[QUOTE=Jesus Crits;46645639][IMG]http://fc07.deviantart.net/fs70/f/2014/339/5/3/pixel_punch_by_py_bun-d88r1xr.gif[/IMG][/QUOTE]
Why minecraft-ity effects? These rectangles look kinda inappropriated and partially ruin it. (Well, that's my opinion...)
[QUOTE=Plaffy46;46645727]Why minecraft-ity effects? These rectangles look kinda inappropriated and partially ruin it. (Well, that's my opinion...)[/QUOTE]
Because that was the point of the whole thing to begin with.
[QUOTE=Plaffy46;46645727]Why minecraft-ity effects? These rectangles look kinda inappropriated and partially ruin it. (Well, that's my opinion...)[/QUOTE]
There's a difference between Minecraft and pixely/voxel
[QUOTE=Jesus Crits;46645639][IMG]http://fc07.deviantart.net/fs70/f/2014/339/5/3/pixel_punch_by_py_bun-d88r1xr.gif[/IMG][/QUOTE]
Interesting way to make particles.
arent those models ?
[QUOTE=r_S;46648113]arent those models ?[/QUOTE]
Models can be rendered and controlled as particles in SFM and similar engine versions.
[QUOTE=Karmal Khan;46648198]Models can be particles in SFM and similar engine versions.[/QUOTE]
ok but they're still a model not a particle
[QUOTE=Plaffy46;46645727]Why minecraft-ity effects? [/QUOTE]
are you like, 12?
Haven't done anything in SFM for ages and since I cannot get inFAMOUS off my mind for some reason...
[t]http://fc00.deviantart.net/fs70/i/2014/340/1/8/_sfm__the_infamous_by_kierany9-d88upsq.png[/t]
[URL="http://fc02.deviantart.net/fs70/f/2014/340/c/2/_sfm__the_infamous_by_kierany9-d88upsq.png"]4K version[/URL]
[QUOTE=Kierany9;46651945]Haven't done anything in SFM for ages and since I cannot get inFAMOUS off my mind for some reason...
[t]http://fc00.deviantart.net/fs70/i/2014/340/1/8/_sfm__the_infamous_by_kierany9-d88upsq.png[/t]
[URL="http://www.deviantart.com/download/498599450/_sfm__the_infamous_by_kierany9-d88upsq.png?token=7f4923b683756f180d86c5c23962c6a2a87ad423&ts=1417860712"]4K version[/URL][/QUOTE]
Looks like you didn't enable AO. Scout looks a bit plain, enabling it would help make it look better.
My first try at SFM. How's this for a quick poster? I'm still trying to get used to the axis system.
[t]http://i.imgur.com/LP78uhL.jpg[/t]
[t]http://i.cubeupload.com/WupMQA.jpg[/t]
applying my talents in tf2 OC DONUT STEEL hatstacking.
[QUOTE=ElderLolz;46654168]So a friend sent me artwork by one of their friends and asked me if it's even allowed to do something like this
[t]http://cloud-4.steampowered.com/ugc/541881975090826905/60B026DC70C74B1FCC09A6618C03E16F347696F4/1024x576.resizedimage[/t]
I get that you can use photoshop to refine the look of your wallpaper and add details that you can't add in SFM, but...
[IMG]http://puu.sh/djBlO.png[/IMG]
:v:[/QUOTE]
Jesus that saturation.
[QUOTE=ElderLolz;46654168]
[IMG]http://puu.sh/djBlO.png[/IMG]
:v:[/QUOTE]
Tell them to not put 20 year old spiky anime hair on a middle aged old crazed fake wwii soldier
i like how he's looking up angrily like he's pissed someone drew this ripped carpet on his head
quick little video
[media]http://www.youtube.com/watch?v=5Dt77r4fG5I[/media]
no idea why there is a border around it
[QUOTE=HazzaHardie;46654924]quick little video
[media]http://www.youtube.com/watch?v=5Dt77r4fG5I[/media]
no idea why there is a border around it[/QUOTE]
Needed more hammers :v: