[QUOTE=maketa;19136052]You can now do [SLOT TOKEN] + [WEAPON] = [SLOT TOKEN FOR NEW CLASS]. Got my gunboats this way. :)
Example: Spy Token + Equalizer = Soldier Token.
Head Token was in on Friday's patch, it's not new to today.[/QUOTE]
this man is correct
[IMG]http://i47.tinypic.com/5noq61.jpg[/IMG]
Just checked and I still can't craft the Spy watches into scrap metal.
Gah, the recipe's aren't serverside are they?
I want to play with the new recipies, but I only have 2 of nearly every weapon :v:
The soldier/demo stuff is still single. So you better put a ring on it if you like it
[quote]
Crafting improvements
[B]
Spy's camera beard can now be smelted into scrap metal[/B]
Recipes can no longer produce items matching any of the items used in the crafting
Added some new recipes
[/quote]
Wait a second...
i now have 1 of every class token, now to get nearly 1000 items and i have hats for every class
[QUOTE=DuncanFrost;19135320]The missing milestones have already been fixed you idiots, it's a Steam Cloud update so it doesn't need to update TF2.[/QUOTE]
[img]http://img710.imageshack.us/img710/6195/downse.jpg[/img]
:downs:
[QUOTE=Seeth;19136091]this man is correct
[IMG]http://i47.tinypic.com/5noq61.jpg[/IMG][/QUOTE]
Yay, got myself a nice pair of gunboats :dance:
Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon
:toot:
[editline]08:00PM[/editline]
Hey I just remembered I can smelt all my shit on my other account.
[editline]08:00PM[/editline]
Then trade them to myself to make hats on my main. Brilliant, Bidwell.
[img]http://www.facepunch.com/image.php?u=201567&dateline=1261279356[/img]
Still can't craft my 10 dead ringers...
Unlockable pda?
It seems that Dead Ringers are still uncraftable:
[img]http://img44.imageshack.us/img44/3848/fgsfds.jpg[/img]
What's so funny about this?
[QUOTE=NotPigeon;19135467]Wait, does this mean your rage meter empties when you touch the cabinet?
That sucks.[/QUOTE]
I just tested it in-game and, yes, this does happen.
What the fuck, VALVe? I mean... [i]why[/i]? What the hell is the [i]point[/i]? It's like making the Medic's ubercharge reset every time he goes to the cabinet.
[QUOTE=NotPigeon;19136383]I just tested it in-game and, yes, this does happen.
What the fuck, VALVe? I mean... [i]why[/i]? What the hell is the [i]point[/i]? It's like making the Medic's ubercharge reset every time he goes to the cabinet.[/QUOTE]
Goddammit. I was hoping I read the update wrong.
[QUOTE=NotPigeon;19136383]I just tested it in-game and, yes, this does happen.
What the fuck, VALVe? I mean... [i]why[/i]? What the hell is the [i]point[/i]? It's like making the Medic's ubercharge reset every time he goes to the cabinet.[/QUOTE]
They're trying to kill the civilian.
But don't worry, we WILL find a way of bringing him back.
[QUOTE=Flip pl;19136320]What's so funny about this?[/QUOTE]
it's funny because
[QUOTE=Logidru;19136426]They're trying to kill the civilian.
But don't worry, we WILL find a way of bringing him back.[/QUOTE]
Does this even stop the Civilian glitch, though? Since you have to already be blowing the bugle, I don't think this would prevent it. Even if it does, there are much better ways to handle it, like forcing you to take out your primary.
[QUOTE=RJ102;19136445]it's funny because[/QUOTE]
k
[QUOTE=Flip pl;19136320]What's so funny about this?[/QUOTE]
I think people think it's funny because you're using the yellow slots thing. :blush:
Again?
[code]
"TF_CheatDetected_Title" "WARNING"
"TF_CheatDetectedMinor" "Your account has been flagged for circumventing the item distribution system. We have removed the items that were illegally obtained.\n\nFuture violations will result in the loss of all your items."
