• End of the Line [SFM]
    108 replies, posted
Does Wrench 'Community Created' logo give the impression that Valve plan on doing a bunch of these, or is it just me?
A bit disappointed with lack of NEW weapons in trailer or in update. Video was really well made. I could really feel cartoonish in it.
Time to see what all the fuss is about. [editline]8th December 2014[/editline] The animation wasn't as good as I thought it'd be. Still a well made film.
valve is right the map was too confusing tbh it was even worse than hydro and we all know how much that gets played a new map is worthless if it's so confusing no one touches it
While it was pretty well animated, it was pretty underwhelming. I wish they didn't hyped it so much. Especially with the poor amount of content we got in the update.
what was the point in stopping in the bomb if all of the other train cars destroyed most of the base
holy fuck valve why would you pick the day of ugc semifinals to do this it's like you actively hate people that don't just play pubs all day long (which to be fair is which all their cash comes from)
[QUOTE=tempunary;46672240]what was the point in stopping in the bomb if all of the other train cars destroyed most of the base[/QUOTE] The kitten store, orphanage and kitten orphanage are saved
How BONUS DUCKS is less confusing than whatever they planned is beyond me. Whelp, time to kill cash on a key.
I propose to call this the "Dzhugdzhur Opening" for official consideration to Fédération Internationale des Échecs. [img]http://i.imgur.com/fmTiL5D.gif[/img] [sp]BTW, any significance to Medic keeping a White Queen in his pocket?[/sp]
The lack of voices is a bit disappointing. Really awesome nonetheless.
I fucking want that burning rubber duck unusual. like, now
The part where Heavy slowly walks to the train track gave me chills up my spine.
Apparently this was hyped, I just heard of it and watched it and I thought it was great. Like valve quality great.
Guess what? [IMG]http://puu.sh/dmUrg/9a54b356c5.png[/IMG] It costs five bucks to play the duck minigame.
It's funny that i'm only excited for the new Pyro Taunt. Oh, and the SFM is pretty rad too.
It was good, but the drama was killed for me roundabout seven minutes in when I asked why they didn't just blow up the tracks. Seriously. They have like three guys that can do that and one guy whose entire job is to blow things up/
have you fucking seen what the people in the tf2 universe make bullet and explosive proof glass bullet and explosive proof wood arrow redirecting water fucking [I]bullet-proof chain-link fences[/I] anything that isn't a miniature nuke isn't going to destroy a pencil in this universe
[QUOTE=MoopsiePook;46673066]have you fucking seen what the people in the tf2 universe make bullet and explosive proof glass bullet and explosive proof wood arrow redirecting water fucking [I]bullet-proof chain-link fences[/I] anything that isn't a miniature nuke isn't going to destroy a pencil in this universe[/QUOTE] The moral of the story is to not build your kitten orphanages next to map triggers
That train crash has to be the single best minute of animation ever put in SFM
[QUOTE=Fapplejack;46673261]That train crash has to be the single best minute of animation ever put in SFM[/QUOTE] Oh my god, seeing the UBERED HEAVY TANK IT LIKE A BOSS was amazing. Throughout the video, I wondered to myself, "can't Medic just uber Heavy to stop the train?" Then I remembered you can get pushed while ubered, but I screamed when I saw Heavy get on the tracks and Medic grab his medigun, like "HOLY SHIT THEY'RE GOING TO TRY"
[QUOTE=Blackavar;46673347]Oh my god, seeing the UBERED HEAVY TANK IT LIKE A BOSS was amazing. Throughout the video, I wondered to myself, "can't Medic just uber Heavy to stop the train?" Then I remembered you can get pushed while ubered, but I screamed when I saw Heavy get on the tracks and Medic grab his medigun, like "HOLY SHIT THEY'RE GOING TO TRY"[/QUOTE] when heavy was walking toward the tracks I jokingly asked myself "What's he gonna do, stop the train with his bare hands?" He proceeds to do exactly that.
It kind of sucks though how RED always has to win in Valve videos
[QUOTE=zp92;46673516]It kind of sucks though how RED always has to win in Valve videos[/QUOTE] I think they're trying to balance things out since blue team was the "star" of TFC But still I agree with you, especially since RED is the "destructive" force and BLU is the "constructive" force, which metaphorically usually makes them the good guys. Maybe McVinnie picked RED and BLU's roles in the video based on BLU fitting nicely with the colors of an icy/alpine setting and RED characters and structures looking great with the "golden hour" lighting at the base of the mountain.
It was alright. I can see why it took a while but i feel bad for McVee. Update kinda flopped imo, [I]now [/I]what do we have to look forward
[QUOTE=mcharest;46673539]Maybe McVinnie picked RED and BLU's roles in the video based on BLU fitting nicely with the colors of an icy/alpine setting and RED characters and structures looking great with the "golden hour" lighting at the base of the mountain.[/QUOTE] Or maybe because in every single attack/defense map in the game, Blu attacks and Red defends?
[QUOTE=Blackavar;46673347]Oh my god, seeing the UBERED HEAVY TANK IT LIKE A BOSS was amazing. Throughout the video, I wondered to myself, "can't Medic just uber Heavy to stop the train?" Then I remembered you can get pushed while ubered, but I screamed when I saw Heavy get on the tracks and Medic grab his medigun, like "HOLY SHIT THEY'RE GOING TO TRY"[/QUOTE] If in-game logic applied, the train would've froze on the spot for a split second before killing him through the uber while simultaneously returning to full speed within another split second.
[img]http://i.minus.com/ibhf51dkVcaz0g.gif[/img]
No one seems to be mentioning how great the soundtrack is. Also the fantastic orphan, kittens, orphan kittens scene.
I'm disappointed that they promised new weapons and all we get is this stupid railroad sign post thing that is just a reskin of the stock melee?
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