[QUOTE=Communist Cake;23152748]What's a wrong?[/QUOTE]
Sorry about that. My hands don't seem to keep up with my brain.
[QUOTE=NeoDement;23153808]trigger, button, idgaf[/QUOTE]
Alright, I'll add a button/trigger/thingamabober.
[QUOTE=insyami;23153454][IMG_thumb]http://imgur.com/WVkOe.jpg[/IMG_thumb]
[/QUOTE]
for a minuet there i thought you where making a morph ball
[IMG]http://img818.imageshack.us/img818/4498/trigger.jpg[/IMG]
I've added a simple trigger. Have I appeased the great and all mighty NeoDement god?
[QUOTE=BaronVonFail;23154053]for a minuet there i thought you where making a morph ball[/QUOTE]
Actually that's a good idea.
Looks nice.
*appeased*
[QUOTE=Communist Cake;23153562]
[IMG_thumb]http://img228.imageshack.us/img228/5855/autokillertex.jpg[/IMG_thumb]
Pie_Tony's kick ass texture. Much better than mine.[/QUOTE]
Could I help with the texture?
[QUOTE=Communist Cake;23154289]
I've added a simple trigger. Have I appeased the great and all mighty NeoDement god?[/QUOTE]
At last!
Only took a few posts of nagging.
[QUOTE=Drax-Quin;23155069]Could I help with the texture?[/QUOTE]
Pie_Tony already finished it.
[IMG]http://img96.imageshack.us/img96/5552/autokillerfinal.png[/IMG]
Sorry.
[QUOTE=insyami;23154462]Actually that's a good idea.[/QUOTE]
how the fuck does samus see
[QUOTE=DiscoDinosaur;23155474]how the fuck does samus see[/QUOTE]nintendo magic
Science.
:science:
[QUOTE=DiscoDinosaur;23155474]how the fuck does samus see[/QUOTE]
It goes into third person :downs:
Here's another hat this time for the Heavy, The [B]Russian Headwarmer[/B]:
[IMG]http://i50.tinypic.com/fy1ijq.png[/IMG]
[U][B][URL="http://dl.dropbox.com/u/8523386/Hats/Heavy/Russian%20Headwarmer%28Upload%29.zip"][B][U][IMG]http://i49.tinypic.com/2zee49d.png[/IMG][/U][/B][/URL]
[/B][/U][U][B] Replaces:[/B][/U]
Football Helmet
Heavy Duty Rag
Tough Guy's Toque
Bill's Hat
Officer's Ushanka
Modest Pile of Hat
Noble Amassement of Hats
Towering Pillar of Hats
Ghastly Gibus
Mildly Disturbing Halloween Mask
Max's Severed Head
Hound Dog
[U][B]Credits:[/B][/U]
-[B]Tygrys[/B]
[B]READ AND UNDERSTAND:[/B]
-Tygrys provided me with his model. The imported .obj had lots of erros in 3DS Max. I also could not change it because I couldn't work with the Unwraps, I tried to re-unwrap the model but it wouldn't work, the problem was mostly to do with the mesh.
-I ended up[B] remodeling the entire hat [/B]using Tygrys model to work around. If you require I can provided evidence of this.
-The Unwrap, Texture, Compile and Model is therefore entirely by me I only used Tygrys model to work around.
[QUOTE=Drax-Quin;23156855]Here's another hat this time for the Heavy, The [B]Russian Headwarmer[/B]:
[IMG]http://i50.tinypic.com/fy1ijq.png[/IMG]
[URL="http://dl.dropbox.com/u/8523386/Hats/Heavy/Russian%20Headwarmer%28Upload%29.zip"][IMG]http://i46.tinypic.com/25gs3dl.png[/IMG][/URL]
[U][B]
Replaces:[/B][/U]
Football Helmet
Heavy Duty Rag
Tough Guy's Toque
Bill's Hat
Officer's Ushanka
Modest Pile of Hat
Noble Amassement of Hats
Towering Pillar of Hats
Ghastly Gibus
Mildly Disturbing Halloween Mask
Max's Severed Head
Hound Dog
[U][B]Credits:[/B][/U]
-[B]Tygrys[/B] (For the [B]Base Model[/B])
[B]READ AND UNDERSTAND:[/B]
-Tygrys provided me with his model. I could not change it because I couldn't work with the Unwraps, I tried to re-unwrap the model but it wouldn't work. There were also loads of errors in the mesh I couldn't work with,
-I ended up[B] remodeling the entire hat [/B]using Tygrys model to work around. If you require I can provided the wireframe etc showing the clear difference in my model.
