• TF2 Emporium XX
    2,001 replies, posted
[QUOTE=StampKiller;23306692]Back in Horus Heresy they were Indoctrinated Space Marines, which was what I was leaning towards. They still used the Space Marine equipment, but looked like more chaosy and demonic (if that is a word.) It happens all the time with the Imperial Guard. If you've played any of the games, it is bound to happen. I know for a fact that it happens near the end of Dawn of War 1, and at the beginning of DOW2 Chaos Rising.[/QUOTE] That's what I was saying all the time. Normal power armor with slight chaos alterations.
[QUOTE=Sergeant Dornan;23306750]That's what I was saying all the time. Normal power armor with slight chaos alterations.[/QUOTE] Exactly. All you would really need to do is change the skins of the armor. Make it like they were infected by Chaos on the battlefield. All you would really need to do is like, make their eyes glow and throw some blood on the armor, maybe even draw some Chaos insignias on it with blood and just make them look more... undead I guess you could say.
[QUOTE=StampKiller;23306822]Exactly. All you would really need to do is change the skins of the armor. Make it like they were infected by Chaos on the battlefield. All you would really need to do is like, make their eyes glow and throw some blood on the armor, maybe even draw some Chaos insignias on it with blood.[/QUOTE] The new Chaos Marines Codex has some good examples of renegade marines. EDIT: There was a picture of a chaos defected Ultramarine squad.
Maybe Pop could make three versions, one with simple palette swaps, one with one team being Chaos/Chaos-y, and one with the two models idea (for good computers).
I think I'm done with the team colours, but i'm not sure about the skull colour. [img]http://img806.imageshack.us/img806/1539/sinttulo1h.png[/img]
I'm not sure about the blood.
Turns out my little automatic shotgun didn't fit any of the classes. So now I have to modify it to fit properly. [img]http://dl.dropbox.com/u/49917/models/pug2_wip_01.png[/img]
[QUOTE=JoshuaC;23307329]Turns out my little automatic shotgun didn't fit any of the classes. So now I have to modify it to fit properly. [img]http://dl.dropbox.com/u/49917/models/pug2_wip_01.png[/img][/QUOTE] Couldn't you, remove the magazine and have it be a bolt action carbine replacement for the shotgun?
[QUOTE=Omolong;23305601]Much, much faster loading. Do you think you can update the map movie screen and and backpack, crafting and loadout screens and any others joined to those) to match all of the other stuff?[/QUOTE]Movie screen? I'll have a look. Backpack and Crafting and such? I tried messing around with the "pick a class to mess with the loadout of" screen once, and hoooooly shit if that's any indication than there's so much hardcoded stuff that it'll be a goddamn nightmare to do anything decent-looking. [QUOTE=Omolong;23305601]Also, do you think you could include these and combine these 2 and then add them?[/QUOTE]I have absolutely no intentions of using any custom textures in this at all - I want it to look nice at all sv_pure values. As for the custom menus, feel free to install them over the top, you're not exactly gonna hurt my feelings. :v: I might make the main menu a little sleeker and more featured in the future, but I actually like the new-style menu so it'll be based off that.
[QUOTE=The Patriot;23305734]what about just stop f*cking with the main menu,as it`s quite annoying to go back and re-install the classic main menu.[/QUOTE] Do it yourself if you care so bloody much about it. And stop using ` instead of '.
[QUOTE=The Kins;23307411]I have absolutely no intentions of using any custom textures in this at all - I want it to look nice at all sv_pure values. As for the custom menus, feel free to install them over the top, you're not exactly gonna hurt my feelings. :v: I might make the main menu a little sleeker and more featured in the future, but I actually like the new-style menu so it'll be based off that.[/QUOTE] The backgrounds that load up at the beginning aren't effected by sv_pure.
[QUOTE=ETK2009;23307378]Couldn't you, remove the magazine and have it be a bolt action carbine replacement for the shotgun?[/QUOTE] The reloading animation wasn't my problem. The problem is that none of the classes would grip the front it it.
[QUOTE=JoshuaC;23307560]The reloading animation wasn't my problem. The problem is that none of the classes would grip the front it it.[/QUOTE] And let me guess, vertical grips and horizontal grip extensions didn't exist in the 60's. That sucks.
[QUOTE=ETK2009;23307603]And let me guess, vertical grips and horizontal grip extensions didn't exist in the 60's. That sucks.[/QUOTE] They've existed for quite a while, but again, none of the animations support them.
[QUOTE=Omolong;23307509]The backgrounds that load up at the beginning aren't effected by sv_pure.[/QUOTE]I had it happen once! Though that was when I was less competent, and adding heaps of the buggers to the background "playlist" instead of just replacing them.
Latest post,read it.bottom of this page.
Plase find the ' on your keyboard, it's gotta be there somewhere.
[QUOTE=Populus89;23305983]Actually he's right. It's a brilliant idea, though the main problem would be the polycount. The GPU doesn't render them, but I have no idea whether invisible objects are still being handled by the CPU or not.[/QUOTE] I wonder if you could pull it off with bodygroups. I believe it might be possible.
well my spy mod doesn't seem to hit performance at all, and that's 30k polies.
[QUOTE=The Patriot;23307974]oh,so it`s bloody obvious i use the same goddamn keyboard as you? there are different keyboards and layouts in different countries,fool...[/QUOTE] I don't care what goddamn region your keyboard's for, it WILL have a ' on it. And that's no excuse for not putting a space after your commas.
It's @ the @ button
Regarding that space marine skin, would it be possible to just get the shoulder armor? I don't know how it would look but I think it would be a nice separate skin.
Latest post.read it.
[QUOTE=The Patriot;23308625]Please refer to my first ever created thread here in the TF2 area as to what im going to do with your suggestions.or rather,ignore them and get the fuck off this site.[/QUOTE] Read it. Grow the fuck up.
[QUOTE=Hellduck;23308709]Read it. Grow the fuck up.[/QUOTE] Don't bother. He's either going to get banned or ragequit the forums at this rate anyway.
[QUOTE=Spooter;23308751]Don't bother. He's either going to get banned or ragequit the forums at this rate anyway.[/QUOTE] Yeah, but it'll serve him well IRL.
[QUOTE=JoshuaC;23307744]They've existed for quite a while, but again, none of the animations support them.[/QUOTE] sup.
[QUOTE=Sparkwire;23309020]sup.[/QUOTE] Stylish entry.
[QUOTE=Sparkwire;23309020]sup.[/QUOTE] We don't have time for you Spark, we're looking for an animator here! You wouldn't know one, right?
[QUOTE=Hellduck;23309052]Stylish entry.[/QUOTE] I thought that as "Stylish Sentry" a sentry with rolled up sleeves.
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