• Vote to put the Tranquilzer Gun back in TF2!!!
    46 replies, posted
[QUOTE=Petrussen;23518610]Movement impairing effects doesn't belong in a fast paced FPS game.[/QUOTE] Natasha?
Not really, it'd throw the games balance off, that's why they removed it in the first place.
[QUOTE=butters757;23518706]Natasha?[/QUOTE] Sandman too.
Yes, because Valve goes on Facepunch and looks at polls.
No more slow downs plz
why reply? what?
soooo....huh?
slow down and bleed :byodood:
What's it do?
I want the nailgun for the scout. Who's idea was to give a fast moving class a shotgun as main weapon?
[QUOTE=ZuXer;23531844]I want the nailgun for the scout. Who's idea was to give a fast moving class a shotgun as main weapon?[/QUOTE] They didn't give the Scout a nailgun because they didn't want the Scout to be useless like he was in TFC. I remember reading they basically wanted him to be a Spy without a disguise who could quickly go in and take out an enemy team member or two and retreat.
TF/TFC Scout was mostly for flag capping. [editline]02:37AM[/editline] But if you weren't good at bhopping you were useless
[QUOTE=DiscoDinosaur;23533159]TF/TFC Scout was mostly for flag capping. [editline]02:37AM[/editline] But if you weren't good at bhopping you were useless[/QUOTE] You were still useless because the Medic was nearly as fast the Scout and could still conc-jump plus he had better weapons and could spread AIDS.
I actually do wan the Traquilizer gun as an unlockable weapon for Spy though. With stats something like this: + Shots do not remove your disguise. + Gradually slow enemy run speed on hit. - No damage - Can only reload one bullet at a time. It would be a great weapon for sneaky spies. The gradual slowed movement would make it so your victims wouldn't realize immediately that they've been hit, and since it does no damage it won't make them do any pain grunts or show the hurt thing on your screen. The slow movement would make it so you ca catch up with enemies that are outside of your range, or it can make it so that single targets won't be able to catch up with the group... such as a Medic. The obvious downsides being that you won't be able to kill anyone at range, and that razorback will now actually protect Snipers from you.
I wouldnt mind seeing grenades.
[QUOTE=shadow_of_intent;23537296]I wouldnt mind seeing grenades.[/QUOTE] [highlight]NO[/highlight] caps
[QUOTE=shadow_of_intent;23537296]I wouldnt mind seeing grenades.[/QUOTE] That's what Demoman is for.
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