[QUOTE=GibbleMiester;45002948][B]Intergalactic Gadgets[/B]
[IMG]http://i.imgur.com/fFIDPOv.jpg[/IMG]
[IMG]http://i.imgur.com/Br3Z5xzl.png[/IMG]
Workshop Link: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=267340889"]http://steamcommunity.com/sharedfiles/filedetails/?id=267340889[/URL]
A neato collab between Flat Penguin, Multitrip and I
feel free too vote and comment :zoid:[/QUOTE]
You should submit a PDA version of the PDA.
Also I think the pocket (except maybe for the part that connects to the belt) should become the hologram device, rather then the hologram device being tucked in the pocket.
[QUOTE=VernoGuy;45003015]You should submit a PDA version of the PDA.
Also I think the pocket (except maybe for the part that connects to the belt) should become the hologram device, rather then the hologram device being tucked in the pocket.[/QUOTE]
i originally planned to have the whole pocket be a hologram device but design changes where made at the modeler/texture artists request
For those who use TFMV, does the Backburner leads to the same directory as the stock flamethrower (models/weapons/c_models/c_flamethrower/c_flamethrower.mdl)? Or only me?
Anyone have any idea what's going on here?
[t]http://i.imgur.com/DJaX1zu.jpg[/t]
I haven't messed with the default importer QC file at all.
Edit: Changed the files to .SMD's and it worked, yay.
[QUOTE=Zero_;45003550]For those who use TFMV, does the Backburner leads to the same directory as the stock flamethrower (models/weapons/c_models/c_flamethrower/c_flamethrower.mdl)? Or only me?[/QUOTE]
well it's just the stock flamethrower with a dragon head model attached on, i'm pretty sure it's just like the kritzkreig where it just attaches the model onto the stock weapon
[QUOTE=-SNIPA-;44995526][B]I present to you, The Scholar. Rate if you want[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=267056578[/url]
[IMG]http://cloud-4.steampowered.com/ugc/595912128041413687/D6D30B5B0782CA0335D94EC85AD955F2882FDC1A/[/IMG]
[T]http://cloud-2.steampowered.com/ugc/595912128041496845/5580A1FA5C7A46AAF5845DBF3D7EB4C54E28D742/[/T]
[T]http://cloud-3.steampowered.com/ugc/595912128041492012/31A509CDF1D144D4816313C21AAFD1A1C45FD674/[/T]
[T]http://cloud-2.steampowered.com/ugc/595912128041486277/B21715C103D47171335C7757EDAFF8B7E90D8B1D/[/T]
I made like a million more images on the actual workshop page. I have individual shots of each of the classes with it as well. So check it out![/QUOTE]
shouldnt th tassel be on the other side, since they graduated?
Hey guys, it's done! Toss it a vote on the workshop if you'd like!
[t]http://cloud-3.steampowered.com/ugc/776056837399814393/55A68D7B1753673DC0A1EEE5AE944F0823258248/[/t]
[url=https://www.mediafire.com/?4fvltadbta4rso3][img]http://i.imgur.com/7YiqPDe.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=267381351][img]http://i.imgur.com/ZpfOzeN.png[/img][/url]
[QUOTE=ikes;45004076]shouldnt th tassel be on the other side, since they graduated?[/QUOTE]
I researched it, including my own ceremony recently, and it's on the correct side.
[QUOTE=Maggot;45004228]Hey guys, it's done! Toss it a vote on the workshop if you'd like!
[t]http://cloud-3.steampowered.com/ugc/776056837399814393/55A68D7B1753673DC0A1EEE5AE944F0823258248/[/t]
[url=https://www.mediafire.com/?4fvltadbta4rso3][img]http://i.imgur.com/7YiqPDe.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=267381351][img]http://i.imgur.com/ZpfOzeN.png[/img][/url][/QUOTE]
This isn't a comparison, because i love this shower robe. but it has lots of the same aspects der wintermantel has, and this kinda wouldve done better with a faint style on the trim or something extra to stand out.
either way i still love it, will give a download
[QUOTE=Maggot;45003590]Anyone have any idea what's going on here?