"TF_CheatDetectedMajor" "Your account has been flagged for circumventing the item distribution system. We have removed all items in your inventory.\n\nFuture violations may result in your account being disabled."
"TF_HonestyReward" "Congratulations! Your Honesty has been rewarded with a new hat!\n\n(Some other players were less scrupulous, and have been less fortunate)"
[/code]
Oh cool, in tf_english find // Attribute descriptions
There is nothing to circumvent this time.
[QUOTE=Wipmuck;19136660]Again?
[code]
"TF_CheatDetected_Title" "WARNING"
"TF_CheatDetectedMinor" "Your account has been flagged for circumventing the item distribution system. We have removed the items that were illegally obtained.\n\nFuture violations will result in the loss of all your items."
"TF_CheatDetectedMajor" "Your account has been flagged for circumventing the item distribution system. We have removed all items in your inventory.\n\nFuture violations may result in your account being disabled."
"TF_HonestyReward" "Congratulations! Your Honesty has been rewarded with a new hat!\n\n(Some other players were less scrupulous, and have been less fortunate)"
[/code]
Oh cool, in tf_english find // Attribute descriptions[/QUOTE]
No, those strings are still there because there's no reason to take them out and at least one reason to keep them in.
[QUOTE=Wipmuck;19136660]Again?
[code]
"TF_CheatDetected_Title" "WARNING"
"TF_CheatDetectedMinor" "Your account has been flagged for circumventing the item distribution system. We have removed the items that were illegally obtained.\n\nFuture violations will result in the loss of all your items."
"TF_CheatDetectedMajor" "Your account has been flagged for circumventing the item distribution system. We have removed all items in your inventory.\n\nFuture violations may result in your account being disabled."
"TF_HonestyReward" "Congratulations! Your Honesty has been rewarded with a new hat!\n\n(Some other players were less scrupulous, and have been less fortunate)"
[/code]
Oh cool, in tf_english find // Attribute descriptions[/QUOTE]
Don't fucking scare me like that.
Since Valve seem to be introducing measures of reversing crafting processes (i.e turning class tokens into other class tokens), has anyone tried turning hats into refined metal?
Maybe, [HAT] + [REFINED METAL] = 3 x [REFINED METAL]??
[QUOTE=NotPigeon;19136383]It's like making the Medic's ubercharge reset every time he goes to the cabinet.[/QUOTE]
That actually happens to the bots, it's really annoying.
[QUOTE=Logidru;19136923]Since Valve seem to be introducing measures of reversing crafting processes (i.e turning class tokens into other class tokens), has anyone tried turning hats into refined metal?
Maybe, [HAT] + [REFINED METAL] = 3 x [REFINED METAL]??[/QUOTE]
Sure would make the gibus pretty useful.
I wish they're going to fix that playing with the bots, new weapons get "disabled" when a new round starts. I want to play with my Eyelander. :frown:
I wish that instead of fixing gameplay elements, they made sure TeamFortress 2 ACTUALLY FUCKING WORKED RELIABLY
Every regular match I've played since the update has resulted in a crash that's brought my computer to it's fucking KNEES.
Locked up in every way imageinable. No button or button sequence elicits a response, even FLASH DRIVES aren't acknowledged by flashing their LED when I stick them in. Forced to reboot my machine every time. And I HATE rebooting my machine.
And here I was hoping for some fucking stability by now.
[QUOTE=J-Dude;19137690]
Every regular match I've played since the update has resulted in a crash that's brought my computer to it's fucking KNEES.
[/QUOTE]
Are you playing on windows 98? :downs:
[QUOTE=yuki;19137772]Are you playing on windows 98? :downs:[/QUOTE]
I'm on an XP, with a 3.8 dual core, 2 gigs of RAM and an 8800GT. So no, smartass, my PC can HANDLE it perfectly.
But every match, EVENTUALLY, in about 15 minutes, the whole thing locks the fuck up.
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