• Polycount Update discussion
    487 replies, posted
[QUOTE=solid_jake;23285251]oh please this[/QUOTE] The idle servers will be all full if they do that!
[QUOTE=plokoon9619;23285306]The idle servers will be all full if they do that![/QUOTE] I hate fucking idlers.
Olive drap update + Tank gear update. I want both.
I want em all!
[QUOTE=uzikus;23282582]Something like Polycount Offense Update, Polycount Defense Update and Polycount Support Update would be nice. One each week or two.[/QUOTE] Gentlemen, this could surely work. By the way, do you think the Polycount Update(s?) will get achievements with them? If so, then there [U]might[/U] be the theoretical prospect of a few "free" weapons, like with the Milestones of the Class Updates...
I don't think so.
i guess. it is a pretty big update. Polycount milestone 1 2 3 4 5..... What would be the achievments
[QUOTE=ironman17;23285659]Gentlemen, this could surely work. By the way, do you think the Polycount Update(s?) will get achievements with them? If so, then there [U]might[/U] be the theoretical prospect of a few "free" weapons, like with the Milestones of the Class Updates...[/QUOTE] They were too lazy too make goddamn kill icons for the first batch of community items, I doubt they'll go the effort of making something as time consuming as that.
I really hope Aldo snuck something in without saying anything.
I'm really diggin that war torn pack for heavy, even though I hardly play heavy :P I also want moar for pyro.
I like the saharan spy, but only because of that revolver. Overall its pretty unimaginative.
[QUOTE=Blargtastic;23284686]I only craft unlocks I don't want, that would be stupid :geno: I'm crafting the tokens so I can have a fair shot at any of the weapons, because [b]I don't want to play the immensely long waiting game of waiting for specific shit to drop[/b] after the polycount stuff is released.[/QUOTE] [QUOTE=Golden75;23284325]dumb ass don't craft your items into slot tokens. because [b]the new weapons will probably have special recipes[/b] to make crafting them possible with two official unlocks[/QUOTE] [QUOTE=Blargtastic;23284686]I am not the dumb ass here bro.[/QUOTE] :rolleyes:
[QUOTE=plokoon9619;23285306]The idle servers will be all full if they do that![/QUOTE] Play with bots! That's what I did most of engi update week, because everything else was full/laggy/shitty. And I didn't have to worry about getting kicked for being AFK, so I could just alt+tab and post on FP every once in a while. :buddy:
[QUOTE=Combine 177;23285509]I hate fucking idlers.[/QUOTE] They shouldn't really bother you if you are not in a idle server.
[QUOTE=Erebus.;23291699]They shouldn't really bother you if you are not in a idle server.[/QUOTE] It's not like they do anything to hurt anyone because they don't do anything
I like the watch from the pack Micro27 made, I've always wanted a watch to look like your firing as the disguised class and doesn't do any damage. I was hoping so much somebody would make something like that.
[QUOTE=Golden75;23284325]dumb ass don't craft your items into slot tokens. because the new weapons will probably have special recipes to make crafting them possible with two official unlocks[/QUOTE] I'm crafting slot tokens because I am OCD. [url]http://www.tf2items.com/id/baconlegs[/url] Figure out my method of organization for an intercookie.
Crap. I just realized the Polycount pack results are tomorrow. And I hit the item cap for the week already D=. [editline]10:42PM[/editline] [QUOTE=CrazyBaconLegs;23292543]I'm crafting slot tokens because I am OCD. [url]http://www.tf2items.com/id/baconlegs[/url] Figure out my method of organization for an intercookie.[/QUOTE] You organize vertically by class. That's how I do mine too. ( [url]http://www.tf2items.com/id/captainquirk[/url] Page 2)
I hope they don't release it tomorrow unless they reset the drop cap.
I think that every single CONTENT update after this needs to be community-made.
[QUOTE=BlueFlash;23289774]:rolleyes:[/QUOTE] I meant the specific shit required to craft them. Still not the dumbass.
[QUOTE=ColossalSoft;23292788]I think that every single CONTENT update after this needs to be community-made.[/QUOTE] I want to see valve make more holiday events like the Halloween one but bigger and better.
[QUOTE=ColossalSoft;23292788]I think that every single CONTENT update after this needs to be community-made.[/QUOTE] Well, the contribute site will keep going for as long as TF2 does, adding new items.
Please, please, please, Special Delivery Scout.
[QUOTE=CaptainQuirk;23292559]Crap. I just realized the Polycount pack results are tomorrow. And I hit the item cap for the week already D=. [editline]10:42PM[/editline] You organize vertically by class. That's how I do mine too. ( [url]http://www.tf2items.com/id/captainquirk[/url] Page 2)[/QUOTE] I also organize horizontally by slot, with the third being a "Whatever didn't fit into the other slots" slot. All the class coloumns are in the order you're presented them in the loadout screen. Once the polycount pack releases, this is probably all going down the shitter.
You know when you run out of column space you could just use the second page, and you could arrange it in order of primaries, secondaries and then melees. Brb OCD sorting backpack into said arrangement.
I hope they roll this thing out in a timely fashion. It will help a lot to cut down on all the engies
Oh man I want the Demoman packs so bad. Mainly for the grenade launcher unlocks, he really need an alternative to his original one.
[QUOTE=Keychain;23293873]Oh man I want the Demoman packs so bad. Mainly for the grenade launcher unlocks, he really need an alternative to his original one.[/QUOTE] I could go for a grenade launcher that explodes on ground/wall impact, but bounces off of players.
[QUOTE=Biotoxsin;23294121]I could go for a grenade launcher that explodes on ground/wall impact, but bounces off of players.[/QUOTE] Shrapnel grenade? :D
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