[t]http://i.imgur.com/DJaX1zu.jpg[/t]
I haven't messed with the default importer QC file at all.
Edit: Changed the files to .SMD's and it worked, yay.[/QUOTE]
With those levels, you should probably make a proper lod1 closer to 900-999 tris (gotta be under 1000)
So, re-did the Pyro. However, to be clear, not for the sake of Neo's sudden rage because I made a "goofy item". [B] Wouldn't want your hotdog hat to be compromised there buddy.[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=267056578[/url]
[T]http://cloud-3.steampowered.com/ugc/597038752214021552/0931D8ED4E159D6CD47C8845099C988037D41DD8/[/T]
[QUOTE=Maggot;45004228]Hey guys, it's done! Toss it a vote on the workshop if you'd like!
[t]http://cloud-3.steampowered.com/ugc/776056837399814393/55A68D7B1753673DC0A1EEE5AE944F0823258248/[/t]
[url=https://www.mediafire.com/?4fvltadbta4rso3][img]http://i.imgur.com/7YiqPDe.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=267381351][img]http://i.imgur.com/ZpfOzeN.png[/img][/url][/QUOTE]
I am already saving up for it
because medic and chest hair are my favorite two classes
[QUOTE=-SNIPA-;45004471][B]So, re-did the Pyro. However, to be clear, not for the sake of Neo's sudden rage because I made a "goofy item". Wouldn't want your hotdog hat to be compromised there buddy.[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=267056578[/url]
[T]http://cloud-3.steampowered.com/ugc/597038752214021552/0931D8ED4E159D6CD47C8845099C988037D41DD8/[/T][/QUOTE]
It's not about egos or reputation or whatever. It's about item designs. If you want to keep it taped to his mask go for it. Don't give in just because some people disagree with it. We're just giving feedback.
[QUOTE=-SNIPA-;45004471]So, re-did the Pyro. However, to be clear, not for the sake of Neo's sudden rage because I made a "goofy item". [B] Wouldn't want your hotdog hat to be compromised there buddy.[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=267056578[/url]
[T]http://cloud-3.steampowered.com/ugc/597038752214021552/0931D8ED4E159D6CD47C8845099C988037D41DD8/[/T][/QUOTE]
Jesus dude the only one angry seems to be you
[QUOTE=-SNIPA-;45004471]So, re-did the Pyro. However, to be clear, not for the sake of Neo's sudden rage because I made a "goofy item". [B] Wouldn't want your hotdog hat to be compromised there buddy.[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=267056578[/url]
[T]http://cloud-3.steampowered.com/ugc/597038752214021552/0931D8ED4E159D6CD47C8845099C988037D41DD8/[/T][/QUOTE]
the moustache is sort of the bottom of the barrel of problems i have with the hat, but you should probably learn to trust your own preferences before others sometimes
[QUOTE=-SNIPA-;45004471]So, re-did the Pyro. However, to be clear, not for the sake of Neo's sudden rage because I made a "goofy item". [B] Wouldn't want your hotdog hat to be compromised there buddy.[/B][/QUOTE]
Don't get pissy because people were honest with you, pal.
Also, fuck you, hotdog hat is [I]awesome.[/I] (I hope I put across sufficient amounts of jest into that sentence but if I didn't do realize that yes I don't really mean it I just want to avoid using this forum's terrible emitcons)
[QUOTE=ElusiveBadger;45004545]Don't get pissy because people were honest with you, pal.
