[QUOTE=NassimO PotatO;44913606][IMG]http://www.jepix.fr/images/mainhuirtk.png[/IMG][/QUOTE]
Those stamps should be stamped, and you should texture on the wrapping folds on the ends, otherwise pretty good so far.
[t]http://www.blackandwhitecabs.com.au/sites/default/files/pictures/parcel.png[/t]
[t]http://1.bp.blogspot.com/_i6mmTAqrir0/SuG9o1NWMWI/AAAAAAAAFdI/UeNgSDC6HT8/s400/vintage+stamps.JPG[/t]
We stamp stamps so that they cannot be used again, they also generally have the date and origin of parcel as well.
[QUOTE=Venezuelan;44918231]No one enforces workshop bans
[editline]26th May 2014[/editline]
Why'd you even get banned? The Team Rocket hat? I wasn't aware people got banned for copyright infringement[/QUOTE]
Well I was most likely mass reported. All I know is I "broke ToS".
[QUOTE=Vipes;44919142]Well I was most likely mass reported. All I know is I "broke ToS".[/QUOTE]
Bro, you can't just go broking Tales of Symphonia like that!
Jokes apart, it's really weird. Why are they telling your ban reason by using an acronym? I mean, this reason was told you by Steam, wasn't it?
[QUOTE=Omninerd;44919169]Bro, you can't just go broking Tales of Symphonia like that!
Jokes apart, it's really weird. Why are they telling your ban reason by using an acronym? I mean, this reason was told you by Steam, wasn't it?[/QUOTE]
No, they typed out completely "violates the Steam Terms of Service", and that my content was banned and whatnot. just that for me it's quicker to type ToS.
still doesnt answer for what item you got banned.
[QUOTE=Svdl;44918537]Alright, the weapon is updated with smaller radar.
[url=http://tf2.gamebanana.com/skins/134469][img]https://dl.dropboxusercontent.com/u/6526556/crlmdp.png[/img][/url][/QUOTE]
Oh god something went very wrong
[t]http://i.imgur.com/LI5OLW1.jpg[/t]
[t]http://i.imgur.com/EiO9ZFu.jpg[/t]
It gets locked in one of these views and never changes at all. I am too stupid to solve this myself
Huh. The engineer's arms and hands arn't symmetrical. Learn something new every day.
[QUOTE=WnR;44919701]Huh. The engineer's arms and hands arn't symmetrical. Learn something new every day.[/QUOTE]
Well, yeah.
One has a glove, silly. :v:
[QUOTE=Metaru;44919656]still doesnt answer for what item you got banned.[/QUOTE]
I'm trying to think of a way to explain it. But pretty much it's something to do with my Blastoff Cap/Team Rocket hat. Both Kibbleknight and Infected Potato warned me I'd get banned, but I didn't listen. I just hope the ticket I sent in will do something.
[QUOTE=WilhelmScreamer;44919679]Oh god something went very wrong
[t]http://i.imgur.com/LI5OLW1.jpg[/t]
[t]http://i.imgur.com/EiO9ZFu.jpg[/t]
It gets locked in one of these views and never changes at all. I am too stupid to solve this myself[/QUOTE]
I have no idea what's going on here, It's not happening on my end and looks like it works right in the class picture down left.
[QUOTE=Svdl;44919914]I have no idea what's going on here, It's not happening on my end and looks like it works right in the class picture down left.[/QUOTE]
In hindsight it's probably some other mod I already had installed
time to just randomly remove things and see what happens
[QUOTE=WilhelmScreamer;44920078]In hindsight it's probably some other mod I already had installed
time to just randomly remove things and see what happens[/QUOTE]
Start with the non-model replacement mods, like improved bodygroups and stuff like that.
[QUOTE=WilhelmScreamer;44920078]In hindsight it's probably some other mod I already had installed
time to just randomly remove things and see what happens[/QUOTE]
Start removing any mod that changes animations.
[QUOTE=Wowza!;44916977][IMG]http://puu.sh/92tOe.jpg[/IMG][/QUOTE]
the item is great, but the double hoods are cringe-worthy
its like the weight room warmer+brotherhood all over again
[editline]26th May 2014[/editline]
[QUOTE=VernoGuy;44918440]This would be good as a sapper.[/QUOTE]
"Careless Package"
"Destruction Express"
[QUOTE=ikes;44920476]the item is great, but the double hoods are [B]cringe-worthy[/B]
[/QUOTE]
you're using it incorrectly
[QUOTE=Punchy;44920520]you're using it incorrectly[/QUOTE]
Those double-hoods are straight up casual beta spaghetti, yo.