-The Unwrap, Texture, Compile and Model is therefore entirely by me I only used Tygrys model to work around.[/QUOTE]
This man deserves a community award... NOW!
Wow, it doesn't look like crap anymore! How [I]do[/I] you do it Drax?
I know I'm going to get complained at any second for stealing Tygrys hat (he provided it for me to finish it but I couldn't because the mesh was messy) but this was entirely from scratch I just used his model to work around, I can provide evidence if needed.
Something's off with it though, it feels like an early Commie Cake model
You could have put his name in the promo.
I think.
I think I'll provide his name in the promo considering I still did work around his mesh.
I was thinking of something like "original idea by Tygrys".
[img]http://dl.dropbox.com/u/49917/models/Poppy_Promo.png[/img]
It will replace any pyro hat. I'm currently trying to figure out how to package all the model files to be the easiest for the end user to unpack, and replace the hat of his/her choice. Anybody got any suggestions on how to set that up?
[QUOTE=NeoDement;23157116]Something's off with it though, it feels like an early Commie Cake model[/QUOTE]
I think it's that he doesn't have normal mapping turned on in his preview picture.
Nice work JoshuaC.
By the way if you want to package it you could try doing it like mine, I don't know if that's easy for people but you could check it out, I don't know what your structure like right now so I can't really tell, also here's a file I use to make it easy to compile hats (I keep a list for each class), hope this helps in the future:
[Code]
Pyro Hat List:
fireman_helmet.mdl - Brigade Helmet
pyro_brainsucker.mdl - Triboniophorus Tyrannus
pyro_chicken.mdl - Respectless Rubber Glove
pyro_bill.mdl - Bill's Hat
pyro_pyrolean.mdl - Vintage Merryweather
pyro_monocle.mdl - Whiskered Gentlemen
hat_first_nr.mdl - Modest Pile of Hat
hat_second_nr.mdl - Noble Amassement of Hats
hat_third_nr.mdl - Towering Pillar of Hats
pyro_domination.mdl - Ghastly Gibus
pyro_earbuds.mdl - Earbuds
pyro_halloween.mdl - Mildly Disturbing Halloween Mask
pyro_ttg_max.mdl - Max's Severed Head
pyro_hat.mdl - Pyro's Beanie
[/Code]Also I have templates for uploading hats for classes here's the one for the [URL="http://dl.dropbox.com/u/8523386/Help/Pyro%28Upload%29.zip"]Pyro[/URL], hope this helps you.
Nice hat, Josh, but would of been better if you took out advice on the crack and mad it shorty and squiggly.
[QUOTE=JoshuaC;23157215][img]http://dl.dropbox.com/u/49917/models/Poppy_Promo.png[/img]
It will replace any pyro hat. I'm currently trying to figure out how to package all the model files to be the easiest for the end user to unpack, and replace the hat of his/her choice. Anybody got any suggestions on how to set that up?[/QUOTE]
I really can't stand your avatar anymore. Every time I see it I feel interior rage burning up.
Agree that the crack could have been a little smaller, I like the paint around it though. The flower itself is kinda meh, the shade of yellow stands out a bit too much.
[QUOTE=Drax-Quin;23156855][IMG]http://i50.tinypic.com/fy1ijq.png[/IMG][/QUOTE]
I have been expecting something like this since 5 emporiums ago
Haha, wow I was thinking the same thing TerabyteS.
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