Also, fuck you, hotdog hat is [I]awesome.[/I] (I hope I put across sufficient amounts of jest into that sentence but if I didn't do realize that yes I don't really mean it I just want to avoid using this forum's terrible emitcons)[/QUOTE]
i doubt neo's gonna be angry about an insult from the kid that hexxed a fancy fedora and called it a capos caper
[QUOTE=-SNIPA-;45004471]So, re-did the Pyro. However, to be clear, not for the sake of Neo's sudden rage because I made a "goofy item". [B] Wouldn't want your hotdog hat to be compromised there buddy.[/B]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=267056578[/url]
[T]http://cloud-3.steampowered.com/ugc/597038752214021552/0931D8ED4E159D6CD47C8845099C988037D41DD8/[/T][/QUOTE]
Unnecessary. I backed up everything I said with reasons. At no point was I raging.
Get your shit together guys.
Many times you tell people to make whatever they want no matter if when someone else thinks their concept is terribly unfitting.
And now you are nitpicking on someone just because [I]you[/I] think pyro items shouldn't be silly.
[IMG]http://puu.sh/9fO6m/f964f3726c.jpg[/IMG]
is there any way to disable these shadows/ambient occlusion in hammer? at the top where two displacements meet there is none, but there is this annoying shadow at the bottom.
He asked why I thought it should be changed, and I told him why. Then he acted on that feedback, which was up to him. That's all there really is to it.
I personally preferred the tie-stache but hey, not my problem.
Critiquing workshop items is literally people trying to help you get money so I don't understand why every fucking time a whole bunch of anti criticism bullshit shows up
There's a billion examples of people just "doing what they want" and it's amounted to no in game item, no mod release, and was essentially a lot of hard work for the artistic integrity of some screenshots and renders nobody looks at anymore. If you're gonna play the artistic integrity angle at least take the fifteen minutes to make a mod release, otherwise your goal is strictly selling a product and people don't buy products just because you're proud of it.
I'm on the side with the people who are tired of Pyro items being askew or placed on him in odd ways just because "lol that pyro's up to his wacky antics again!" Most of his items don't follow this mindset, and if we're thinking realistically, if he put his suit on this way, it would be a severe hazard to his health, and I'm fairly certain that fire suits like that aren't very simple to put on.
I'd personally like it if there was a fix for the glasses to make them straight and fitted.
I have a few questions about the submission process and workshop zip. Firstly is the backpack icon optional?
[QUOTE=Smashman;45004894]I have a few questions about the submission process and workshop zip. Firstly is the backpack icon optional?[/QUOTE]
No, it's not optional - it is mandatory. Take a look at this:
[URL]http://steamcommunity.com/sharedfiles/filedetails/?id=148063940[/URL]
It should help answer all your questions regarding Workshop submissions.
Good luck and have fun.
[QUOTE=snookypookums;45004966]No, it's not optional - it is mandatory. Take a look at this:
[URL]http://steamcommunity.com/sharedfiles/filedetails/?id=148063940[/URL]
It should help answer all your questions regarding Workshop submissions.
Good luck and have fun.[/QUOTE]
Great, that should make things easier.
Oh it doesn't support weapons. That's going to be annoying for mods.tf :/
Guess I'll just work on gold star now and add vpk repackaging later on.
[QUOTE=Smashman;45005465]Great, that should make things easier.
Oh it doesn't support weapons. That's going to be annoying for mods.tf :/
Guess I'll just work on gold star now and add vpk repackaging later on.[/QUOTE]
Glad I could help.
Don't worry about the lack of support for weapons just yet.
People should understand that some items [I]can[/I] be wacky, while others [I]shouldn't[/I] be and some can be both, making it up to you to decide. About the Pyro tie you could make the both styles, wacky and serious, without any problems
[QUOTE=ikes;45004594][IMG]http://puu.sh/9fO6m/f964f3726c.jpg[/IMG]
is there any way to disable these shadows/ambient occlusion in hammer? at the top where two displacements meet there is none, but there is this annoying shadow at the bottom.[/QUOTE]
It's the way lightmaps work. I guess just try to have the displacements barely intersect would be best. or just disable them from casting shadows?
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