I really like that.
[editline]10th July 2014[/editline]
Like really-really.
I tried to draw a holo-balloonicorn because holograms are the new in.
[t]http://puu.sh/a4tLU/dd861a10d1.jpg[/t]
The Pyro can have an emitter on his shoulder er something.
I just had an idea where the balloonicorn can have a space helmet or something space related like a space suit.
Oh, and a bar of Neopolitan Space Ice-Cream for Heavy
[t]http://puu.sh/a4uob/f4c6391e8c.jpg[/t]
[QUOTE=Vincentor;45339439]Here's a video of those claptraps I showed on the previous page:
[video=youtube;PoAd3AlD9os]http://www.youtube.com/watch?v=PoAd3AlD9os[/video][/QUOTE]
damn this is awesome! i hope they add more sounds to the robots to give more variety, and judging from the missing numbers in the voiceover list it seems plausible. i have a bunch of claptrap lines saved up ready to replace them in case they do :v:
-snip, just forget it-
[QUOTE=Pastel;45343755]I tried to draw a holo-balloonicorn because holograms are the new in.
[t]http://puu.sh/a4tLU/dd861a10d1.jpg[/t]
The Pyro can have an emitter on his shoulder er something.
I just had an idea where the balloonicorn can have a space helmet or something space related like a space suit.
Oh, and a bar of Neopolitan Space Ice-Cream for Heavy
[t]http://puu.sh/a4uob/f4c6391e8c.jpg[/t][/QUOTE]
wasn't someone working on space ice cream for the space wave we've been having?
[IMG]http://i.imgur.com/eFGU1QV.png[/IMG]
silly flash gordon style thing for scout since we're kind of getting into retro spacestuff
[QUOTE=TrevorTheJedi;45344082]wasn't someone working on space ice cream for the space wave we've been having?[/QUOTE]
I'm not sure. I might have seen it in the past which re-sparked my creativity, so if so, I am sorry person. (There was a banana bar for heavy if that's what you were thinking of)
[QUOTE=A_Guardian;45342257]I wouldn't say switching exactly. Mainly cause I keep making tweaks to your tweak of my model. Also some texture progress while I try to find a good color for the goggles. And add details. And do it more goodlyer
[img]http://puu.sh/a0MpS.jpg[/img][/QUOTE]
i didnt tweak your model, i remade it entirely.
[editline]9th July 2014[/editline]
[IMG]http://puu.sh/a4yqO/dc35d144fe.jpg[/IMG]
getting a new thumbnail from vinto. too reflective?
[QUOTE=Pastel;45344191]I'm not sure. I might have seen it in the past which re-sparked my creativity, so if so, I am sorry person.[/QUOTE]
[url]http://facepunch.com/showthread.php?t=1391270&p=45170860#post45170860[/url]
it was me [url=https://www.youtube.com/watch?v=cNgxyL5zEAk]austinnnn[/url]
[QUOTE=donhonk;45170860][img]http://i.imgur.com/ew69sR9.jpg[/img]
me and void are going to make some astronaut food, ice cream! weeee[/QUOTE]
Oh wow that was EXACTLY what I drew, I'm sorry. (I kinda want to get in on helping you make this, I'm not sure on what I can do to help but I can try.)
Does anyone mind fixing AyesDyef's LED Construction PDA so it stops doing this?
[t]http://cloud-4.steampowered.com/ugc/591412433444291859/4E78BC75466439018434CEA8D6515F9D17CD9349/[/t]
[QUOTE=Hawt Koffee;45344123][IMG]http://i.imgur.com/eFGU1QV.png[/IMG]
silly flash gordon style thing for scout since we're kind of getting into retro spacestuff[/QUOTE]
You should draw the items onto the playermodel pics.
[QUOTE=That Spy;45344265]Does anyone mind fixing AyesDyef's LED Construction PDA so it stops doing this?[/QUOTE]
[QUOTE=AyesDyef;45306212]Valve sometimes move stuff around in updates, and well, we get tired of fixing these things all the time. (something something probably client based about the thing looking different now and then)
That said, for those who grabbed my LED PDA mod awhile back, the update a few weeks ago that broke it, flipping the model sideways.
Fixed version here, where the switch at the top animates properly when he brings it out.
[url]https://dl.dropboxusercontent.com/u/1737448/ledpda_v2.rar[/url][/QUOTE]
[IMG]http://puu.sh/a4B0x/d910c8658c.png[/IMG]
new thumbnail woo
fucking gorgeous
[QUOTE=ikes;45344212]i didnt tweak your model, i remade it entirely.
[/QUOTE]
Then I commend you on your ability to pretty much copy my mesh exactly.
[t]http://puu.sh/a4AO2.png[/t]
I of course have made a bunch of changes to the mesh you sent me though, so I guess I could have recreated the top of the hat, and the way the verts on the front of the lower bit kinda get closer without meaning to though.
Grey being old pink being new.
[QUOTE=A_Guardian;45344512]Then I commend you on your ability to pretty much copy my mesh exactly.
[t]http://puu.sh/a4AO2.png[/t]
I of course have made a bunch of changes to the mesh you sent me though, so I guess I could have recreated the top of the hat, and the way the verts on the front of the lower bit kinda get closer without meaning to though.
Grey being old pink being new.[/QUOTE]
one of the main changes i made was merging the bill and the hat. yours were kinda just alone from each other.
i really hope kenshin adds me. I want to have my guy make a joint render with amelias sweet tooth and sweet victory. would be really fucking rad.
[QUOTE=Old Hermit;45343123][URL="https://dl.dropboxusercontent.com/u/102054761/Robot%20Destruction%20Hotfix.rar"][img]https://dl.dropboxusercontent.com/u/102054761/Hotfix%20Promo.png[/img][/URL]
Just a quick somethin'-somethin' I made.
Unfortunately, almost all of the ambient noises are garbled beyond saving, but two of them were somehow fully intact. Pretty much all of them, when converted to a raw sound file, were either loud static, slowed down or sped versions of the commentary nodes, or both.
Dunno what valve did with these sounds, but this fix is most likely not gonna last for long, just until valve updates the sound.[/QUOTE]
Wait how exactly did they sound from your side?
Because the sounds that were shipped to me sound perfectly normal spooky space sounds, no static and definitely slowed or sped up commentary.
Also you made an error with the sound names, the spacebase_rumble sounds. You wrote them as:
spacebase_rumble01.wav
When they should be:
spacebase_rumble_01.wav
If this is just an issue from your side with the sounds, I can send you the non-corrupted sounds if you want.
[IMG]http://puu.sh/a4Cj3/06511dbca8.jpg[/IMG]
[I]"I'm a ruthless cop with a penchant for justice and a soft spot for honey."[/I]
mod coming real soon
-snippity snoopity-
[QUOTE=Pastel;45344649]Spiffy Taunt Idea: Campfire
[img]http://puu.sh/a4wNF/116eb5a9d6.jpg[/img]
[img]http://puu.sh/a4x8C/7fd89606ac.jpg[/img]
[img]http://puu.sh/a4xPv/5255b5d89b.jpg[/img]
[img]http://puu.sh/a4ybn/3acf19e268.jpg[/img]
I got kinda bored so I had fun a the end. I think this could work hand-in-hand with the sniper camping taunt below![/QUOTE]
should probably be all class. i want to see how soldier manages to make a fire.
So I got bored and decided to have a crack at a maskless Pyro model.
[IMG_thumb]http://i.imgur.com/S75vVEU.png?1[/IMG_thumb]
[IMG_thumb]http://i.imgur.com/UdyuNnc.png?1[/IMG_thumb][IMG_thumb]http://i.imgur.com/pBQjzIG.png?1[/IMG_thumb]
[IMG]http://i.imgur.com/YVZ2B4F.png?1[/IMG]
[B][I]No regrets.[/I][/B]
[QUOTE=ikes;45344657]should probably be all class. i want to see how soldier manages to make a fire.[/QUOTE]
He either:
1.) Stares at it until it lights (It doesn't [b]ever[/b])
2.) Summons an eagle holding the Olympic torch.
[editline]9th July 2014[/editline]
[QUOTE=Merczy;45344677]So I got bored and decided to have a crack at a maskless Pyro model.
*images*
[B][I]No regrets.[/I][/B][/QUOTE]
G-Grandpa.
[QUOTE=That Spy;45344265]Does anyone mind fixing AyesDyef's LED Construction PDA so it stops doing this?
[t]http://cloud-4.steampowered.com/ugc/591412433444291859/4E78BC75466439018434CEA8D6515F9D17CD9349/[t][/QUOTE]
Not only that PDA, every custom PDA was broke:
[IMG]http://cloud-4.steampowered.com/ugc/577901446641442997/A72FDED96D46F1DBF5C1F9BF1EDA458888B4A5C1/[/IMG]
[QUOTE=Merczy;45344677]So I got bored and decided to have a crack at a maskless Pyro model.
[IMG_thumb]http://i.imgur.com/S75vVEU.png?1[/IMG_thumb]
[IMG_thumb]http://i.imgur.com/UdyuNnc.png?1[/IMG_thumb][IMG_thumb]http://i.imgur.com/pBQjzIG.png?1[/IMG_thumb]
[IMG]http://i.imgur.com/YVZ2B4F.png?1[/IMG]
[B][I]No regrets.[/I][/B][/QUOTE]
How does it look like with the pop eyes and sore eyes?
[URL="http://puu.sh/a4EtO/430624b182.vpk"][IMG]http://puu.sh/a4EmL/8bc25f3e20.png[/IMG][/URL]
gather around children and stare in awe at my disgustingly jagged promo edges.
replaced grordbort beard
[QUOTE=ikes;45344873]gather around children and stare in awe at my disgustingly jagged promo edges.[/QUOTE]
I honestly don't know if you just don't know how to efficiently use the promo PSD file or if you make it like that on purpose
[QUOTE=ikes;45344873][URL="http://puu.sh/a4EtO/430624b182.vpk"][IMG]http://puu.sh/a4EmL/8bc25f3e20.png[/IMG][/URL]
gather around children and stare in awe at my disgustingly jagged promo edges.
replaced grordbort beard[/QUOTE]
The promo files are actually quite well made and organized to prevent "jagged promo edges"
Awww shit I just remembered something.
Neodement: Did you ever release the 1850's TF2 character models, compiled for TF2 with the BLU skins you made? I've still got the Heavy lying around but he needs a BLU skin (and Invuln skins), but I never did see you release the other models.
And what ever happened to the fellow who was working on re-rigging the 1850's Engineer to work properly for the current Engineer (height issues required specialized re-rigging to make it work)
I know current focus is on [url=https://www.youtube.com/watch?v=MAW2lygZC_4]SPAAAAAACE![/url] and Claptraps and whatnot, but we need at least some focus on the 1850's stuff. I reaaaally want those player models for my server :v:
[QUOTE=gabrielwoj;45344825]Not only that PDA, every custom PDA was broke:
[IMG]http://cloud-4.steampowered.com/ugc/577901446641442997/A72FDED96D46F1DBF5C1F9BF1EDA458888B4A5C1/[/IMG][/QUOTE]
What Hud is that?
[QUOTE=Pastel;45345053]What Hud is that?[/QUOTE]
Stuff: IVHud
The stripes on the top and bottom, NoirHUD (kept only the graphic stuff) [I also edited the NoirHUD a bit).
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