I think it's fine.
[QUOTE=ikes;44920476]the item is great, but the double hoods are cringe-worthy
its like the weight room warmer+brotherhood all over again
[editline]26th May 2014[/editline]
"Careless Package"
"Destruction Express"[/QUOTE]
What's your point? The second hood is a different model.
[QUOTE=Robot Agent;44920959]What's your point? The second hood is a different model.[/QUOTE]
exactly. i wanted to see how awful everyone who gets the item will look.
because obviously you have to wear the Brotherhood of Arms
no offense, heartsman.
[QUOTE=VernoGuy;44918440]This would be good as a sapper.[/QUOTE]
That's a brillant idea !
Anyone up for making the model ? I'll do the texture.
[QUOTE=AyesDyef;44919090]Those stamps should be stamped, and you should texture on the wrapping folds on the ends, otherwise pretty good so far.
[/QUOTE]
[IMG]http://www.jepix.fr/images/mainvhisuw.png[/IMG]
Done and done.
[QUOTE=NassimO PotatO;44921117]That's a brillant idea !
Anyone up for making the model ? I'll do the texture.
[IMG]http://www.jepix.fr/images/mainvhisuw.png[/IMG]
Done and done.[/QUOTE]
might wanna put normals on those folds. look kinda painted on at the moment.
[QUOTE=NassimO PotatO;44921117][IMG]http://www.jepix.fr/images/mainvhisuw.png[/IMG]
Done and done.[/QUOTE]
Not gunna lie, the way they're overlapping is annoying me. I always fold the bottom up and then overlap it with the top flap. But hey, that's just me. Feel free to ignore me completely.
Making some kill icons (just started too so don't expect grade a icons right away)
anyway, making a medi shield kill icon but im not sure which one is going in the better direction
[IMG]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/kill_icons/mvm_shield_flat.png[/IMG]
agree for top
disagree for bottom
again, not a final icon, im just wanting an opinion as which is a better direction.
personally i think the top is better because i know kill icons are supposed to be minimal detail.
[QUOTE=ikes;44921565]might wanna put normals on those folds. look kinda painted on at the moment.[/QUOTE]
Meh, that's a small detail, not gonna make a normal for that.
[QUOTE=Smashman;44921678]Not gunna lie, the way they're overlapping is annoying me. I always fold the bottom up and then overlap it with the top flap. But hey, that's just me. Feel free to ignore me completely.[/QUOTE]
Indeed, gonna fix that.
[QUOTE=Lexar;44921996]Making some kill icons (just started too so don't expect grade a icons right away)
anyway, making a medi shield kill icon but im not sure which one is going in the better direction
[IMG]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/kill_icons/mvm_shield_flat.png[/IMG]
agree for top
disagree for bottom
again, not a final icon, im just wanting an opinion as which is a better direction.
personally i think the top is better because i know kill icons are supposed to be minimal detail.[/QUOTE]
The bottom one would be ideal for the consistent kill icons mod
[IMG]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/kill_icons/medi_minimal_flat.png[/IMG]
agree: too simplistic, needs a little more detail to it then that
artistic: just right
disagree: needs less detail still
If I may ask, did any of you ever tried to make a mod for some fancy pants for the Heavy?
I'll admit I have a ... small interest in this
[IMG]http://s23.postimg.org/hw247whjf/Immagine.png[/IMG]
It's the missing piece
[QUOTE=EliaMoroes;44922273]If I may ask, did any of you ever tried to make a mod for some fancy pants for the Heavy?
I'll admit I have a ... small interest in this
It's the missing piece[/QUOTE]
There's always the Mann of the House. Give them a try.
[t]http://i.imgur.com/j9BaXfX.png[/t]
They were my first choice, but they aren't on the Steam market and their mann store price is just too high for my tastes
[IMG]https://dl.dropboxusercontent.com/u/32668357/Face_Punch/kill_icons/proper_kill_flat.png[/IMG]
i actually think it turned out rather fine like this.. thats just me.
probably as good as it is going to get for now.
pretty good, height limit is 32px though (30 for safety), not 45 :p
Some pixels need clearing up near the handle too, and the impact effect seems kinda overcomplicated.
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