• TF2 Media v18: Helmet Parties
    11,284 replies, posted
Searched a few other maps, seems to be quite a common texture I'm sure throwing all of TF2's materials into the tf folder in SFM will fix it, but I'd like to know which one(s) specifically it is
I wonder if some brave modeler out there is ever going to make it so that the new bird miscs can be animated like the Medic's doves.
Weren't like half of them set up like that anyways but Valve was like, "Woah that looks like work," so they weren't put in.
[QUOTE=yellowoboe;41448152]Weren't like half of them set up like that anyways but Valve was like, "Woah that looks like work," so they weren't put in.[/QUOTE] Well, the importer takes face flexes now, so it doesn't seem like laziness on Valve's part. Unless you are talking about bones and animations like Archimedes's SFM model has, which in that case, were never planned.
Am I still the only one having problems with mvm maps on sfm, because the carrier is untextured and every time I look at it, different parts of it spaz out?
[QUOTE=Hogie bear;41449047]Am I still the only one having problems with mvm maps on sfm, because the carrier is untextured and every time I look at it, different parts of it spaz out?[/QUOTE] I can't even get the maps to load.
[QUOTE=Masterlegodude;41445469][video=youtube;goxMPk4_fJQ]http://www.youtube.com/watch?v=goxMPk4_fJQ[/video] This needs to happen in game more often, i try to help other Engies when i can but it's just not enough :([/QUOTE] He missed a good opportunity at the end. [media]http://www.youtube.com/watch?v=qVKWDyItzW0[/media]
its been a while since i posed something in gmod [t]http://fc08.deviantart.net/fs70/f/2013/194/e/6/the_animal_mann_by_qatarz-d6ddtsj.jpg[/t] [t]http://fc00.deviantart.net/fs71/f/2013/195/9/d/pybro_rock_by_qatarz-d6ddz7c.jpg[/t]
Free SFM avatars for everyone :) [URL="http://imgur.com/a/bpgu6#0"]Album[/URL] I can also take requests for different loadouts.
[T]http://i.imgur.com/c4er524.jpg[/T] He does like coffee... Oh and another thing. [T]http://i.imgur.com/XHHH7B4.jpg[/T]
[IMG]http://cafeptthumb3.phinf.naver.net/20130714_281/jinny522_1373790991442zrCtS_PNG/icemedic.png?type=w740[/IMG] [B]Ice Medic[/B]
[media]http://www.youtube.com/watch?v=A0qI3rWDzXw&feature=c4-overview&list=UUuG3PGTdMoyuHdfnHFL5rXQ[/media] I tried communicating with an enemy engineer :c
[T]http://i.imgur.com/g10ONnj.jpg[/T] [T]http://i.imgur.com/ksXOrnX.jpg[/T] Sniper, an assassin, a crazed gunman and a bird lover..wait what?
[video=youtube;a7-rfLVxf-M]http://www.youtube.com/watch?v=a7-rfLVxf-M[/video] The Market Pardner
after using gcf scape to export the new models, sfm has been running at a bad framerate. Great. [editline]14th July 2013[/editline] I am in love with this new spy suit by the way. [t]http://fc01.deviantart.net/fs70/f/2013/195/6/d/detective_spy_by_gt118-d6dfin9.png[/t]
[QUOTE=Masterlegodude;41454564][video=youtube;a7-rfLVxf-M]http://www.youtube.com/watch?v=a7-rfLVxf-M[/video] The Market Pardner[/QUOTE] [QUOTE=RCFloris27]You build a teleporter trap, put a sentry behind it, go in the trap, use the wrangler to hurt yourself and then destroy the entrance.[/QUOTE] Be right back.
Must take a bit of time to set up though eh?
Oh, I understand how this works, I used to do it without the teleporter traps in jump_ servers by using the checkpoints, basically since you are locked in place by the trap, the knockback from the sentry can't take effect and instead just builds up, and when you release yourself the knockback shoots you in the direction you were shooting.
That doesn't explain how he gets the three-punch crit on the first punch.
You can punch a teammate twice and then hold rightmouse button to keep the combo. [QUOTE=Exparagus;41455532]Or a building[/QUOTE] It works on buildings too?
[QUOTE=OzzyCockroach;41455520]You can punch a teammate twice and then hold rightmouse button to keep the combo.[/QUOTE] Or a building
[QUOTE=Unisath;41455512]That doesn't explain how he gets the three-punch crit on the first punch.[/QUOTE] you can hit your team mate to store the crits for the third punch. [editline]14th July 2013[/editline] Damn you Ozzy!
[QUOTE=OffTheRoad;41455539] Damn you Ozzy![/QUOTE] oh shit for a second there i thought you were mad at me false alarm
[QUOTE=GastricTank;41457384]oh shit for a second there i thought you were mad at me false alarm[/QUOTE] Why'd I be mad at you? :v:
[QUOTE=Masterlegodude;41454564][video=youtube;a7-rfLVxf-M]http://www.youtube.com/watch?v=a7-rfLVxf-M[/video] The Market Pardner[/QUOTE] Perfect use of the Baccano Soundtrack.
[img]http://25.media.tumblr.com/ccc15cb6a6d0a01f875883c7c8c70e72/tumblr_mpxlvbMeSa1rf29oko1_500.png[/img] [img]http://25.media.tumblr.com/e57c2ce75844a9b7fae4c67b7ee30ffa/tumblr_mpxlvbMeSa1rf29oko2_r1_500.png[/img] [URL="http://1212m.tumblr.com/"]Source[/URL]
[QUOTE=Loadingue;41443233]FailFort 2, by Dr. Face/Starmix69. [video=youtube;eH6vQlQWH94]http://www.youtube.com/watch?v=eH6vQlQWH94[/video][/QUOTE] first part(not sure if its been posted) [video=youtube;fEiPODy0DB4]http://www.youtube.com/watch?v=fEiPODy0DB4[/video]
[QUOTE=OzzyCockroach;41455520]You can punch a teammate twice and then hold rightmouse button to keep the combo. It works on buildings too?[/QUOTE] This changes everything
COWABUNGA! [t]http://fc02.deviantart.net/fs71/f/2013/195/4/0/scout_skating_by_gt118-d6dfto0.png[/t]
[IMG]http://fc09.deviantart.net/fs71/i/2013/195/e/1/tf2__crossdressing_solly_and_scout_by_darklitria-d6dg4cz.png[/IMG]
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