[QUOTE=GibbleMiester;44733762][B][I]That New Emporium Smell~[/I][/B]
figured i'd show something me and ertz have planned for this halloween. this was the original outfit meant to go with the Rugged Respirator, though we were under time restraints. i refined the concept a few months ago and decided i'd show ya guys:
[IMG]http://i.imgur.com/e16OlPE.png[/IMG]
and here are some unclaimed concepts:[URL="https://imgur.com/a/9bQp4"]https://imgur.com/a/9bQp4[/URL][/QUOTE]
i really liked the looks of this.
I got the idea that it was an unclaimed concept (from what you posted under the image)
[IMG]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/concept_mask/pyro_concept.png[/IMG]
unclaimed or not i had fun making this so far.
I hate to tell you this, but...
[img]http://wiki.teamfortress.com/w/images/d/d9/Rugged_Respirator.png?t=20131103185954[/img]
[QUOTE=NeoDement;44737040]I hate to tell you this, but...
[img]http://wiki.teamfortress.com/w/images/d/d9/Rugged_Respirator.png?t=20131103185954[/img][/QUOTE]
ohwel, still fun =)
[QUOTE=ElderLolz;44737349]So wait, we're gonna treat this like a real emporium? Even if it broke?
Cool, that means I can fuck around with promo images in my extension :v:[/QUOTE]
TF2 Emporium 59: The lack of subtitle is strong with this one.
Like really, can we get a confirmation that this will keep like it is? Because I'm still in doubt...
TF2 Emporium 59: Please don't mention the extensions...
[QUOTE=Vincentor;44731741]Hey lets stop mourning the wasted extensions. Emporiums are emporiums, regardless of its content amount.
here, have this
[T]https://dl.dropboxusercontent.com/u/65113316/screenies/models/spysassin_02.jpg[/T][/QUOTE]
God yes! I've been waiting for some good MNC mods to TF2!
[img]http://puu.sh/8ByAR.png[/img]
added some stuff by suggestion
[t]http://i59.tinypic.com/2iom7r.png[/t]
Too outlandish to be a Pyro melee?
[t]http://img2.wikia.nocookie.net/__cb20100506030701/megaman/images/4/46/CW-08-ElecMan-Art.jpg[/t]
I plan on making an elecman mod set to replace the Monarch Henchman set.
Maybe a fireman set to replace pyros moonman set, or a gutsman set for heavy's carl set
[editline]6th May 2014[/editline]
also, megaman 1 was best megaman.
[QUOTE=ikes;44737790][t]http://static.minitokyo.net/downloads/30/08/360430.jpg?249063628[/t][/QUOTE]
Might wanna fix the image.
[QUOTE=Vipes;44737580][t]http://i59.tinypic.com/2iom7r.png[/t]
Too outlandish to be a Pyro melee?[/QUOTE]
Tell us what it is first. It looks like a street lamp.
[QUOTE=InfectedPotato;44737933]Tell us what it is first. It looks like a street lamp.[/QUOTE]
not really, its probably a pepper grinder
[img]http://www.cooksnook.com/media/products/salt-pepper/ss_size1/imperial-pepper-grinder.jpg[/img]
Another fun project done! The pic leads to the workshop page.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=257066625"][img]http://cloud-4.steampowered.com/ugc/433780009365455272/423E77F0BEA98DA9CAB4E594AC2ECF3840F4B9D0/[/img][/URL]
Each class has their own unique model, with varying controls on each. I hope that doesn't break any unwritten rules, because I wanted to tailor each console to each class.
[QUOTE=InfectedPotato;44737933]Tell us what it is first. It looks like a street lamp.[/QUOTE]
It is, it's an old timy streetlamp, meant to go with my Pyro concept that I posted in the other emporium.
quote from a friend of mine:
"You know what you should do for pyro?
a bowl of dicks on his head"
brb making a concept.
dreadcocks.
#59 : Fly me to the moon
Some here are gonna make taunt animations though? or already have done maybe? I was on my way to try doing this and damn i gotta say i'm really awfull at this ;)
But i'll keep trying.
[QUOTE=Vipes;44736871]Better than any concept drawing I can come up with[/QUOTE]
Oh come now yours aren't bad. They're probably better than mine.
[QUOTE=Inspecter;44738917]They're probably better than mine.[/QUOTE]
Stop doing that. It's not doing you any favours.
[QUOTE=SediSocks;44739037]Stop doing that. It's not doing you any favours.[/QUOTE]
What I'm just saying the truth. I could care less about getting my own stuff claimed. I'm just saying that he shouldn't give up concepting and that he should keep doing them.
[QUOTE=Inspecter;44739110]What I'm just saying the truth. I could care less about getting my own stuff claimed. I'm just saying that he shouldn't give up concepting and that he should keep doing them.[/QUOTE]
Then say that instead of putting yourself down?
[QUOTE=SediSocks;44739234]Then say that instead of putting yourself down?[/QUOTE]
Will do. With that said I need ideas on a concept that would go well with the Desert marauder, anyone have ideas?
yo guys lets get this ish going:
me and Rain are looking for someone too make our dragon rocket launcher, we need a someone good to model (no blender guys, sorry) it so if your're interested, message either one of us.:
[IMG]http://puu.sh/8Btfu.jpg[/IMG]
[QUOTE=GibbleMiester;44739326]yo guys lets get this ish going:
me and Rain are looking for someone too make our dragon rocket launcher, we need a someone good to model (no blender guys, sorry) it so if your're interested, message either one of us.:
[IMG]http://puu.sh/8Btfu.jpg[/IMG][/QUOTE]
Love the refined concept, if I ever do find my old model for it I could donate it to the modeler for a base I guess
[QUOTE=GibbleMiester;44739326]yo guys lets get this ish going:
me and Rain are looking for someone too make our dragon rocket launcher, we need a someone good to model (no blender guys, sorry) it so if your're interested, message either one of us.:
[IMG]http://puu.sh/8Btfu.jpg[/IMG][/QUOTE]
Why would it make a difference if the modeller uses blender or not?
[URL="http://www.mediafire.com/download/enpx85dg9lk01bx/Eike.zip"][IMG]http://i.imgur.com/s7VECS1.png[/IMG][/URL]
Mod release for this thing.
[QUOTE=TheRealFierce;44739649][URL="http://www.mediafire.com/download/enpx85dg9lk01bx/Eike.zip"][IMG]http://i.imgur.com/s7VECS1.png[/IMG][/URL]
Mod release for this thing.[/QUOTE]
Please tell me it makes a loud pan hit sound when getting backstabbed
It doesn't, but it's easy to make it do so.
[IMG]https://31.media.tumblr.com/75a711de2cef9f2e4a134a93f863ebc8/tumblr_n5662aFxF71smtahgo1_1280.png[/IMG]
So I started modeling some the TFC mercs. What should I do about Spy's head? Should I make some geometry indicating he has a mouth under the mask (for expressions) or should I not bother with it?
[QUOTE=AbioFlesh;44740001][IMG]https://31.media.tumblr.com/75a711de2cef9f2e4a134a93f863ebc8/tumblr_n5662aFxF71smtahgo1_1280.png[/IMG]
So I started modeling some the TFC mercs. What should I do about Spy's head? Should I make some geometry indicating he has a mouth under the mask (for expressions) or should I not bother with it?[/QUOTE]
I think you should. May seem useless but it would be a neat little feature for sfm vids.
plus, the more detailed you make them the better.
[QUOTE=Bapaul;44739617]Why would it make a difference if the modeller uses blender or not?[/QUOTE]
Rain requested someone that doesn't use blender is why.
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