added more support for modding purposes it seems
[QUOTE=BonJons;45326088]Is the lego one still available? If so i don't think i'd make the hands because of how much clipping and gun floating there would be due to their small size.[/QUOTE] It's available, yes. You can have it for sure, mate! [editline]8th July 2014[/editline] [QUOTE=ZoSo;45331644]SFM updated with taunt exporter, nice.[/QUOTE] Dohohoho, nice! I guess the Medic taunt will be available soon, then.
[QUOTE=Omninerd;45332884]It's available, yes. You can have it for sure, mate! [editline]8th July 2014[/editline] Dohohoho, nice! I guess the Medic taunt will be available soon, then.[/QUOTE] I'm fairly certain that I claimed the Lego head awhile back..... <(;~;)> (That or I typed it and deleted it for some reason...)
[IMG]http://puu.sh/a2Xgk/d4f30c60f1.png[/IMG] real concept art (real not fake)
[QUOTE=Guntherr;45333126][IMG]http://puu.sh/a2Xgk/d4f30c60f1.png[/IMG] real concept art (real not fake)[/QUOTE] #3Spooky5Me
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